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author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-06-22 15:42:03 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-06-25 14:35:41 +0300 |
commit | a99dcab148ed209409f3b2479ada12d869ae84b6 (patch) | |
tree | 2b7fc55752cbe3538fc05c8f77fd86b18a0d6df7 /source/blender/blenkernel/intern/dynamicpaint.c | |
parent | 5b3ff9f7d890554ae87e63095f24ac6d31a36d3c (diff) |
Depsgraph: cache collision relations, for performance and stability.
Same reasoning as effector relations in earlier commit.
Diffstat (limited to 'source/blender/blenkernel/intern/dynamicpaint.c')
-rw-r--r-- | source/blender/blenkernel/intern/dynamicpaint.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c index 173dc8050a1..0d694a4d25c 100644 --- a/source/blender/blenkernel/intern/dynamicpaint.c +++ b/source/blender/blenkernel/intern/dynamicpaint.c @@ -4926,7 +4926,7 @@ static int dynamicPaint_prepareEffectStep( /* Init force data if required */ if (surface->effect & MOD_DPAINT_EFFECT_DO_DRIP) { - ListBase *effectors = BKE_effectors_create(depsgraph, scene, ob, NULL, surface->effector_weights); + ListBase *effectors = BKE_effectors_create(depsgraph, ob, NULL, surface->effector_weights); /* allocate memory for force data (dir vector + strength) */ *force = MEM_mallocN(sData->total_points * 4 * sizeof(float), "PaintEffectForces"); |