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authorCampbell Barton <ideasman42@gmail.com>2012-03-24 10:18:31 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-03-24 10:18:31 +0400
commit69e6894b15271884623ea6f56ead06db83acbe99 (patch)
treeb68200606afaca06cf7552f6b12fc20ebd30d487 /source/blender/blenkernel/intern/dynamicpaint.c
parent7b99ae0ad3017e373be2a344e30d190b70ca66b4 (diff)
style cleanup: follow style guide for formatting of if/for/while loops, and else if's
Diffstat (limited to 'source/blender/blenkernel/intern/dynamicpaint.c')
-rw-r--r--source/blender/blenkernel/intern/dynamicpaint.c114
1 files changed, 57 insertions, 57 deletions
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c
index 2e13890dbd5..70b55356e6a 100644
--- a/source/blender/blenkernel/intern/dynamicpaint.c
+++ b/source/blender/blenkernel/intern/dynamicpaint.c
@@ -246,8 +246,8 @@ struct DynamicPaintSurface *get_activeSurface(DynamicPaintCanvasSettings *canvas
DynamicPaintSurface *surface = canvas->surfaces.first;
int i;
- for(i=0; surface; surface=surface->next) {
- if(i == canvas->active_sur)
+ for (i=0; surface; surface=surface->next) {
+ if (i == canvas->active_sur)
return surface;
i++;
}
@@ -260,7 +260,7 @@ void dynamicPaint_resetPreview(DynamicPaintCanvasSettings *canvas)
DynamicPaintSurface *surface = canvas->surfaces.first;
int done=0;
- for(; surface; surface=surface->next) {
+ for (; surface; surface=surface->next) {
if (!done && dynamicPaint_surfaceHasColorPreview(surface)) {
surface->flags |= MOD_DPAINT_PREVIEW;
done=1;
@@ -274,7 +274,7 @@ void dynamicPaint_resetPreview(DynamicPaintCanvasSettings *canvas)
static void dynamicPaint_setPreview(DynamicPaintSurface *t_surface)
{
DynamicPaintSurface *surface = t_surface->canvas->surfaces.first;
- for(; surface; surface=surface->next) {
+ for (; surface; surface=surface->next) {
if (surface == t_surface)
surface->flags |= MOD_DPAINT_PREVIEW;
else
@@ -310,7 +310,7 @@ static int surface_duplicateOutputExists(void *arg, const char *name)
DynamicPaintSurface *t_surface = (DynamicPaintSurface*)arg;
DynamicPaintSurface *surface = t_surface->canvas->surfaces.first;
- for(; surface; surface=surface->next) {
+ for (; surface; surface=surface->next) {
if (surface!=t_surface && surface->type==t_surface->type &&
surface->format==t_surface->format) {
if (surface->output_name[0]!='\0' && !BLI_path_cmp(name, surface->output_name)) return 1;
@@ -336,7 +336,7 @@ static int surface_duplicateNameExists(void *arg, const char *name)
DynamicPaintSurface *t_surface = (DynamicPaintSurface*)arg;
DynamicPaintSurface *surface = t_surface->canvas->surfaces.first;
- for(; surface; surface=surface->next) {
+ for (; surface; surface=surface->next) {
if (surface!=t_surface && !strcmp(name, surface->name)) return 1;
}
return 0;
@@ -455,8 +455,8 @@ static void object_cacheIgnoreClear(Object *ob, int state)
PTCacheID *pid;
BKE_ptcache_ids_from_object(&pidlist, ob, NULL, 0);
- for(pid=pidlist.first; pid; pid=pid->next) {
- if(pid->cache) {
+ for (pid=pidlist.first; pid; pid=pid->next) {
+ if (pid->cache) {
if (state)
