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authorHans Goudey <h.goudey@me.com>2022-04-20 17:10:10 +0300
committerHans Goudey <h.goudey@me.com>2022-04-20 17:10:10 +0300
commit03ec505fa549840936d7425269073dc82fd29b10 (patch)
tree63d94605acd1248689852735ae07056c08505cd7 /source/blender/blenkernel/intern/dynamicpaint.c
parent0385e2f1f90ff10c75773cc22125292a82cddaa6 (diff)
Cleanup: Rename CD_MLOOPCOL to CD_PROP_BYTE_COLOR
The "PROP" in the name reflects its generic status, and removing "LOOP" makes sense because it is no longer associated with just mesh face corners. In general the goal is to remove extra semantic meaning from the custom data types.
Diffstat (limited to 'source/blender/blenkernel/intern/dynamicpaint.c')
-rw-r--r--source/blender/blenkernel/intern/dynamicpaint.c26
1 files changed, 17 insertions, 9 deletions
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c
index 01fd53d1ea2..22341f98375 100644
--- a/source/blender/blenkernel/intern/dynamicpaint.c
+++ b/source/blender/blenkernel/intern/dynamicpaint.c
@@ -336,7 +336,7 @@ bool dynamicPaint_outputLayerExists(struct DynamicPaintSurface *surface, Object
if (surface->format == MOD_DPAINT_SURFACE_F_VERTEX) {
if (surface->type == MOD_DPAINT_SURFACE_T_PAINT) {
Mesh *me = ob->data;
- return (CustomData_get_named_layer_index(&me->ldata, CD_MLOOPCOL, name) != -1);
+ return (CustomData_get_named_layer_index(&me->ldata, CD_PROP_BYTE_COLOR, name) != -1);
}
if (surface->type == MOD_DPAINT_SURFACE_T_WEIGHT) {
return (BKE_object_defgroup_name_index(ob, name) != -1);
@@ -1664,7 +1664,7 @@ static void dynamicPaint_setInitialColor(const Scene *scene, DynamicPaintSurface
const MLoop *mloop = mesh->mloop;
const int totloop = mesh->totloop;
const MLoopCol *col = CustomData_get_layer_named(
- &mesh->ldata, CD_MLOOPCOL, surface->init_layername);
+ &mesh->ldata, CD_PROP_BYTE_COLOR, surface->init_layername);
if (!col) {
return;
}
@@ -1676,7 +1676,7 @@ static void dynamicPaint_setInitialColor(const Scene *scene, DynamicPaintSurface
else if (surface->format == MOD_DPAINT_SURFACE_F_IMAGESEQ) {
const MLoopTri *mlooptri = BKE_mesh_runtime_looptri_ensure(mesh);
MLoopCol *col = CustomData_get_layer_named(
- &mesh->ldata, CD_MLOOPCOL, surface->init_layername);
+ &mesh->ldata, CD_PROP_BYTE_COLOR, surface->init_layername);
if (!col) {
return;
}
@@ -1940,20 +1940,28 @@ static Mesh *dynamicPaint_Modifier_apply(DynamicPaintModifierData *pmd, Object *
/* paint layer */
MLoopCol *mloopcol = CustomData_get_layer_named(
- &result->ldata, CD_MLOOPCOL, surface->output_name);
+ &result->ldata, CD_PROP_BYTE_COLOR, surface->output_name);
/* if output layer is lost from a constructive modifier, re-add it */
if (!mloopcol && dynamicPaint_outputLayerExists(surface, ob, 0)) {
- mloopcol = CustomData_add_layer_named(
- &result->ldata, CD_MLOOPCOL, CD_CALLOC, NULL, totloop, surface->output_name);
+ mloopcol = CustomData_add_layer_named(&result->ldata,
+ CD_PROP_BYTE_COLOR,
+ CD_CALLOC,
+ NULL,
+ totloop,
+ surface->output_name);
}
/* wet layer */
MLoopCol *mloopcol_wet = CustomData_get_layer_named(
- &result->ldata, CD_MLOOPCOL, surface->output_name2);
+ &result->ldata, CD_PROP_BYTE_COLOR, surface->output_name2);
/* if output layer is lost from a constructive modifier, re-add it */
if (!mloopcol_wet && dynamicPaint_outputLayerExists(surface, ob, 1)) {
- mloopcol_wet = CustomData_add_layer_named(
- &result->ldata, CD_MLOOPCOL, CD_CALLOC, NULL, totloop, surface->output_name2);
+ mloopcol_wet = CustomData_add_layer_named(&result->ldata,
+ CD_PROP_BYTE_COLOR,
+ CD_CALLOC,
+ NULL,
+ totloop,
+ surface->output_name2);
}
data.ob = ob;