diff options
author | Campbell Barton <ideasman42@gmail.com> | 2014-02-05 15:36:15 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2014-02-05 15:36:15 +0400 |
commit | 37026b12ec1047dd5f4637ad281f108a7963af83 (patch) | |
tree | b45d0b945f84dff6181fe26a464ddbfe0d127f6a /source/blender/blenkernel/intern/dynamicpaint.c | |
parent | 36fc4e15f69f4150812408b32a9052017590eb8b (diff) |
Code cleanup: use bool for static methods
Diffstat (limited to 'source/blender/blenkernel/intern/dynamicpaint.c')
-rw-r--r-- | source/blender/blenkernel/intern/dynamicpaint.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c index 98cac2f4721..817b81a6db3 100644 --- a/source/blender/blenkernel/intern/dynamicpaint.c +++ b/source/blender/blenkernel/intern/dynamicpaint.c @@ -1101,7 +1101,7 @@ DynamicPaintSurface *dynamicPaint_createNewSurface(DynamicPaintCanvasSettings *c /* * Initialize modifier data */ -int dynamicPaint_createType(struct DynamicPaintModifierData *pmd, int type, struct Scene *scene) +bool dynamicPaint_createType(struct DynamicPaintModifierData *pmd, int type, struct Scene *scene) { if (pmd) { if (type == MOD_DYNAMICPAINT_TYPE_CANVAS) { @@ -1628,7 +1628,7 @@ void dynamicPaint_clearSurface(Scene *scene, DynamicPaintSurface *surface) } /* completely (re)initializes surface (only for point cache types)*/ -int dynamicPaint_resetSurface(Scene *scene, DynamicPaintSurface *surface) +bool dynamicPaint_resetSurface(Scene *scene, DynamicPaintSurface *surface) { int numOfPoints = dynamicPaint_surfaceNumOfPoints(surface); /* free existing data */ @@ -1655,7 +1655,7 @@ int dynamicPaint_resetSurface(Scene *scene, DynamicPaintSurface *surface) } /* make sure allocated surface size matches current requirements */ -static int dynamicPaint_checkSurfaceData(Scene *scene, DynamicPaintSurface *surface) +static bool dynamicPaint_checkSurfaceData(Scene *scene, DynamicPaintSurface *surface) { if (!surface->data || ((dynamicPaint_surfaceNumOfPoints(surface) != surface->data->total_points))) { return dynamicPaint_resetSurface(scene, surface); |