Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2019-04-17 07:17:24 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-04-17 07:21:24 +0300
commite12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 (patch)
tree8cf3453d12edb177a218ef8009357518ec6cab6a /source/blender/blenkernel/intern/editmesh_tangent.c
parentb3dabc200a4b0399ec6b81f2ff2730d07b44fcaa (diff)
ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
Diffstat (limited to 'source/blender/blenkernel/intern/editmesh_tangent.c')
-rw-r--r--source/blender/blenkernel/intern/editmesh_tangent.c626
1 files changed, 325 insertions, 301 deletions
diff --git a/source/blender/blenkernel/intern/editmesh_tangent.c b/source/blender/blenkernel/intern/editmesh_tangent.c
index b33fc2bb967..1bfd40c26af 100644
--- a/source/blender/blenkernel/intern/editmesh_tangent.c
+++ b/source/blender/blenkernel/intern/editmesh_tangent.c
@@ -26,7 +26,7 @@
#include "DNA_meshdata_types.h"
#include "BKE_mesh.h"
-#include "BKE_mesh_tangent.h" /* for utility functions */
+#include "BKE_mesh_tangent.h" /* for utility functions */
#include "BKE_editmesh.h"
#include "BKE_editmesh_tangent.h"
@@ -42,19 +42,19 @@
#define USE_LOOPTRI_DETECT_QUADS
typedef struct {
- const float (*precomputedFaceNormals)[3];
- const float (*precomputedLoopNormals)[3];
- const BMLoop *(*looptris)[3];
- int cd_loop_uv_offset; /* texture coordinates */
- const float (*orco)[3];
- float (*tangent)[4]; /* destination */
- int numTessFaces;
+ const float (*precomputedFaceNormals)[3];
+ const float (*precomputedLoopNormals)[3];
+ const BMLoop *(*looptris)[3];
+ int cd_loop_uv_offset; /* texture coordinates */
+ const float (*orco)[3];
+ float (*tangent)[4]; /* destination */
+ int numTessFaces;
#ifdef USE_LOOPTRI_DETECT_QUADS
- /* map from 'fake' face index to looptri,
- * quads will point to the first looptri of the quad */
- const int *face_as_quad_map;
- int num_face_as_quad_map;
+ /* map from 'fake' face index to looptri,
+ * quads will point to the first looptri of the quad */
+ const int *face_as_quad_map;
+ int num_face_as_quad_map;
#endif
} SGLSLEditMeshToTangent;
@@ -63,207 +63,214 @@ typedef struct {
/* seems weak but only used on quads */
static const BMLoop *bm_loop_at_face_index(const BMFace *f, int vert_index)
{
- const BMLoop *l = BM_FACE_FIRST_LOOP(f);
- while (vert_index--) {
- l = l->next;
- }
- return l;
+ const BMLoop *l = BM_FACE_FIRST_LOOP(f);
+ while (vert_index--) {
+ l = l->next;
+ }
+ return l;
}
#endif
static int emdm_ts_GetNumFaces(const SMikkTSpaceContext *pContext)
{
- SGLSLEditMeshToTangent *pMesh = pContext->m_pUserData;
+ SGLSLEditMeshToTangent *pMesh = pContext->m_pUserData;
#ifdef USE_LOOPTRI_DETECT_QUADS
- return pMesh->num_face_as_quad_map;
+ return pMesh->num_face_as_quad_map;
#else
- return pMesh->numTessFaces;
+ return pMesh->numTessFaces;
#endif
}
static int emdm_ts_GetNumVertsOfFace(const SMikkTSpaceContext *pContext, const int face_num)
{
#ifdef USE_LOOPTRI_DETECT_QUADS
- SGLSLEditMeshToTangent *pMesh = pContext->m_pUserData;
- if (pMesh->face_as_quad_map) {
