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authorJoerg Mueller <nexyon@gmail.com>2011-08-01 15:44:20 +0400
committerJoerg Mueller <nexyon@gmail.com>2011-08-01 15:44:20 +0400
commit3e85ec432ef050563d75488eca3049b77497153d (patch)
tree147c765f8b099b0d525c5e55ccc6a70995632509 /source/blender/blenkernel/intern/depsgraph.c
parentf3c867c3dbde6919653e7cc712099e48b7508715 (diff)
3D Audio GSoC:
Adds new speaker object type. Notes: * Needs some nice icons * Quickily review by Joshua Leung (5 mins) * Properties UI updated (with help of Thomans Dinges) * Speakers have their own theme color * No real audio functionality yet. * Minor bug regarding lamps/lattices fixed in interface_templates.c I personality tested: * Creation, Deletion, Duplication * Saving, Loading * Library linking (incl. make local) * Tracking * Dope Sheet, Outliner * Animation * Drawing (incl. Theme)
Diffstat (limited to 'source/blender/blenkernel/intern/depsgraph.c')
-rw-r--r--source/blender/blenkernel/intern/depsgraph.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/depsgraph.c b/source/blender/blenkernel/intern/depsgraph.c
index e14983a91a5..6083151f23f 100644
--- a/source/blender/blenkernel/intern/depsgraph.c
+++ b/source/blender/blenkernel/intern/depsgraph.c
@@ -2383,7 +2383,7 @@ static void dag_id_flush_update(Scene *sce, ID *id)
if(id) {
idtype= GS(id->name);
- if(ELEM7(idtype, ID_ME, ID_CU, ID_MB, ID_LA, ID_LT, ID_CA, ID_AR)) {
+ if(ELEM8(idtype, ID_ME, ID_CU, ID_MB, ID_LA, ID_LT, ID_CA, ID_AR, ID_SPK)) {
for(obt=bmain->object.first; obt; obt= obt->id.next) {
if(!(ob && obt == ob) && obt->data == id) {
obt->recalc |= OB_RECALC_DATA;