diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-10-21 00:20:02 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-10-21 00:20:02 +0400 |
commit | c56a911cd966d4103b2c13903548dfe97b04742b (patch) | |
tree | defc49c9fbc7371b892bc7d7bc9a27aa9227b984 /source/blender/blenkernel/intern/depsgraph.c | |
parent | 80d3423b00583195c94d24aacfa7d841f6a581f7 (diff) |
style cleanup: comments
Diffstat (limited to 'source/blender/blenkernel/intern/depsgraph.c')
-rw-r--r-- | source/blender/blenkernel/intern/depsgraph.c | 50 |
1 files changed, 25 insertions, 25 deletions
diff --git a/source/blender/blenkernel/intern/depsgraph.c b/source/blender/blenkernel/intern/depsgraph.c index 20b029371f1..c96e3c01fef 100644 --- a/source/blender/blenkernel/intern/depsgraph.c +++ b/source/blender/blenkernel/intern/depsgraph.c @@ -302,7 +302,7 @@ DagForest *dag_init(void) } /* isdata = object data... */ -// XXX this needs to be extended to be more flexible (so that not only objects are evaluated via depsgraph)... +/* XXX this needs to be extended to be more flexible (so that not only objects are evaluated via depsgraph)... */ static void dag_add_driver_relation(AnimData *adt, DagForest *dag, DagNode *node, int isdata) { FCurve *fcu; @@ -606,7 +606,7 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Scene *scene, O if (mom != ob) { node2 = dag_get_node(dag, mom); - dag_add_relation(dag, node, node2, DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Metaball"); // mom depends on children! + dag_add_relation(dag, node, node2, DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Metaball"); /* mom depends on children! */ } } break; @@ -921,8 +921,8 @@ DagNode *dag_find_node(DagForest *forest, void *fob) return NULL; } -static int ugly_hack_sorry = 1; // prevent type check -static int dag_print_dependencies = 0; // debugging +static int ugly_hack_sorry = 1; /* prevent type check */ +static int dag_print_dependencies = 0; /* debugging */ /* no checking of existence, use dag_find_node first or dag_get_node */ DagNode *dag_add_node(DagForest *forest, void *fob) @@ -934,7 +934,7 @@ DagNode *dag_add_node(DagForest *forest, void *fob) node->ob = fob; node->color = DAG_WHITE; - if (ugly_hack_sorry) node->type = GS(((ID *) fob)->name); // sorry, done for pose sorting + if (ugly_hack_sorry) node->type = GS(((ID *) fob)->name); /* sorry, done for pose sorting */ if (forest->numNodes) { ((DagNode *) forest->DagNode.last)->next = node; forest->DagNode.last = node; @@ -1303,7 +1303,7 @@ int pre_and_post_source_BFS(DagForest *dag, short mask, DagNode *source, graph_a pre_func(node->ob, data); } - else { // back or cross edge + else { /* back or cross edge */ retval = 1; } itA = itA->next; @@ -1386,7 +1386,7 @@ DagNodeQueue *graph_dfs(void) break; } else { - if (itA->node->color == DAG_GRAY) { // back edge + if (itA->node->color == DAG_GRAY) { /* back edge */ fprintf(stderr, "dfs back edge :%15s %15s\n", ((ID *) node->ob)->name, ((ID *) itA->node->ob)->name); /* is_cycle = 1; */ /* UNUSED */ } @@ -1537,7 +1537,7 @@ int pre_and_post_source_DFS(DagForest *dag, short mask, DagNode *source, graph_a } -// used to get the obs owning a datablock +/* used to get the obs owning a datablock */ DagNodeQueue *get_obparents(struct DagForest *dag, void *ob) { DagNode *node, *node1; @@ -1548,7 +1548,7 @@ DagNodeQueue *get_obparents(struct DagForest *dag, void *ob) if (node == NULL) { return NULL; } - else if (node->ancestor_count == 1) { // simple case + else if (node->ancestor_count == 1) { /* simple case */ nqueue = queue_create(1); push_queue(nqueue, node); } @@ -1557,7 +1557,7 @@ DagNodeQueue *get_obparents(struct DagForest *dag, void *ob) node1 = dag->DagNode.first; do { - if (node1->DFS_fntm > node->DFS_fntm) { // a parent is finished after child. must check adj list + if (node1->DFS_fntm > node->DFS_fntm) { /* a parent is finished after child. must check adj list */ itA = node->child; while (itA != NULL) { if ((itA->node == node) && (itA->type == DAG_RL_DATA)) { @@ -1600,7 +1600,7 @@ DagNodeQueue *get_first_ancestors(struct DagForest *dag, void *ob) return