- const BMLoop **lt = pMesh->looptris[pMesh->face_as_quad_map[face_num]];
- if (lt[0]->f->len == 4) {
- return 4;
- }
- }
- return 3;
+ SGLSLEditMeshToTangent *pMesh = pContext->m_pUserData;
+ if (pMesh->face_as_quad_map) {
+ const BMLoop **lt = pMesh->looptris[pMesh->face_as_quad_map[face_num]];
+ if (lt[0]->f->len == 4) {
+ return 4;
+ }
+ }
+ return 3;
#else
- UNUSED_VARS(pContext, face_num);
- return 3;
+ UNUSED_VARS(pContext, face_num);
+ return 3;
#endif
}
-static void emdm_ts_GetPosition(
- const SMikkTSpaceContext *pContext, float r_co[3],
- const int face_num, const int vert_index)
+static void emdm_ts_GetPosition(const SMikkTSpaceContext *pContext,
+ float r_co[3],
+ const int face_num,
+ const int vert_index)
{
- //assert(vert_index >= 0 && vert_index < 4);
- SGLSLEditMeshToTangent *pMesh = pContext->m_pUserData;
- const BMLoop **lt;
- const BMLoop *l;
+ //assert(vert_index >= 0 && vert_index < 4);
+ SGLSLEditMeshToTangent *pMesh = pContext->m_pUserData;
+ const BMLoop **lt;
+ const BMLoop *l;
#ifdef USE_LOOPTRI_DETECT_QUADS
- if (pMesh->face_as_quad_map) {
- lt = pMesh->looptris[pMesh->face_as_quad_map[face_num]];
- if (lt[0]->f->len == 4) {
- l = bm_loop_at_face_index(lt[0]->f, vert_index);
- goto finally;
- }
- /* fall through to regular triangle */
- }
- else {
- lt = pMesh->looptris[face_num];
- }
+ if (pMesh->face_as_quad_map) {
+ lt = pMesh->looptris[pMesh->face_as_quad_map[face_num]];
+ if (lt[0]->f->len == 4) {
+ l = bm_loop_at_face_index(lt[0]->f, vert_index);
+ goto finally;
+ }
+ /* fall through to regular triangle */
+ }
+ else {
+ lt = pMesh->looptris[face_num];
+ }
#else
- lt = pMesh->looptris[face_num];
+ lt = pMesh->looptris[face_num];
#endif
- l = lt[vert_index];
+ l = lt[vert_index];
- const float *co;
+ const float *co;
finally:
- co = l->v->co;
- copy_v3_v3(r_co, co);
+ co = l->v->co;
+ copy_v3_v3(r_co, co);
}
-static void emdm_ts_GetTextureCoordinate(
- const SMikkTSpaceContext *pContext, float r_uv[2],
- const int face_num, const int vert_index)
+static void emdm_ts_GetTextureCoordinate(const SMikkTSpaceContext *pContext,
+ float r_uv[2],
+ const int face_num,
+ const int vert_index)
{
- //assert(vert_index >= 0 && vert_index < 4);
- SGLSLEditMeshToTangent *pMesh = pContext->m_pUserData;
- const BMLoop **lt;
- const BMLoop *l;
+ //assert(vert_index >= 0 && vert_index < 4);
+ SGLSLEditMeshToTangent *pMesh = pContext->m_pUserData;
+ const BMLoop **lt;
+ const BMLoop *l;
#ifdef USE_LOOPTRI_DETECT_QUADS
- if (pMesh->face_as_quad_map) {
- lt = pMesh->looptris[pMesh->face_as_quad_map[face_num]];
- if (lt[0]->f->len == 4) {
- l = bm_loop_at_face_index(lt[0]->f, vert_index);
- goto finally;
- }
- /* fall through to regular triangle */
- }
- else {
- lt = pMesh->looptris[face_num];
- }
+ if (pMesh->face_as_quad_map) {
+ lt = pMesh->looptris[pMesh->face_as_quad_map[face_num]];
+ if (lt[0]->f->len == 4) {
+ l = bm_loop_at_face_index(lt[0]->f, vert_index);
+ goto finally;
+ }
+ /* fall through to regular triangle */
+ }
+ else {
+ lt = pMesh->looptris[face_num];
