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authorCampbell Barton <ideasman42@gmail.com>2011-11-20 20:05:51 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-11-20 20:05:51 +0400
commit8eb41f0fdb77062d5828dd2c3e18ffeab5fd428c (patch)
tree1b81bf423db957bf39dc01521533f8a0872842d0 /source/blender/blenkernel/intern/dynamicpaint.c
parent3c8d86e117b54914524cbc49a8678ecaad8671cf (diff)
parentf1eb66aa68105ac27f371f4f708d8abf3b7da38b (diff)
svn merge ^/trunk/blender -r41998:42009
Diffstat (limited to 'source/blender/blenkernel/intern/dynamicpaint.c')
-rw-r--r--source/blender/blenkernel/intern/dynamicpaint.c32
1 files changed, 22 insertions, 10 deletions
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c
index 11fe79daa51..aa2790fca2e 100644
--- a/source/blender/blenkernel/intern/dynamicpaint.c
+++ b/source/blender/blenkernel/intern/dynamicpaint.c
@@ -976,8 +976,8 @@ struct DynamicPaintSurface *dynamicPaint_createNewSurface(DynamicPaintCanvasSett
surface->wave_timescale = 1.0f;
surface->wave_spring = 0.20f;
- BLI_snprintf(surface->image_output_path, sizeof(surface->image_output_path), "%sdynamicpaint", U.textudir);
- BLI_cleanup_dir(NULL, surface->image_output_path);
+ modifier_path_init(surface->image_output_path, sizeof(surface->image_output_path), "dynamicpaint");
+
dynamicPaintSurface_setUniqueName(surface, "Surface");
surface->effector_weights = BKE_add_effector_weights(NULL);
@@ -1475,11 +1475,12 @@ int dynamicPaint_resetSurface(DynamicPaintSurface *surface)
}
/* make sure allocated surface size matches current requirements */
-static void dynamicPaint_checkSurfaceData(DynamicPaintSurface *surface)
+static int dynamicPaint_checkSurfaceData(DynamicPaintSurface *surface)
{
if (!surface->data || ((dynamicPaint_surfaceNumOfPoints(surface) != surface->data->total_points))) {
- dynamicPaint_resetSurface(surface);
+ return dynamicPaint_resetSurface(surface);
}
+ return 1;
}
@@ -1614,6 +1615,10 @@ static struct DerivedMesh *dynamicPaint_Modifier_apply(DynamicPaintModifierData
/* paint layer */
col = CustomData_get_layer_named(&result->faceData, CD_MCOL, surface->output_name);
+ /* if output layer is lost from a constructive modifier, re-add it */
+ if (!col && dynamicPaint_outputLayerExists(surface, ob, 0))
+ col = CustomData_add_layer_named(&result->faceData, CD_MCOL, CD_CALLOC, NULL, numOfFaces, surface->output_name);
+ /* apply color */
if (col) {
#pragma omp parallel for schedule(static)
for (i=0; i<numOfFaces; i++) {
@@ -1634,6 +1639,10 @@ static struct DerivedMesh *dynamicPaint_Modifier_apply(DynamicPaintModifierData
/* wet layer */
col = CustomData_get_layer_named(&result->faceData, CD_MCOL, surface->output_name2);
+ /* if output layer is lost from a constructive modifier, re-add it */
+ if (!col && dynamicPaint_outputLayerExists(surface, ob, 1))
+ col = CustomData_add_layer_named(&result->faceData, CD_MCOL, CD_CALLOC, NULL, numOfFaces, surface->output_name2);
+ /* apply color */
if (col) {
#pragma omp parallel for schedule(static)
for (i=0; i<numOfFaces; i++) {
@@ -1792,7 +1801,7 @@ static void dynamicPaint_frameUpdate(DynamicPaintModifierData *pmd, Scene *scene
if (!(surface->flags & MOD_DPAINT_ACTIVE)) continue;
/* make sure surface is valid */
- dynamicPaint_checkSurfaceData(surface);
+ if (!dynamicPaint_checkSurfaceData(surface)) continue;
/* limit frame range */
CLAMP(current_frame, surface->start_frame, surface->end_frame);
@@ -3396,7 +3405,8 @@ static int dynamicPaint_paintMesh(DynamicPaintSurface *surface,
velocity_val = len_v3(velocity);
/* if brush has smudge enabled store brush velocity */
- if (brush->flags & MOD_DPAINT_DO_SMUDGE && bData->brush_velocity) {
+ if (surface->type == MOD_DPAINT_SURFACE_T_PAINT &&
+ brush->flags & MOD_DPAINT_DO_SMUDGE && bData->brush_velocity) {
copy_v3_v3(&bData->brush_velocity[index*4], velocity);
mul_v3_fl(&bData->brush_velocity[index*4], 1.0f/velocity_val);
bData->brush_velocity[index*4+3] = velocity_val;
@@ -3690,7 +3700,8 @@ static int dynamicPaint_paintParticles(DynamicPaintSurface *surface,
velocity_val = len_v3(velocity);
/* store brush velocity for smudge */
- if (brush->flags & MOD_DPAINT_DO_SMUDGE && bData->brush_velocity) {
+ if (surface->type == MOD_DPAINT_SURFACE_T_PAINT &&
+ brush->flags & MOD_DPAINT_DO_SMUDGE && bData->brush_velocity) {
copy_v3_v3(&bData->brush_velocity[index*4], velocity);
mul_v3_fl(&bData->brush_velocity[index*4], 1.0f/velocity_val);
bData->brush_velocity[index*4+3] = velocity_val;
@@ -3788,7 +3799,8 @@ static int dynamicPaint_paintSinglePoint(DynamicPaintSurface *surface, float *po
velocity_val = len_v3(velocity);
/* store brush velocity for smudge */
- if (brush->flags & MOD_DPAINT_DO_SMUDGE && bData->brush_velocity) {
+ if (surface->type == MOD_DPAINT_SURFACE_T_PAINT &&
+ brush->flags & MOD_DPAINT_DO_SMUDGE && bData->brush_velocity) {
copy_v3_v3(&bData->brush_velocity[index*4], velocity);
mul_v3_fl(&bData->brush_velocity[index*4], 1.0f/velocity_val);
bData->brush_velocity[index*4+3] = velocity_val;
@@ -4802,7 +4814,7 @@ static int dynamicPaint_doStep(Scene *scene, Object *ob, DynamicPaintSurface *su
BrushMaterials bMats = {0};
/* calculate brush speed vectors if required */
- if (brush->flags & MOD_DPAINT_DO_SMUDGE) {
+ if (surface->type == MOD_DPAINT_SURFACE_T_PAINT && brush->flags & MOD_DPAINT_DO_SMUDGE) {
bData->brush_velocity = MEM_callocN(sData->total_points*sizeof(float)*4, "Dynamic Paint brush velocity");
/* init adjacency data if not already */
if (!sData->adj_data)
@@ -4852,7 +4864,7 @@ static int dynamicPaint_doStep(Scene *scene, Object *ob, DynamicPaintSurface *su
/* process special brush effects, like smudge */
if (bData->brush_velocity) {
- if (brush->flags & MOD_DPAINT_DO_SMUDGE)
+ if (surface->type == MOD_DPAINT_SURFACE_T_PAINT && brush->flags & MOD_DPAINT_DO_SMUDGE)
dynamicPaint_doSmudge(surface, brush, timescale);
MEM_freeN(bData->brush_velocity);
bData->brush_velocity = NULL;