pid->cache->flag |= PTCACHE_IGNORE_CLEAR;
else
@@ -506,7 +506,7 @@ static int subframe_updateObject(Scene *scene, Object *ob, int flags, float fram
}
}
/* for curve following objects, parented curve has to be updated too */
- if(ob->type==OB_CURVE) {
+ if (ob->type==OB_CURVE) {
Curve *cu= ob->data;
BKE_animsys_evaluate_animdata(scene, &cu->id, cu->adt, frame, ADT_RECALC_ANIM);
}
@@ -542,7 +542,7 @@ static int surface_getBrushFlags(DynamicPaintSurface *surface, Scene *scene)
int flags = 0;
- if(surface->brush_group)
+ if (surface->brush_group)
go = surface->brush_group->gobject.first;
else
base = scene->base.first;
@@ -552,26 +552,26 @@ static int surface_getBrushFlags(DynamicPaintSurface *surface, Scene *scene)
brushObj = NULL;
/* select object */
- if(surface->brush_group) {
- if(go->ob) brushObj = go->ob;
+ if (surface->brush_group) {
+ if (go->ob) brushObj = go->ob;
}
else
brushObj = base->object;
- if(!brushObj)
+ if (!brushObj)
{
- if(surface->brush_group) go = go->next;
+ if (surface->brush_group) go = go->next;
else base= base->next;
continue;
}
- if(surface->brush_group)
+ if (surface->brush_group)
go = go->next;
else
base= base->next;
md = modifiers_findByType(brushObj, eModifierType_DynamicPaint);
- if(md && md->mode & (eModifierMode_Realtime | eModifierMode_Render))
+ if (md && md->mode & (eModifierMode_Realtime | eModifierMode_Render))
{
DynamicPaintModifierData *pmd2 = (DynamicPaintModifierData *)md;
@@ -832,15 +832,15 @@ static void surfaceGenerateGrid(struct DynamicPaintSurface *surface)
/* Free brush data */
void dynamicPaint_freeBrush(struct DynamicPaintModifierData *pmd)
{
- if(pmd->brush) {
- if(pmd->brush->dm)
+ if (pmd->brush) {
+ if (pmd->brush->dm)
pmd->brush->dm->release(pmd->brush->dm);
pmd->brush->dm = NULL;
- if(pmd->brush->paint_ramp)
+ if (pmd->brush->paint_ramp)
MEM_freeN(pmd->brush->paint_ramp);
pmd->brush->paint_ramp = NULL;
- if(pmd->brush->vel_ramp)
+ if (pmd->brush->vel_ramp)
MEM_freeN(pmd->brush->vel_ramp);
pmd->brush->vel_ramp = NULL;
@@ -922,7 +922,7 @@ void dynamicPaint_freeSurface(DynamicPaintSurface *surface)
BKE_ptcache_free_list(&(surface->ptcaches));
surface->pointcache = NULL;
- if(surface->effector_weights)
+ if (surface->effector_weights)
MEM_freeN(surface->effector_weights);
surface->effector_weights = NULL;
@@ -934,7 +934,7 @@ void dynamicPaint_freeSurface(DynamicPaintSurface *surface)
/* Free canvas data */
void dynamicPaint_freeCanvas(DynamicPaintModifierData *pmd)
{
- if(pmd->canvas) {
+ if (pmd->canvas) {
/* Free surface data */
DynamicPaintSurface *surface = pmd->canvas->surfaces.first;
DynamicPaintSurface *next_surface = NULL;
@@ -958,7 +958,7 @@ void dynamicPaint_freeCanvas(DynamicPaintModifierData *pmd)
/* Free whole dp modifier */
void dynamicPaint_Modifier_free(struct DynamicPaintModifierData *pmd)
{
- if(pmd) {
+ if (pmd) {
dynamicPaint_freeCanvas(pmd);
dynamicPaint_freeBrush(pmd);
}
@@ -1047,10 +1047,10 @@ struct DynamicPaintSurface *dynamicPaint_createNewSurface(DynamicPaintCanvasSett
*/
int dynamicPaint_createType(struct DynamicPaintModifierData *pmd, int type, struct Scene *scene)