+ }
#else
- lt = pMesh->looptris[face_num];
+ lt = pMesh->looptris[face_num];
#endif
- l = lt[vert_index];
+ l = lt[vert_index];
finally:
- if (pMesh->cd_loop_uv_offset != -1) {
- const float *uv = BM_ELEM_CD_GET_VOID_P(l, pMesh->cd_loop_uv_offset);
- copy_v2_v2(r_uv, uv);
- }
- else {
- const float *orco = pMesh->orco[BM_elem_index_get(l->v)];
- map_to_sphere(&r_uv[0], &r_uv[1], orco[0], orco[1], orco[2]);
- }
+ if (pMesh->cd_loop_uv_offset != -1) {
+ const float *uv = BM_ELEM_CD_GET_VOID_P(l, pMesh->cd_loop_uv_offset);
+ copy_v2_v2(r_uv, uv);
+ }
+ else {
+ const float *orco = pMesh->orco[BM_elem_index_get(l->v)];
+ map_to_sphere(&r_uv[0], &r_uv[1], orco[0], orco[1], orco[2]);
+ }
}
-static void emdm_ts_GetNormal(
- const SMikkTSpaceContext *pContext, float r_no[3],
- const int face_num, const int vert_index)
+static void emdm_ts_GetNormal(const SMikkTSpaceContext *pContext,
+ float r_no[3],
+ const int face_num,
+ const int vert_index)
{
- //assert(vert_index >= 0 && vert_index < 4);
- SGLSLEditMeshToTangent *pMesh = pContext->m_pUserData;
- const BMLoop **lt;
- const BMLoop *l;
+ //assert(vert_index >= 0 && vert_index < 4);
+ SGLSLEditMeshToTangent *pMesh = pContext->m_pUserData;
+ const BMLoop **lt;
+ const BMLoop *l;
#ifdef USE_LOOPTRI_DETECT_QUADS
- if (pMesh->face_as_quad_map) {
- lt = pMesh->looptris[pMesh->face_as_quad_map[face_num]];
- if (lt[0]->f->len == 4) {
- l = bm_loop_at_face_index(lt[0]->f, vert_index);
- goto finally;
- }
- /* fall through to regular triangle */
- }
- else {
- lt = pMesh->looptris[face_num];
- }
+ if (pMesh->face_as_quad_map) {
+ lt = pMesh->looptris[pMesh->face_as_quad_map[face_num]];
+ if (lt[0]->f->len == 4) {
+ l = bm_loop_at_face_index(lt[0]->f, vert_index);
+ goto finally;
+ }
+ /* fall through to regular triangle */
+ }
+ else {
+ lt = pMesh->looptris[face_num];
+ }
#else
- lt = pMesh->looptris[face_num];
+ lt = pMesh->looptris[face_num];
#endif
- l = lt[vert_index];
+ l = lt[vert_index];
finally:
- if (pMesh->precomputedLoopNormals) {
- copy_v3_v3(r_no, pMesh->precomputedLoopNormals[BM_elem_index_get(l)]);
- }
- else if (BM_elem_flag_test(l->f, BM_ELEM_SMOOTH) == 0) { /* flat */
- if (pMesh->precomputedFaceNormals) {
- copy_v3_v3(r_no, pMesh->precomputedFaceNormals[BM_elem_index_get(l->f)]);
- }
- else {
- copy_v3_v3(r_no, l->f->no);
- }
- }
- else {
- copy_v3_v3(r_no, l->v->no);
- }
+ if (pMesh->precomputedLoopNormals) {
+ copy_v3_v3(r_no, pMesh->precomputedLoopNormals[BM_elem_index_get(l)]);
+ }
+ else if (BM_elem_flag_test(l->f, BM_ELEM_SMOOTH) == 0) { /* flat */
+ if (pMesh->precomputedFaceNormals) {
+ copy_v3_v3(r_no, pMesh->precomputedFaceNormals[BM_elem_index_get(l->f)]);
+ }
+ else {
+ copy_v3_v3(r_no, l->f->no);
+ }
+ }
+ else {
+ copy_v3_v3(r_no, l->v->no);
+ }
}
-static void emdm_ts_SetTSpace(
- const SMikkTSpaceContext *pContext, const float fvTangent[3], const float fSign,
- const int face_num, const int vert_index)
+static void emdm_ts_SetTSpace(const SMikkTSpaceContext *pContext,
+ const float fvTangent[3],
