diff options
author | Sybren A. Stüvel <sybren@blender.org> | 2020-08-21 12:56:03 +0300 |
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committer | Sybren A. Stüvel <sybren@blender.org> | 2020-08-21 13:23:13 +0300 |
commit | 3bc09c1c1ec9c1699ac872bc643d3e38c250803f (patch) | |
tree | d9812280b0bf6e7f9b835d2e670063a26a9d4ffd /source/blender/blenkernel/intern/context.c | |
parent | e7767ba6be99a85349975b8da37b8cb8b9a3d6a9 (diff) |
Cleanup: split `BKE_scene_get_depsgraph()` into two functions
Split the depsgraph allocation into a separate function
`BKE_scene_ensure_depsgraph()`. Parameters are only passed to those
functions that actually need them. This removes the the "if that boolean
is `false` this pointer is allowed to be `NULL`" logic and more cleanly
decouples code.
No functional changes.
Diffstat (limited to 'source/blender/blenkernel/intern/context.c')
-rw-r--r-- | source/blender/blenkernel/intern/context.c | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/source/blender/blenkernel/intern/context.c b/source/blender/blenkernel/intern/context.c index e9ba3a5f873..dce14c4c082 100644 --- a/source/blender/blenkernel/intern/context.c +++ b/source/blender/blenkernel/intern/context.c @@ -1349,7 +1349,7 @@ Depsgraph *CTX_data_depsgraph_pointer(const bContext *C) Main *bmain = CTX_data_main(C); Scene *scene = CTX_data_scene(C); ViewLayer *view_layer = CTX_data_view_layer(C); - Depsgraph *depsgraph = BKE_scene_get_depsgraph(bmain, scene, view_layer, true); + Depsgraph *depsgraph = BKE_scene_ensure_depsgraph(bmain, scene, view_layer); /* Dependency graph might have been just allocated, and hence it will not be marked. * This confuses redo system due to the lack of flushing changes back to the original data. * In the future we would need to check whether the CTX_wm_window(C) is in editing mode (as an @@ -1377,8 +1377,7 @@ Depsgraph *CTX_data_ensure_evaluated_depsgraph(const bContext *C) Depsgraph *CTX_data_depsgraph_on_load(const bContext *C) { - Main *bmain = CTX_data_main(C); Scene *scene = CTX_data_scene(C); ViewLayer *view_layer = CTX_data_view_layer(C); - return BKE_scene_get_depsgraph(bmain, scene, view_layer, false); + return BKE_scene_get_depsgraph(scene, view_layer); } |