diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-03-22 12:30:00 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-03-22 12:30:00 +0300 |
commit | 1e9bf0cfdb6c925b28af6f0330467e7d9d798c05 (patch) | |
tree | c8356d8bc812dc6e3f23b9c381e94ec4c9d4c879 /source/blender/blenkernel/intern/curve.c | |
parent | 9b2dd9aac65aa49c05176bb8b7aabde9fe1aeeac (diff) |
spaces -> tabs, (4 spaces == 1 tab, only for white space preceding text)
Diffstat (limited to 'source/blender/blenkernel/intern/curve.c')
-rw-r--r-- | source/blender/blenkernel/intern/curve.c | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c index 06921a0b9af..4fed662b6b4 100644 --- a/source/blender/blenkernel/intern/curve.c +++ b/source/blender/blenkernel/intern/curve.c @@ -569,7 +569,7 @@ static void calcknots(float *knots, short aantal, short order, short type) float k; int a, t; - t = aantal+order; + t = aantal+order; if(type==0) { for(a=0;a<t;a++) { @@ -624,7 +624,7 @@ static void makecyclicknots(float *knots, short pnts, short order) } b= order; - c=pnts + order + order2; + c=pnts + order + order2; for(a=pnts+order2; a<c; a++) { knots[a]= knots[a-1]+ (knots[b]-knots[b-1]); b--; @@ -671,14 +671,14 @@ static void basisNurb(float t, short order, short pnts, float *knots, float *bas int i, i1 = 0, i2 = 0 ,j, orderpluspnts, opp2, o2; orderpluspnts= order+pnts; - opp2 = orderpluspnts-1; + opp2 = orderpluspnts-1; /* this is for float inaccuracy */ if(t < knots[0]) t= knots[0]; else if(t > knots[opp2]) t= knots[opp2]; /* this part is order '1' */ - o2 = order + 1; + o2 = order + 1; for(i=0;i<opp2;i++) { if(knots[i]!=knots[i+1] && t>= knots[i] && t<=knots[i+1]) { basis[i]= 1.0; @@ -1002,18 +1002,18 @@ void forward_diff_bezier(float q0, float q1, float q2, float q3, float *p, int i f*= it; rt3= (q3-q0+3.0f*(q1-q2))/f; - q0= rt0; + q0= rt0; q1= rt1+rt2+rt3; q2= 2*rt2+6*rt3; q3= 6*rt3; - for(a=0; a<=it; a++) { + for(a=0; a<=it; a++) { *p= q0; p = (float *)(((char *)p)+stride); q0+= q1; - q1+= q2; - q2+= q3; - } + q1+= q2; + q2+= q3; + } } static void forward_diff_bezier_cotangent(float *p0, float *p1, float *p2, float *p3, float *p, int it, int stride) @@ -1023,7 +1023,7 @@ static void forward_diff_bezier_cotangent(float *p0, float *p1, float *p2, float * * This could also be optimized like forward_diff_bezier */ int a; - for(a=0; a<=it; a++) { + for(a=0; a<=it; a++) { float t = (float)a / (float)it; int i; @@ -1032,7 +1032,7 @@ static void forward_diff_bezier_cotangent(float *p0, float *p1, float *p2, float } normalize_v3(p); p = (float *)(((char *)p)+stride); - } + } } /* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ */ @@ -1061,7 +1061,7 @@ float *make_orco_surf(Object *ob) sizev = nu->pntsv*nu->resolv; if (nu->flagu & CU_NURB_CYCLIC) sizeu++; if (nu->flagv & CU_NURB_CYCLIC) sizev++; - if(nu->pntsv>1) tot+= sizeu * sizev; + if(nu->pntsv>1) tot+= sizeu * sizev; nu= nu->next; } @@ -1464,7 +1464,7 @@ static short bevelinside(BevList *bl1,BevList *bl2) /* there's a transition, calc intersection point */ mode= cu_isectLL(prevbevp->vec, bevp->vec, hvec1, hvec2, 0, 1, &lab, &mu, vec); /* if lab==0.0 or lab==1.0 then the edge intersects exactly a transition - only allow for one situation: we choose lab= 1.0 + only allow for one situation: we choose lab= 1.0 */ if(mode>=0 && lab!=0.0) { if(vec[0]<hvec1[0]) links++; @@ -2578,13 +2578,13 @@ void calchandlesNurb(Nurb *nu) /* first, if needed, set handle flags */ void testhandlesNurb(Nurb *nu) { - /* use when something has changed with handles. - it treats all BezTriples with the following rules: - PHASE 1: do types have to be altered? - Auto handles: become aligned when selection status is NOT(000 || 111) - Vector handles: become 'nothing' when (one half selected AND other not) - PHASE 2: recalculate handles - */ + /* use when something has changed with handles. + it treats all BezTriples with the following rules: + PHASE 1: do types have to be altered? + Auto handles: become aligned when selection status is NOT(000 || 111) + Vector handles: become 'nothing' when (one half selected AND other not) + PHASE 2: recalculate handles + */ BezTriple *bezt; short flag, a; |