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authorClément Foucault <foucault.clem@gmail.com>2018-10-17 13:17:56 +0300
committerClément Foucault <foucault.clem@gmail.com>2018-10-17 13:18:06 +0300
commitc6eb5651ba26db3fa26179f2124c58f8c94b5ca3 (patch)
treec4388000fcb5eb551f6ef83cef0bcb2e55782f1b /source/blender/blenkernel/intern/customdata.c
parent53d152258e9fcaee2168a92e39df9c3a71b7f43a (diff)
Eevee: Fix error when using texture coordinate on world shaders
Compilation errors were happening on OSX with errors of the type: ```ERROR: Input of fragment shader 'viewNormal' not written by vertex shader```
Diffstat (limited to 'source/blender/blenkernel/intern/customdata.c')
0 files changed, 0 insertions, 0 deletions