diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-09-27 00:05:38 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-09-27 00:05:38 +0400 |
commit | aa49ca25d5e519b7ffe7d7d1c7c79017f5909972 (patch) | |
tree | c8894912e0b9fe665d05472f09efd3778035c36b /source/blender/blenkernel/intern/dynamicpaint.c | |
parent | 483a6cd6c20d4efd03557f13f0cbe077192dd205 (diff) |
incorrect spelling in comments
Diffstat (limited to 'source/blender/blenkernel/intern/dynamicpaint.c')
-rw-r--r-- | source/blender/blenkernel/intern/dynamicpaint.c | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c index 1cb29b90133..7d061d9641b 100644 --- a/source/blender/blenkernel/intern/dynamicpaint.c +++ b/source/blender/blenkernel/intern/dynamicpaint.c @@ -1944,7 +1944,7 @@ static int dynamicPaint_findNeighbourPixel(PaintUVPoint *tempPoints, DerivedMesh { /* Note: Current method only uses polygon edges to detect neighboring pixels. * -> It doesn't always lead to the optimum pixel but is accurate enough - * and faster/simplier than including possible face tip point links) + * and faster/simpler than including possible face tip point links) */ int x, y; @@ -2852,15 +2852,15 @@ static void mesh_faces_nearest_point_dp(void *userdata, int index, const float c /***************************** Brush Painting Calls ******************************/ -/* - * Mix color values to canvas point. +/** + * Mix color values to canvas point. * - * surface : canvas surface - * index : surface point index - * paintFlags : paint object flags - * paintColor,Alpha,Wetness : to be mixed paint values - * timescale : value used to adjust time dependand - * operations when using substeps + * \param surface canvas surface + * \param index surface point index + * \param paintFlags paint object flags + * \param paintColor,Alpha,Wetness to be mixed paint values + * \param timescale value used to adjust time dependent + * operations when using substeps */ static void dynamicPaint_mixPaintColors(DynamicPaintSurface *surface, int index, int paintFlags, const float paintColor[3], float *paintAlpha, float *paintWetness, float *timescale) @@ -4161,7 +4161,7 @@ static int dynamicPaint_prepareEffectStep(DynamicPaintSurface *surface, Scene *s pdEndEffectors(&effectors); } - /* Get number of required steps using averate point distance + /* Get number of required steps using average point distance * so that just a few ultra close pixels wont up substeps to max */ /* adjust number of required substep by fastest active effect */ |