diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-07-04 14:00:46 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-07-04 19:40:33 +0300 |
commit | c43443d530bff67693dc2db4efdca6307703ce61 (patch) | |
tree | 40305a5fe154a25387c3fd3afcbfc560346bf383 /source/blender/blenkernel/intern/context.c | |
parent | 4e2228525fc9bbcff58e315c5e3bbc193cd63a0b (diff) |
Workspaces: store view layer per main window, instead of per workspace.
It was a bit odd that the scene was stored per window but not the view
layer. The reasoning was that you would use different view layers for
different tasks. This is still possible, but it's more predictable to
switch them both explicitly, and with child window support manually
syncing the view layers between multiple windows is no longer needed
as often.
Diffstat (limited to 'source/blender/blenkernel/intern/context.c')
-rw-r--r-- | source/blender/blenkernel/intern/context.c | 12 |
1 files changed, 10 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/context.c b/source/blender/blenkernel/intern/context.c index ee907fa496f..1aaf5e4f485 100644 --- a/source/blender/blenkernel/intern/context.c +++ b/source/blender/blenkernel/intern/context.c @@ -926,9 +926,17 @@ ViewLayer *CTX_data_view_layer(const bContext *C) if (ctx_data_pointer_verify(C, "view_layer", (void *)&view_layer)) { return view_layer; } - else { - return BKE_view_layer_from_workspace_get(CTX_data_scene(C), CTX_wm_workspace(C)); + + wmWindow *win = CTX_wm_window(C); + Scene *scene = CTX_data_scene(C); + if (win) { + view_layer = BKE_view_layer_find(scene, win->view_layer_name); + if (view_layer) { + return view_layer; + } } + + return BKE_view_layer_default_view(scene); } RenderEngineType *CTX_data_engine_type(const bContext *C) |