diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-03-02 20:05:54 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-03-02 20:05:54 +0400 |
commit | 7bbf4b78313df9f6d2c760b527eb36a5d0418b82 (patch) | |
tree | ace55a086362cf5b35174d55442322a793dd32c1 /source/blender/blenkernel/intern/displist.c | |
parent | c8636ca3dd8bde1cc548ef21fb7a1fd304799164 (diff) |
style cleanup
- spelling - turns out we had tessellation spelt wrong all over.
- use \directive for doxy (not @directive)
- remove BLI_sparsemap.h - was from bmesh merge IIRC but entire file commented and not used.
Diffstat (limited to 'source/blender/blenkernel/intern/displist.c')
-rw-r--r-- | source/blender/blenkernel/intern/displist.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c index ea84f73b27f..6383f7b9040 100644 --- a/source/blender/blenkernel/intern/displist.c +++ b/source/blender/blenkernel/intern/displist.c @@ -709,7 +709,7 @@ static ModifierData *curve_get_tesselate_point(Scene *scene, Object *ob, int for if (ELEM3(md->type, eModifierType_Hook, eModifierType_Softbody, eModifierType_MeshDeform)) { preTesselatePoint = md; - /* this modifiers are moving point of tesselation automatically + /* this modifiers are moving point of tessellation automatically (some of them even can't be applied on tesselated curve), set flag for incformation button in modifier's header */ md->mode |= eModifierMode_ApplyOnSpline; @@ -1168,7 +1168,7 @@ void makeDispListSurf(Scene *scene, Object *ob, ListBase *dispbase, } /* make copy of 'undeformed" displist for texture space calculation - actually, it's not totally undeformed -- pre-tesselation modifiers are + actually, it's not totally undeformed -- pre-tessellation modifiers are already applied, thats how it worked for years, so keep for compatibility (sergey) */ copy_displist(&cu->disp, dispbase); @@ -1394,7 +1394,7 @@ static void do_makeDispListCurveTypes(Scene *scene, Object *ob, ListBase *dispba if(cu->flag & CU_PATH) calc_curvepath(ob); /* make copy of 'undeformed" displist for texture space calculation - actually, it's not totally undeformed -- pre-tesselation modifiers are + actually, it's not totally undeformed -- pre-tessellation modifiers are already applied, thats how it worked for years, so keep for compatibility (sergey) */ copy_displist(&cu->disp, dispbase); |