diff options
author | Campbell Barton <ideasman42@gmail.com> | 2014-04-26 18:20:13 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2014-04-26 18:25:15 +0400 |
commit | a2c107aef1c8aaf7deb17dd0319bc07e55cb4293 (patch) | |
tree | ae3a039dc5b139a276243b4ae4eed1bbc90c84e2 /source/blender/blenkernel/intern/dynamicpaint.c | |
parent | 11310b554ab2f08c9f0d086f5f07694ba7ca9f19 (diff) |
Code cleanup: use 'const' for arrays (blenkernel)
Diffstat (limited to 'source/blender/blenkernel/intern/dynamicpaint.c')
-rw-r--r-- | source/blender/blenkernel/intern/dynamicpaint.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c index 10a1d306707..e14282b9eac 100644 --- a/source/blender/blenkernel/intern/dynamicpaint.c +++ b/source/blender/blenkernel/intern/dynamicpaint.c @@ -323,7 +323,7 @@ static void dynamicPaint_setPreview(DynamicPaintSurface *t_surface) bool dynamicPaint_outputLayerExists(struct DynamicPaintSurface *surface, Object *ob, int output) { - char *name; + const char *name; if (output == 0) name = surface->output_name; @@ -1678,7 +1678,7 @@ static void dynamicPaint_applySurfaceDisplace(DynamicPaintSurface *surface, Deri if (surface->type == MOD_DPAINT_SURFACE_T_DISPLACE) { MVert *mvert = result->getVertArray(result); int i; - float *value = (float *)sData->type_data; + const float *value = (float *)sData->type_data; #pragma omp parallel for schedule(static) for (i = 0; i < sData->total_points; i++) { @@ -2103,7 +2103,7 @@ static int dynamicPaint_findNeighbourPixel(PaintUVPoint *tempPoints, DerivedMesh float closest_point[2], lambda, dir_vec[2]; int target_uv1, target_uv2, final_pixel[2], final_index; - float *s_uv1, *s_uv2, *t_uv1, *t_uv2; + const float *s_uv1, *s_uv2, *t_uv1, *t_uv2; pixel[0] = ((float)(px + neighX[n_index]) + 0.5f) / (float)w; pixel[1] = ((float)(py + neighY[n_index]) + 0.5f) / (float)h; @@ -2901,7 +2901,7 @@ static void mesh_faces_spherecast_dp(void *userdata, int index, const BVHTreeRay MFace *face = data->face + index; short quad = 0; - float *t0, *t1, *t2, *t3; + const float *t0, *t1, *t2, *t3; t0 = vert[face->v1].co; t1 = vert[face->v2].co; t2 = vert[face->v3].co; @@ -2937,7 +2937,7 @@ static void mesh_faces_nearest_point_dp(void *userdata, int index, const float c MFace *face = data->face + index; short quad = 0; - float *t0, *t1, *t2, *t3; + const float *t0, *t1, *t2, *t3; t0 = vert[face->v1].co; t1 = vert[face->v2].co; t2 = vert[face->v3].co; |