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authorMartijn Versteegh <Baardaap>2021-11-11 18:25:10 +0300
committerHans Goudey <h.goudey@me.com>2021-11-11 18:25:10 +0300
commit7aa39b40f40c2b037f97e009eabf8d4698c41ee4 (patch)
tree1da38dfe15f714c4eeb060100a9944f81014b1d2 /source/blender/blenkernel/intern/curve_eval.cc
parentd26d3cfe193793728cac77be9b44463a84a0f57e (diff)
Fix: Prevent use of uninitialized memory when creating Bezier spline
When Constructing bezier splines from dna, the positions of the left/right handles were set directly in the internal vectors, by requesting a reference to them. The problem is that BezierSpline::handle_positions_left() calls ensure_auto_handles() before returning the reference. That function does some calculations on uninitialized memory if the positions array is not yet filled. Differential Revision: https://developer.blender.org/D13107
Diffstat (limited to 'source/blender/blenkernel/intern/curve_eval.cc')
-rw-r--r--source/blender/blenkernel/intern/curve_eval.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/curve_eval.cc b/source/blender/blenkernel/intern/curve_eval.cc
index bb745d5b20d..ff0478f2543 100644
--- a/source/blender/blenkernel/intern/curve_eval.cc
+++ b/source/blender/blenkernel/intern/curve_eval.cc
@@ -225,8 +225,8 @@ static SplinePtr spline_from_dna_bezier(const Nurb &nurb)
Span<const BezTriple> src_points{nurb.bezt, nurb.pntsu};
spline->resize(src_points.size());
MutableSpan<float3> positions = spline->positions();
- MutableSpan<float3> handle_positions_left = spline->handle_positions_left();
- MutableSpan<float3> handle_positions_right = spline->handle_positions_right();
+ MutableSpan<float3> handle_positions_left = spline->handle_positions_left(true);
+ MutableSpan<float3> handle_positions_right = spline->handle_positions_right(true);
MutableSpan<BezierSpline::HandleType> handle_types_left = spline->handle_types_left();
MutableSpan<BezierSpline::HandleType> handle_types_right = spline->handle_types_right();
MutableSpan<float> radii = spline->radii();