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authorCampbell Barton <ideasman42@gmail.com>2012-03-04 00:19:11 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-03-04 00:19:11 +0400
commit95670e03a01d30cda5a0f685974f28790be6809d (patch)
treee6d5756cbe51edb083cda2fceff087bda35c361a /source/blender/blenkernel/intern/editderivedmesh.c
parenta2c182e9233333fc3b8ff40d352113ec95e7e30c (diff)
style cleanup / comment formatting for bli/bke/bmesh
Diffstat (limited to 'source/blender/blenkernel/intern/editderivedmesh.c')
-rw-r--r--source/blender/blenkernel/intern/editderivedmesh.c44
1 files changed, 22 insertions, 22 deletions
diff --git a/source/blender/blenkernel/intern/editderivedmesh.c b/source/blender/blenkernel/intern/editderivedmesh.c
index 139f7d55438..0080367d9d0 100644
--- a/source/blender/blenkernel/intern/editderivedmesh.c
+++ b/source/blender/blenkernel/intern/editderivedmesh.c
@@ -90,13 +90,13 @@ BMEditMesh *BMEdit_Copy(BMEditMesh *tm)
tm2->bm = BM_mesh_copy(tm->bm);
- /*The tessellation is NOT calculated on the copy here,
- because currently all the callers of this function use
- it to make a backup copy of the BMEditMesh to restore
- it in the case of errors in an operation. For perf
- reasons, in that case it makes more sense to do the
- tessellation only when/if that copy ends up getting
- used.*/
+ /* The tessellation is NOT calculated on the copy here,
+ * because currently all the callers of this function use
+ * it to make a backup copy of the BMEditMesh to restore
+ * it in the case of errors in an operation. For perf
+ * reasons, in that case it makes more sense to do the
+ * tessellation only when/if that copy ends up getting
+ * used.*/
tm2->looptris = NULL;
tm2->vert_index = NULL;
@@ -311,18 +311,18 @@ void BMEdit_Free(BMEditMesh *em)
}
/*
-ok, basic design:
-
-the bmesh derivedmesh exposes the mesh as triangles. it stores pointers
-to three loops per triangle. the derivedmesh stores a cache of tessellations
-for each face. this cache will smartly update as needed (though at first
-it'll simply be more brute force). keeping track of face/edge counts may
-be a small problbm.
-
-this won't be the most efficient thing, considering that internal edges and
-faces of tessellations are exposed. looking up an edge by index in particular
-is likely to be a little slow.
-*/
+ * ok, basic design:
+ *
+ * the bmesh derivedmesh exposes the mesh as triangles. it stores pointers
+ * to three loops per triangle. the derivedmesh stores a cache of tessellations
+ * for each face. this cache will smartly update as needed (though at first
+ * it'll simply be more brute force). keeping track of face/edge counts may
+ * be a small problbm.
+ *
+ * this won't be the most efficient thing, considering that internal edges and
+ * faces of tessellations are exposed. looking up an edge by index in particular
+ * is likely to be a little slow.
+ */
typedef struct EditDerivedBMesh {
DerivedMesh dm;
@@ -342,7 +342,7 @@ typedef struct EditDerivedBMesh {
static void emDM_calcNormals(DerivedMesh *UNUSED(dm))
{
/* Nothing to do: normals are already calculated and stored on the
- BMVerts and BMFaces */
+ * BMVerts and BMFaces */
}
static void emDM_recalcTessellation(DerivedMesh *UNUSED(dm))
@@ -1511,8 +1511,8 @@ static void *emDM_getTessFaceDataArray(DerivedMesh *dm, int type)
data = datalayer = DM_get_tessface_data_layer(dm, type);
for (i=0; i<bmdm->tc->tottri; i++, data+=size) {
efa = bmdm->tc->looptris[i][0]->f;
- /*BMESH_TODO: need to still add tface data,
- derived from the loops.*/
+ /* BMESH_TODO: need to still add tface data,
+ * derived from the loops.*/
bmdata = CustomData_bmesh_get(&bm->pdata, efa->head.data, type);
memcpy(data, bmdata, size);
}