nqueue; } -// standard DFS list +/* standard DFS list */ DagNodeQueue *get_all_childs(struct DagForest *dag, void *ob) { DagNode *node; @@ -1611,7 +1611,7 @@ DagNodeQueue *get_all_childs(struct DagForest *dag, void *ob) int skip = 0; nqueue = queue_create(DAGQUEUEALLOC); - retqueue = queue_create(dag->numNodes); // was MainDag... why? (ton) + retqueue = queue_create(dag->numNodes); /* was MainDag... why? (ton) */ node = dag->DagNode.first; while (node) { @@ -1621,8 +1621,8 @@ DagNodeQueue *get_all_childs(struct DagForest *dag, void *ob) time = 1; - node = dag_find_node(dag, ob); // could be done in loop above (ton) - if (node) { // can be null for newly added objects + node = dag_find_node(dag, ob); /* could be done in loop above (ton) */ + if (node) { /* can be null for newly added objects */ node->color = DAG_GRAY; time++; @@ -1866,7 +1866,7 @@ void DAG_scene_sort(Main *bmain, Scene *sce) if (!skip) { if (node) { node = pop_queue(nqueue); - if (node->ob == sce) // we are done + if (node->ob == sce) /* we are done */ break; node->color = DAG_BLACK; @@ -2023,7 +2023,7 @@ static unsigned int flush_layer_node(Scene *sce, DagNode *node, int curtime) for (itA = node->child; itA; itA = itA->next) { if (itA->node->type == ID_OB) { if (itA->node->lasttime != curtime) { - itA->lay = flush_layer_node(sce, itA->node, curtime); // lay is only set once for each relation + itA->lay = flush_layer_node(sce, itA->node, curtime); /* lay is only set once for each relation */ } else itA->lay = itA->node->lay; @@ -2071,12 +2071,12 @@ static void dag_scene_flush_layers(Scene *sce, int lay) Base *base; int lasttime; - firstnode = sce->theDag->DagNode.first; // always scene node + firstnode = sce->theDag->DagNode.first; /* always scene node */ for (itA = firstnode->child; itA; itA = itA->next) itA->lay = 0; - sce->theDag->time++; // so we know which nodes were accessed + sce->theDag->time++; /* so we know which nodes were accessed */ lasttime = sce->theDag->time; /* update layer flags in nodes */ @@ -2148,13 +2148,13 @@ void DAG_scene_flush_update(Main *bmain, Scene *sce, unsigned int lay, const sho DAG_scene_sort(bmain, sce); } - firstnode = sce->theDag->DagNode.first; // always scene node + firstnode = sce->theDag->DagNode.first; /* always scene node */ /* first we flush the layer flags */ dag_scene_flush_layers(sce, lay); /* then we use the relationships + layer info to flush update events */ - sce->theDag->time++; // so we know which nodes were accessed + sce->theDag->time++; /* so we know which nodes were accessed */ lasttime = sce->theDag->time; for (itA = firstnode->child; itA; itA = itA->next) if (itA->node->lasttime != lasttime && itA->node->type == ID_OB) @@ -2162,7 +2162,7 @@ void DAG_scene_flush_update(Main *bmain, Scene *sce, unsigned int lay, const sho /* if update is not due to time change, do pointcache clears */ if (!time) { - sce->theDag->time++; // so we know which nodes were accessed + sce->theDag->time++; /* so we know which nodes were accessed */ lasttime = sce->theDag->time; for (itA = firstnode->child; itA; itA = itA->next) { if (itA->node->lasttime != lasttime && itA->node->type == ID_OB) { @@ -2930,9 +2930,9 @@ void DAG_pose_sort(Object *ob) int skip = 0; dag = dag_init(); - ugly_hack_sorry = 0; // no ID structs + ugly_hack_sorry = 0; /* no ID structs */ - rootnode = dag_add_node(dag, NULL); // node->ob becomes NULL + rootnode = dag_add_node(dag, NULL); /* node->ob becomes NULL */ /* we add the hierarchy and the constraints */ for (pchan = pose->chanbase.first; pchan; pchan = pchan->next) { @@ -2977,7 +2977,7 @@ void DAG_pose_sort(Object *ob) dag_add_relation(dag, node2, node3, 0, "IK Constraint"); segcount++; - if (segcount == data->rootbone || segcount > 255) break; // 255 is weak + if (segcount == data->rootbone || segcount > 255) break; /* 255 is weak */ parchan = parchan->parent; } } @@ -3027,7 +3027,7 @@ void DAG_pose_sort(Object *ob) if (!skip) { if (node) { node = pop_queue(nqueue); - if (node->ob == NULL) // we are done + if (node->ob == NULL) /* we are done */ break; node->color = DAG_BLACK; |