{
- if(pmd) {
- if(type == MOD_DYNAMICPAINT_TYPE_CANVAS) {
+ if (pmd) {
+ if (type == MOD_DYNAMICPAINT_TYPE_CANVAS) {
DynamicPaintCanvasSettings *canvas;
- if(pmd->canvas)
+ if (pmd->canvas)
dynamicPaint_freeCanvas(pmd);
canvas = pmd->canvas = MEM_callocN(sizeof(DynamicPaintCanvasSettings), "DynamicPaint Canvas");
@@ -1064,9 +1064,9 @@ int dynamicPaint_createType(struct DynamicPaintModifierData *pmd, int type, stru
return 0;
}
- else if(type == MOD_DYNAMICPAINT_TYPE_BRUSH) {
+ else if (type == MOD_DYNAMICPAINT_TYPE_BRUSH) {
DynamicPaintBrushSettings *brush;
- if(pmd->brush)
+ if (pmd->brush)
dynamicPaint_freeBrush(pmd);
brush = pmd->brush = MEM_callocN(sizeof(DynamicPaintBrushSettings), "DynamicPaint Paint");
@@ -1148,8 +1148,8 @@ void dynamicPaint_Modifier_copy(struct DynamicPaintModifierData *pmd, struct Dyn
/* Copy data */
if (tpmd->canvas) {
tpmd->canvas->pmd = tpmd;
-
- } else if (tpmd->brush) {
+ }
+ else if (tpmd->brush) {
DynamicPaintBrushSettings *brush = pmd->brush, *t_brush = tpmd->brush;
t_brush->pmd = tpmd;
@@ -1574,7 +1574,7 @@ static struct DerivedMesh *dynamicPaint_Modifier_apply(DynamicPaintModifierData
{
DerivedMesh *result = CDDM_copy(dm);
- if(pmd->canvas && !(pmd->canvas->flags & MOD_DPAINT_BAKING)) {
+ if (pmd->canvas && !(pmd->canvas->flags & MOD_DPAINT_BAKING)) {
DynamicPaintSurface *surface = pmd->canvas->surfaces.first;
int update_normals = 0;
@@ -1615,7 +1615,7 @@ static struct DerivedMesh *dynamicPaint_Modifier_apply(DynamicPaintModifierData
#if 0
/* XXX We have to create a CD_PREVIEW_MCOL, else it might sigsev
* (after a SubSurf mod, eg)... */
- if(!result->getTessFaceDataArray(result, CD_PREVIEW_MCOL)) {
+ if (!result->getTessFaceDataArray(result, CD_PREVIEW_MCOL)) {
int numFaces = result->getNumTessFaces(result);
CustomData_add_layer(&result->faceData, CD_PREVIEW_MCOL, CD_CALLOC, NULL, numFaces);
}
@@ -1730,7 +1730,7 @@ static struct DerivedMesh *dynamicPaint_Modifier_apply(DynamicPaintModifierData
NULL, sData->total_points, surface->output_name);
if (defgrp_index >= 0 && dvert) {
int i;
- for(i=0; i<sData->total_points; i++) {
+ for (i=0; i<sData->total_points; i++) {
MDeformVert *dv= &dvert[i];
MDeformWeight *def_weight = defvert_find_index(dv, defgrp_index);
@@ -1804,7 +1804,7 @@ void canvas_copyDerivedMesh(DynamicPaintCanvasSettings *canvas, DerivedMesh *dm)
*/
static void dynamicPaint_frameUpdate(DynamicPaintModifierData *pmd, Scene *scene, Object *ob, DerivedMesh *dm)
{
- if(pmd->canvas) {
+ if (pmd->canvas) {
DynamicPaintCanvasSettings *canvas = pmd->canvas;
DynamicPaintSurface *surface = canvas->surfaces.first;
@@ -1843,7 +1843,7 @@ static void dynamicPaint_frameUpdate(DynamicPaintModifierData *pmd, Scene *scene
BKE_ptcache_id_time(&pid, scene, (float)scene->r.cfra, NULL, NULL, NULL);
/* reset non-baked cache at first frame */
- if((int)scene->r.cfra == surface->start_frame && !(cache->flag & PTCACHE_BAKED))
+ if ((int)scene->r.cfra == surface->start_frame && !(cache->flag & PTCACHE_BAKED))
{
cache->flag |= PTCACHE_REDO_NEEDED;
BKE_ptcache_id_reset(scene, &pid, PTCACHE_RESET_OUTDATED);