+ const float fSign,
+ const int face_num,
+ const int vert_index)
{
- //assert(vert_index >= 0 && vert_index < 4);
- SGLSLEditMeshToTangent *pMesh = pContext->m_pUserData;
- const BMLoop **lt;
- const BMLoop *l;
+ //assert(vert_index >= 0 && vert_index < 4);
+ SGLSLEditMeshToTangent *pMesh = pContext->m_pUserData;
+ const BMLoop **lt;
+ const BMLoop *l;
#ifdef USE_LOOPTRI_DETECT_QUADS
- if (pMesh->face_as_quad_map) {
- lt = pMesh->looptris[pMesh->face_as_quad_map[face_num]];
- if (lt[0]->f->len == 4) {
- l = bm_loop_at_face_index(lt[0]->f, vert_index);
- goto finally;
- }
- /* fall through to regular triangle */
- }
- else {
- lt = pMesh->looptris[face_num];
- }
+ if (pMesh->face_as_quad_map) {
+ lt = pMesh->looptris[pMesh->face_as_quad_map[face_num]];
+ if (lt[0]->f->len == 4) {
+ l = bm_loop_at_face_index(lt[0]->f, vert_index);
+ goto finally;
+ }
+ /* fall through to regular triangle */
+ }
+ else {
+ lt = pMesh->looptris[face_num];
+ }
#else
- lt = pMesh->looptris[face_num];
+ lt = pMesh->looptris[face_num];
#endif
- l = lt[vert_index];
+ l = lt[vert_index];
- float *pRes;
+ float *pRes;
finally:
- pRes = pMesh->tangent[BM_elem_index_get(l)];
- copy_v3_v3(pRes, fvTangent);
- pRes[3] = fSign;
+ pRes = pMesh->tangent[BM_elem_index_get(l)];
+ copy_v3_v3(pRes, fvTangent);
+ pRes[3] = fSign;
}
-static void emDM_calc_loop_tangents_thread(TaskPool * __restrict UNUSED(pool), void *taskdata, int UNUSED(threadid))
+static void emDM_calc_loop_tangents_thread(TaskPool *__restrict UNUSED(pool),
+ void *taskdata,
+ int UNUSED(threadid))
{
- struct SGLSLEditMeshToTangent *mesh2tangent = taskdata;
- /* new computation method */
- {
- SMikkTSpaceContext sContext = {NULL};
- SMikkTSpaceInterface sInterface = {NULL};
- sContext.m_pUserData = mesh2tangent;
- sContext.m_pInterface = &sInterface;
- sInterface.m_getNumFaces = emdm_ts_GetNumFaces;
- sInterface.m_getNumVerticesOfFace = emdm_ts_GetNumVertsOfFace;
- sInterface.m_getPosition = emdm_ts_GetPosition;
- sInterface.m_getTexCoord = emdm_ts_GetTextureCoordinate;
- sInterface.m_getNormal = emdm_ts_GetNormal;
- sInterface.m_setTSpaceBasic = emdm_ts_SetTSpace;
- /* 0 if failed */
- genTangSpaceDefault(&sContext);
- }
+ struct SGLSLEditMeshToTangent *mesh2tangent = taskdata;
+ /* new computation method */
+ {
+ SMikkTSpaceContext sContext = {NULL};
+ SMikkTSpaceInterface sInterface = {NULL};
+ sContext.m_pUserData = mesh2tangent;
+ sContext.m_pInterface = &sInterface;
+ sInterface.m_getNumFaces = emdm_ts_GetNumFaces;
+ sInterface.m_getNumVerticesOfFace = emdm_ts_GetNumVertsOfFace;
+ sInterface.m_getPosition = emdm_ts_GetPosition;
+ sInterface.m_getTexCoord = emdm_ts_GetTextureCoordinate;
+ sInterface.m_getNormal = emdm_ts_GetNormal;
+ sInterface.m_setTSpaceBasic = emdm_ts_SetTSpace;
+ /* 0 if failed */
+ genTangSpaceDefault(&sContext);
+ }
}
/**
@@ -272,158 +279,175 @@ static void emDM_calc_loop_tangents_thread(TaskPool * __restrict UNUSED(pool), v
* \note This function is not so normal, its using `bm->ldata` as input, but output's to `dm->loopData`.
