diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2010-02-09 22:37:37 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2010-02-09 22:37:37 +0300 |
commit | 10240261e9504c4d17ce6679d074e869d876d347 (patch) | |
tree | 6b5c8897666a75aeb417d2b28906cda109453875 /source/blender/blenkernel/intern/displist.c | |
parent | 52b1c3764595c87506d1a164c46bf83773549cd6 (diff) |
J-key render switching back, now with 10 slots.
Implementation note: this was done by giving each Render a slot number,
and for every slot a new Render will be created. Not sure if this is
ideal, but it ensures that all passes, render info, etc are separate so
you can also compare render layers and passes, in 2.4x only whatever it
was currently displaying was backed up.
Diffstat (limited to 'source/blender/blenkernel/intern/displist.c')
-rw-r--r-- | source/blender/blenkernel/intern/displist.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c index b35cf917895..7d89d94c6d5 100644 --- a/source/blender/blenkernel/intern/displist.c +++ b/source/blender/blenkernel/intern/displist.c @@ -321,9 +321,9 @@ static Render *fastshade_get_render(Scene *scene) /* XXX ugly global still, but we can't do preview while rendering */ if(G.rendering==0) { - Render *re= RE_GetRender("_Shade View_"); + Render *re= RE_GetRender("_Shade View_", RE_SLOT_DEFAULT); if(re==NULL) { - re= RE_NewRender("_Shade View_"); + re= RE_NewRender("_Shade View_", RE_SLOT_DEFAULT); RE_Database_Baking(re, scene, 0, 0); /* 0= no faces */ } @@ -337,7 +337,7 @@ static Render *fastshade_get_render(Scene *scene) /* called on file reading */ void fastshade_free_render(void) { - Render *re= RE_GetRender("_Shade View_"); + Render *re= RE_GetRender("_Shade View_", RE_SLOT_DEFAULT); if(re) { RE_Database_Free(re); |