diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2012-01-04 21:20:08 +0400 |
---|---|---|
committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2012-01-04 21:20:08 +0400 |
commit | cd84a43334f59d9ff613a240467bbec5c882b7da (patch) | |
tree | 3029252a961de0257785fbf2387be1fc874d6ff4 /source/blender/blenkernel/intern/constraint.c | |
parent | 829216325de89ec156885ec7b8d2783c645e49a2 (diff) |
Camera tracking: added depth object to Follow Track constraint
If this object is defined, object with Follow Track constraint would be
projected into surface of this depth object.
If object is not set or there's no projection onto it, projection plane
calculated based on original object position would be used.
This allows to make cheap facial mocap.
Diffstat (limited to 'source/blender/blenkernel/intern/constraint.c')
-rw-r--r-- | source/blender/blenkernel/intern/constraint.c | 38 |
1 files changed, 33 insertions, 5 deletions
diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c index 878db6b3ed1..77a4a6a429c 100644 --- a/source/blender/blenkernel/intern/constraint.c +++ b/source/blender/blenkernel/intern/constraint.c @@ -41,6 +41,7 @@ #include "BLI_blenlib.h" #include "BLI_math.h" #include "BLI_editVert.h" +#include "BLI_kdopbvh.h" #include "BLI_utildefines.h" #include "DNA_armature_types.h" @@ -64,6 +65,7 @@ #include "BKE_anim.h" /* for the curve calculation part */ #include "BKE_armature.h" #include "BKE_blender.h" +#include "BKE_bvhutils.h" #include "BKE_camera.h" #include "BKE_constraint.h" #include "BKE_displist.h" @@ -3950,6 +3952,7 @@ static void followtrack_id_looper (bConstraint *con, ConstraintIDFunc func, void func(con, (ID**)&data->clip, userdata); func(con, (ID**)&data->camera, userdata); + func(con, (ID**)&data->depth_ob, userdata); } static void followtrack_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *UNUSED(targets)) @@ -3985,7 +3988,6 @@ static void followtrack_evaluate (bConstraint *con, bConstraintOb *cob, ListBase if (data->flag & FOLLOWTRACK_USE_3D_POSITION) { if (track->flag & TRACK_HAS_BUNDLE) { - MovieTracking *tracking= &clip->tracking; float obmat[4][4], mat[4][4]; copy_m4_m4(obmat, cob->matrix); @@ -4008,9 +4010,8 @@ static void followtrack_evaluate (bConstraint *con, bConstraintOb *cob, ListBase translate_m4(cob->matrix, track->bundle_pos[0], track->bundle_pos[1], track->bundle_pos[2]); } } - } + } else { - MovieClipUser user; MovieTrackingMarker *marker; float vec[3], disp[3], axis[3], mat[4][4]; float aspect= (scene->r.xsch*scene->r.xasp) / (scene->r.ysch*scene->r.yasp); @@ -4035,8 +4036,7 @@ static void followtrack_evaluate (bConstraint *con, bConstraintOb *cob, ListBase CameraParams params; float pos[2], rmat[4][4]; - user.framenr= scene->r.cfra; - marker= BKE_tracking_get_marker(track, user.framenr); + marker= BKE_tracking_get_marker(track, scene->r.cfra); add_v2_v2v2(pos, marker->pos, track->offset); @@ -4078,6 +4078,34 @@ static void followtrack_evaluate (bConstraint *con, bConstraintOb *cob, ListBase copy_v3_v3(cob->matrix[3], disp); } + + if(data->depth_ob && data->depth_ob->derivedFinal) { + Object *depth_ob= data->depth_ob; + BVHTreeFromMesh treeData= NULL_BVHTreeFromMesh; + BVHTreeRayHit hit; + float ray_start[3], ray_end[3], ray_nor[3], imat[4][4]; + int result; + + invert_m4_m4(imat, depth_ob->obmat); + + mul_v3_m4v3(ray_start, imat, camob->obmat[3]); + mul_v3_m4v3(ray_end, imat, cob->matrix[3]); + + sub_v3_v3v3(ray_nor, ray_end, ray_start); + + bvhtree_from_mesh_faces(&treeData, depth_ob->derivedFinal, 0.0f, 4, 6); + + hit.dist= FLT_MAX; + hit.index= -1; + + result= BLI_bvhtree_ray_cast(treeData.tree, ray_start, ray_nor, 0.0f, &hit, treeData.raycast_callback, &treeData); + + if(result != -1) { + mul_v3_m4v3(cob->matrix[3], depth_ob->obmat, hit.co); + } + + free_bvhtree_from_mesh(&treeData); + } } } } |