* This is done because #CD_TANGENT is cache data used only for drawing.
*/
-void BKE_editmesh_loop_tangent_calc(
- BMEditMesh *em, bool calc_active_tangent,
- const char (*tangent_names)[MAX_NAME], int tangent_names_len,
- const float (*poly_normals)[3],
- const float (*loop_normals)[3],
- const float (*vert_orco)[3],
- /* result */
- CustomData *loopdata_out,
- const uint loopdata_out_len,
- short *tangent_mask_curr_p)
+void BKE_editmesh_loop_tangent_calc(BMEditMesh *em,
+ bool calc_active_tangent,
+ const char (*tangent_names)[MAX_NAME],
+ int tangent_names_len,
+ const float (*poly_normals)[3],
+ const float (*loop_normals)[3],
+ const float (*vert_orco)[3],
+ /* result */
+ CustomData *loopdata_out,
+ const uint loopdata_out_len,
+ short *tangent_mask_curr_p)
{
- BMesh *bm = em->bm;
-
- int act_uv_n = -1;
- int ren_uv_n = -1;
- bool calc_act = false;
- bool calc_ren = false;
- char act_uv_name[MAX_NAME];
- char ren_uv_name[MAX_NAME];
- short tangent_mask = 0;
- short tangent_mask_curr = *tangent_mask_curr_p;
-
- BKE_mesh_calc_loop_tangent_step_0(
- &bm->ldata, calc_active_tangent, tangent_names, tangent_names_len,
- &calc_act, &calc_ren, &act_uv_n, &ren_uv_n, act_uv_name, ren_uv_name, &tangent_mask);
-
- if ((tangent_mask_curr | tangent_mask) != tangent_mask_curr) {
- for (int i = 0; i < tangent_names_len; i++) {
- if (tangent_names[i][0]) {
- BKE_mesh_add_loop_tangent_named_layer_for_uv(
- &bm->ldata, loopdata_out, (int)loopdata_out_len, tangent_names[i]);
- }
- }
- if ((tangent_mask & DM_TANGENT_MASK_ORCO) && CustomData_get_named_layer_index(loopdata_out, CD_TANGENT, "") == -1)
- CustomData_add_layer_named(loopdata_out, CD_TANGENT, CD_CALLOC, NULL, (int)loopdata_out_len, "");
- if (calc_act && act_uv_name[0])
- BKE_mesh_add_loop_tangent_named_layer_for_uv(&bm->ldata, loopdata_out, (int)loopdata_out_len, act_uv_name);
- if (calc_ren && ren_uv_name[0])
- BKE_mesh_add_loop_tangent_named_layer_for_uv(&bm->ldata, loopdata_out, (int)loopdata_out_len, ren_uv_name);
- int totface = em->tottri;
+ BMesh *bm = em->bm;
+
+ int act_uv_n = -1;
+ int ren_uv_n = -1;
+ bool calc_act = false;
+ bool calc_ren = false;
+ char act_uv_name[MAX_NAME];
+ char ren_uv_name[MAX_NAME];
+ short tangent_mask = 0;
+ short tangent_mask_curr = *tangent_mask_curr_p;
+
+ BKE_mesh_calc_loop_tangent_step_0(&bm->ldata,
+ calc_active_tangent,
+ tangent_names,
+ tangent_names_len,
+ &calc_act,
+ &calc_ren,
+ &act_uv_n,
+ &ren_uv_n,
+ act_uv_name,
+ ren_uv_name,
+ &tangent_mask);
+
