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authorCampbell Barton <ideasman42@gmail.com>2014-03-18 02:05:07 +0400
committerCampbell Barton <ideasman42@gmail.com>2014-03-18 02:14:47 +0400
commit7da21752716a0e9e6e6ad8ccbda20fb1c5e8e123 (patch)
treed72216f3cdf2e5887282fbce2e0eec28d025392d /source/blender/blenkernel/intern/dynamicpaint.c
parenta861e5572a70111bbe3ae84d82595eddc43b7d88 (diff)
KDTree: deprecate 'normal' argument
Normals for each kdtree node were allocated but never used, and search args only use in particles/boids code.
Diffstat (limited to 'source/blender/blenkernel/intern/dynamicpaint.c')
-rw-r--r--source/blender/blenkernel/intern/dynamicpaint.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c
index b56522034c5..24ccc663878 100644
--- a/source/blender/blenkernel/intern/dynamicpaint.c
+++ b/source/blender/blenkernel/intern/dynamicpaint.c
@@ -3716,7 +3716,7 @@ static int dynamicPaint_paintParticles(DynamicPaintSurface *surface,
/* make sure particle is close enough to canvas */
if (!boundIntersectPoint(&grid->grid_bounds, pa->state.co, range)) continue;
- BLI_kdtree_insert(tree, p, pa->state.co, NULL);
+ BLI_kdtree_insert(tree, p, pa->state.co);
/* calc particle system bounds */
boundInsert(&part_bb, pa->state.co);
@@ -3773,7 +3773,7 @@ static int dynamicPaint_paintParticles(DynamicPaintSurface *surface,
float smooth_range, part_solidradius;
/* Find nearest particle and get distance to it */
- BLI_kdtree_find_nearest(tree, bData->realCoord[bData->s_pos[index]].v, NULL, &nearest);
+ BLI_kdtree_find_nearest(tree, bData->realCoord[bData->s_pos[index]].v, &nearest);
/* if outside maximum range, no other particle can influence either */
if (nearest.dist > range) continue;
@@ -3813,7 +3813,7 @@ static int dynamicPaint_paintParticles(DynamicPaintSurface *surface,
/* Make gcc happy! */
dist = max_range;
- particles = BLI_kdtree_range_search(tree, bData->realCoord[bData->s_pos[index]].v, NULL,
+ particles = BLI_kdtree_range_search(tree, bData->realCoord[bData->s_pos[index]].v,
&nearest, max_range);
/* Find particle that produces highest influence */