diff options
author | Jeroen Bakker <j.bakker@atmind.nl> | 2020-04-17 11:00:54 +0300 |
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committer | Jeroen Bakker <j.bakker@atmind.nl> | 2020-04-17 17:06:54 +0300 |
commit | d923fb784f4f429c066ceb807c669a4308c1d9b4 (patch) | |
tree | 60b1cc5c5af606b1df26637b08f5b4bbc714c827 /source/blender/blenkernel/intern/dynamicpaint.c | |
parent | 74fcb531de04e049d197274b2f376b2a92b3b2f3 (diff) |
Task: Separate Finalize into Reduce And Free
In preparation of TBB we need to split the finalize function into reduce
and free. Reduce is used to combine results and free for freeing any
allocated memory.
The reduce function is called to join user data chunk into another, to reduce the
result to the original userdata_chunk memory. These functions should have no side
effects so that they can be run on any thread.
The free functions should free data created during execution (TaskParallelRangeFunc).
Original patch by Brecht van Lommel
{rB61f49db843cf5095203112226ae386f301be1e1a}.
Reviewed By: Brecht van Lommel, Bastien Montagne
Differential Revision: https://developer.blender.org/D7394
Diffstat (limited to 'source/blender/blenkernel/intern/dynamicpaint.c')
-rw-r--r-- | source/blender/blenkernel/intern/dynamicpaint.c | 33 |
1 files changed, 18 insertions, 15 deletions
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c index 4c78c88d168..3a8b846a41d 100644 --- a/source/blender/blenkernel/intern/dynamicpaint.c +++ b/source/blender/blenkernel/intern/dynamicpaint.c @@ -653,15 +653,15 @@ static void grid_bound_insert_cb_ex(void *__restrict userdata, boundInsert(grid_bound, bData->realCoord[bData->s_pos[i]].v); } -static void grid_bound_insert_finalize(void *__restrict userdata, void *__restrict userdata_chunk) +static void grid_bound_insert_reduce(const void *__restrict UNUSED(userdata), + void *__restrict chunk_join, + void *__restrict chunk) { - PaintBakeData *bData = userdata; - VolumeGrid *grid = bData->grid; - - Bounds3D *grid_bound = userdata_chunk; + Bounds3D *join = chunk_join; + Bounds3D *grid_bound = chunk; - boundInsert(&grid->grid_bounds, grid_bound->min); - boundInsert(&grid->grid_bounds, grid_bound->max); + boundInsert(join, grid_bound->min); + boundInsert(join, grid_bound->max); } static void grid_cell_points_cb_ex(void *__restrict userdata, @@ -685,17 +685,20 @@ static void grid_cell_points_cb_ex(void *__restrict userdata, s_num[temp_t_index[i]]++; } -static void grid_cell_points_finalize(void *__restrict userdata, void *__restrict userdata_chunk) +static void grid_cell_points_reduce(const void *__restrict userdata, + void *__restrict chunk_join, + void *__restrict chunk) { - PaintBakeData *bData = userdata; - VolumeGrid *grid = bData->grid; + const PaintBakeData *bData = userdata; + const VolumeGrid *grid = bData->grid; const int grid_cells = grid->dim[0] * grid->dim[1] * grid->dim[2]; - int *s_num = userdata_chunk; + int *join_s_num = chunk_join; + int *s_num = chunk; /* calculate grid indexes */ for (int i = 0; i < grid_cells; i++) { - grid->s_num[i] += s_num[i]; + join_s_num[i] += s_num[i]; } } @@ -753,7 +756,7 @@ static void surfaceGenerateGrid(struct DynamicPaintSurface *surface) settings.use_threading = (sData->total_points > 1000); settings.userdata_chunk = &grid->grid_bounds; settings.userdata_chunk_size = sizeof(grid->grid_bounds); - settings.func_finalize = grid_bound_insert_finalize; + settings.func_reduce = grid_bound_insert_reduce; BLI_task_parallel_range(0, sData->total_points, bData, grid_bound_insert_cb_ex, &settings); } /* get dimensions */ @@ -814,7 +817,7 @@ static void surfaceGenerateGrid(struct DynamicPaintSurface *surface) settings.use_threading = (sData->total_points > 1000); settings.userdata_chunk = grid->s_num; settings.userdata_chunk_size = sizeof(*grid->s_num) * grid_cells; - settings.func_finalize = grid_cell_points_finalize; + settings.func_reduce = grid_cell_points_reduce; BLI_task_parallel_range(0, sData->total_points, bData, grid_cell_points_cb_ex, &settings); } @@ -4880,7 +4883,7 @@ static void dynamicPaint_prepareAdjacencyData(DynamicPaintSurface *surface, cons 0, sData->total_points, sData, dynamic_paint_prepare_adjacency_cb, &settings); /* calculate average values (single thread). - * Note: tried to put this in threaded callback (using _finalize feature), + * Note: tried to put this in threaded callback (using _reduce feature), * but gave ~30% slower result! */ bData->average_dist = 0.0; for (index = 0; index < sData->total_points; index++) { |