diff options
author | Bastien Montagne <montagne29@wanadoo.fr> | 2014-04-23 17:18:11 +0400 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2014-04-23 17:25:12 +0400 |
commit | 70fdcebb93f0984980f7aefd33ac0fafe91f3dfe (patch) | |
tree | 3f660982693a6e1f82695a8414f81800dc8b7716 /source/blender/blenkernel/intern/editderivedmesh.c | |
parent | 8bf7172384faf331846b6116c247992305a12e08 (diff) |
Fix T39781: Autosmooth feature: erroneously showing hidden vertices' normals too when in "vertex per face" display
So, turned out after all we need a foreachmapped helper for loops as well... :/
CDDM and EBDM were reasonably simple, but I fought hours with CCGDM (subsurf) to find only a
bad working solution (see D478). So I fallback to a code similar to CDDM one.
Probably not nice for performances, but loops and subsurf are not matching well...
Reviewers: campbellbarton
CC: brecht
Differential Revision: https://developer.blender.org/D478
Diffstat (limited to 'source/blender/blenkernel/intern/editderivedmesh.c')
-rw-r--r-- | source/blender/blenkernel/intern/editderivedmesh.c | 34 |
1 files changed, 34 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/editderivedmesh.c b/source/blender/blenkernel/intern/editderivedmesh.c index f1724553ad7..e7093d4035f 100644 --- a/source/blender/blenkernel/intern/editderivedmesh.c +++ b/source/blender/blenkernel/intern/editderivedmesh.c @@ -378,6 +378,39 @@ static void emDM_drawUVEdges(DerivedMesh *dm) glEnd(); } +static void emDM_foreachMappedLoop( + DerivedMesh *dm, + void (*func)(void *userData, int vertex_index, int face_index, const float co[3], const float no[3]), + void *userData, + DMForeachFlag flag) +{ + /* We can't use dm->getLoopDataLayout(dm) here, we want to always access dm->loopData, EditDerivedBMesh would + * return loop data from bmesh itself. */ + const float (*lnors)[3] = (flag & DM_FOREACH_USE_NORMAL) ? DM_get_loop_data_layer(dm, CD_NORMAL) : NULL; + + EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm; + BMesh *bm = bmdm->em->bm; + BMFace *efa; + BMIter iter; + + const float (*vertexCos)[3] = bmdm->vertexCos; + int f_idx; + + BM_mesh_elem_index_ensure(bm, BM_VERT); + + BM_ITER_MESH_INDEX (efa, &iter, bm, BM_FACES_OF_MESH, f_idx) { + BMLoop *l_iter, *l_first; + + l_iter = l_first = BM_FACE_FIRST_LOOP(efa); + do { + const BMVert *eve = l_iter->v; + const int v_idx = BM_elem_index_get(eve); + const float *no = lnors ? *lnors++ : NULL; + func(userData, v_idx, f_idx, vertexCos ? vertexCos[v_idx] : eve->co, no); + } while ((l_iter = l_iter->next) != l_first); + } +} + static void emDM_foreachMappedFaceCenter( DerivedMesh *dm, void (*func)(void *userData, int index, const float co[3], const float no[3]), @@ -1728,6 +1761,7 @@ DerivedMesh *getEditDerivedBMesh(BMEditMesh *em, bmdm->dm.recalcTessellation = emDM_recalcTessellation; bmdm->dm.foreachMappedVert = emDM_foreachMappedVert; + bmdm->dm.foreachMappedLoop = emDM_foreachMappedLoop; bmdm->dm.foreachMappedEdge = emDM_foreachMappedEdge; bmdm->dm.foreachMappedFaceCenter = emDM_foreachMappedFaceCenter; |