@@ -1851,7 +1851,7 @@ static void dynamicPaint_frameUpdate(DynamicPaintModifierData *pmd, Scene *scene
}
/* try to read from cache */
- if(BKE_ptcache_read(&pid, (float)scene->r.cfra)) {
+ if (BKE_ptcache_read(&pid, (float)scene->r.cfra)) {
BKE_ptcache_validate(cache, (int)scene->r.cfra);
}
/* if read failed and we're on surface range do recalculate */
@@ -2499,7 +2499,7 @@ int dynamicPaint_createUVSurface(DynamicPaintSurface *surface)
sData->total_points = active_points;
sData->format_data = f_data;
- for(index = 0; index < (w*h); index++) {
+ for (index = 0; index < (w*h); index++) {
if (tempPoints[index].face_index != -1) {
memcpy(&f_data->uv_p[cursor], &tempPoints[index], sizeof(PaintUVPoint));
memcpy(&f_data->barycentricWeights[cursor*aa_samples], &tempWeights[index*aa_samples], sizeof(Vec3f)*aa_samples);
@@ -2760,7 +2760,7 @@ static void mesh_faces_spherecast_dp(void *userdata, int index, const BVHTreeRay
{
float dist = bvhtree_ray_tri_intersection(ray, hit->dist, t0, t1, t2);
- if(dist >= 0 && dist < hit->dist)
+ if (dist >= 0 && dist < hit->dist)
{
hit->index = index;
hit->dist = dist;
@@ -2772,7 +2772,7 @@ static void mesh_faces_spherecast_dp(void *userdata, int index, const BVHTreeRay
t3 = NULL;
quad = 1;
- } while(t2);
+ } while (t2);
}
/* A modified callback to bvh tree nearest point. The tree must bust have been built using bvhtree_from_mesh_faces.
@@ -2800,7 +2800,7 @@ static void mesh_faces_nearest_point_dp(void *userdata, int index, const float *
int vertex, edge;
dist = nearest_point_in_tri_surface(t0, t1, t2, co, &vertex, &edge, nearest_tmp);
- if(dist < nearest->dist)
+ if (dist < nearest->dist)
{
nearest->index = index;
nearest->dist = dist;
@@ -2813,7 +2813,7 @@ static void mesh_faces_nearest_point_dp(void *userdata, int index, const float *
t3 = NULL;
quad = 1;
- } while(t2);
+ } while (t2);
}
@@ -3187,7 +3187,7 @@ static int dynamicPaint_paintMesh(DynamicPaintSurface *surface,
}
/* check bounding box collision */
- if(grid && meshBrush_boundsIntersect(&grid->grid_bounds, &mesh_bb, brush, brush_radius))
+ if (grid && meshBrush_boundsIntersect(&grid->grid_bounds, &mesh_bb, brush, brush_radius))
/* Build a bvh tree from transformed vertices */
if (bvhtree_from_mesh_faces(&treeData, dm, 0.0f, 4, 8))
{
@@ -3264,7 +3264,7 @@ static int dynamicPaint_paintMesh(DynamicPaintSurface *surface,
/* Check volume collision */
if (brush->collision == MOD_DPAINT_COL_VOLUME || brush->collision == MOD_DPAINT_COL_VOLDIST)
- if(BLI_bvhtree_ray_cast(treeData.tree, ray_start, ray_dir, 0.0f, &hit, mesh_faces_spherecast_dp, &treeData) != -1)
+ if (BLI_bvhtree_ray_cast(treeData.tree, ray_start, ray_dir, 0.0f, &hit, mesh_faces_spherecast_dp, &treeData) != -1)
{
/* We hit a triangle, now check if collision point normal is facing the point */
@@ -3291,7 +3291,7 @@ static int dynamicPaint_paintMesh(DynamicPaintSurface *surface,
BLI_bvhtree_ray_cast(treeData.tree, ray_start, ray_dir, 0.0f, &hit, mesh_faces_spherecast_dp, &treeData);
- if(hit.index != -1) {
+ if (hit.index != -1) {
/* Add factor on supersample filter */
volume_factor = 1.0f;
hit_found = HIT_VOLUME;
@@ -3343,7 +3343,7 @@ static int dynamicPaint_paintMesh(DynamicPaintSurface *surface,
hit.dist = brush_radius;
/* Do a face normal directional raycast, and use that distance */
- if(BLI_bvhtree_ray_cast(treeData.tree, ray_start, proj_ray, 0.0f, &hit, mesh_faces_spherecast_dp, &treeData) != -1)
+ if (BLI_bvhtree_ray_cast(treeData.tree, ray_start, proj_ray, 0.0f, &hit, mesh_faces_spherecast_dp, &treeData) != -1)
{
proxDist = hit.dist;
madd_v3_v3v3fl(hitCo, ray_start, proj_ray, hit.dist); /* Calculate final hit coordinates */
@@ -3556,12 +3556,12 @@ static int dynamicPaint_paintParticles(DynamicPaintSurface *surface,
tree= BLI_kdtree_new(psys->totpart);
/* loop through particles and insert valid ones to the tree */
- for(p=0, pa=psys->particles; p<psys->totpart; p++, pa++) {
+ for (p=0, pa=psys->particles; p<psys->totpart; p++, pa++) {
/* Proceed only if particle is active */
- if(pa->alive == PARS_UNBORN && (part->flag & PART_UNBORN)==0) continue;
- else if(pa->alive == PARS_DEAD && (part->flag & PART_DIED)==0) continue;
- else if(pa->flag & PARS_UNEXIST) continue;
+ if (pa->alive == PARS_UNBORN && (part->flag & PART_UNBORN)==0) continue;
+ else if (pa->alive == PARS_DEAD && (part->flag & PART_DIED)==0) continue;
+ else if (pa->flag & PARS_UNEXIST) continue;
/* for debug purposes check if any NAN particle proceeds
* For some reason they get past activity check, this should rule most of them out */
@@ -3668,7 +3668,7 @@ static int dynamicPaint_paintParticles(DynamicPaintSurface *surface,
particles = BLI_kdtree_range_search(tree, max_range, bData->realCoord[bData->s_pos[index]].v, NULL, &nearest);
/* Find particle that produces highest influence */
- for(n=0; n<particles; n++) {
+ for (n=0; n<particles; n++) {
ParticleData *pa = psys->particles + nearest[n].index;
float s_range;
@@ -4792,7 +4792,7 @@ static int dynamicPaint_doStep(Scene *scene, Object *ob, DynamicPaintSurface *su
float scene_subframe = scene->r.subframe;
/* either from group or from all objects */
- if(surface->brush_group)
+ if (surface->brush_group)
go = surface->brush_group->gobject.first;
else
base = scene->base.first;
@@ -4801,28 +4801,28 @@ static int dynamicPaint_doStep(Scene *scene, Object *ob, DynamicPaintSurface *su
{
brushObj = NULL;
/* select object */
- if(surface->brush_group) {
- if(go->ob) brushObj = go->ob;
+ if (surface->brush_group) {
+ if (go->ob) brushObj = go->ob;
}
else
brushObj = base->object;
- if(!brushObj) {
+ if (!brushObj) {
/* skip item */
- if(surface->brush_group) go = go->next;
+ if (surface->brush_group) go = go->next;
else base= base->next;
continue;
}
/* next item */
- if(surface->brush_group)
+ if (surface->brush_group)
go = go->next;
else
base= base->next;
/* check if target has an active dp modifier */
md = modifiers_findByType(brushObj, eModifierType_DynamicPaint);
- if(md && md->mode & (eModifierMode_Realtime | eModifierMode_Render))
+ if (md && md->mode & (eModifierMode_Realtime | eModifierMode_Render))
{
DynamicPaintModifierData *pmd2 = (DynamicPaintModifierData *)md;
/* make sure we're dealing with a brush */