+ if ((tangent_mask_curr | tangent_mask) != tangent_mask_curr) {
+ for (int i = 0; i < tangent_names_len; i++) {
+ if (tangent_names[i][0]) {
+ BKE_mesh_add_loop_tangent_named_layer_for_uv(
+ &bm->ldata, loopdata_out, (int)loopdata_out_len, tangent_names[i]);
+ }
+ }
+ if ((tangent_mask & DM_TANGENT_MASK_ORCO) &&
+ CustomData_get_named_layer_index(loopdata_out, CD_TANGENT, "") == -1)
+ CustomData_add_layer_named(
+ loopdata_out, CD_TANGENT, CD_CALLOC, NULL, (int)loopdata_out_len, "");
+ if (calc_act && act_uv_name[0])
+ BKE_mesh_add_loop_tangent_named_layer_for_uv(
+ &bm->ldata, loopdata_out, (int)loopdata_out_len, act_uv_name);
+ if (calc_ren && ren_uv_name[0])
+ BKE_mesh_add_loop_tangent_named_layer_for_uv(
+ &bm->ldata, loopdata_out, (int)loopdata_out_len, ren_uv_name);
+ int totface = em->tottri;
#ifdef USE_LOOPTRI_DETECT_QUADS
- int num_face_as_quad_map;
- int *face_as_quad_map = NULL;
-
- /* map faces to quads */
- if (em->tottri != bm->totface) {
- /* over alloc, since we dont know how many ngon or quads we have */
-
- /* map fake face index to looptri */
- face_as_quad_map = MEM_mallocN(sizeof(int) * totface, __func__);
- int i, j;
- for (i = 0, j = 0; j < totface; i++, j++) {
- face_as_quad_map[i] = j;
- /* step over all quads */
- if (em->looptris[j][0]->f->len == 4) {
- j++; /* skips the nest looptri */
- }
- }
- num_face_as_quad_map = i;
- }
- else {
- num_face_as_quad_map = totface;
- }
+ int num_face_as_quad_map;
+ int *face_as_quad_map = NULL;
+
+ /* map faces to quads */
+ if (em->tottri != bm->totface) {
+ /* over alloc, since we dont know how many ngon or quads we have */
+
+ /* map fake face index to looptri */
+ face_as_quad_map = MEM_mallocN(sizeof(int) * totface, __func__);
+ int i, j;
+ for (i = 0, j = 0; j < totface; i++, j++) {
+ face_as_quad_map[i] = j;
+ /* step over all quads */
+ if (em->looptris[j][0]->f->len == 4) {
+ j++; /* skips the nest looptri */
+ }
+ }
+ num_face_as_quad_map = i;
+ }
+ else {
+ num_face_as_quad_map = totface;
+ }
#endif
- /* Calculation */
- if (em->tottri != 0) {
- TaskScheduler *scheduler = BLI_task_scheduler_get();
- TaskPool *task_pool;
- task_pool = BLI_task_pool_create(scheduler, NULL);
-
- tangent_mask_curr = 0;
- /* Calculate tangent layers */
- SGLSLEditMeshToTangent data_array[MAX_MTFACE];
- int index = 0;
- int n = 0;
- CustomData_update_typemap(loopdata_out);
- const int tangent_layer_num = CustomData_number_of_layers(loopdata_out, CD_TANGENT);
- for (n = 0; n < tangent_layer_num; n++) {
- index = CustomData_get_layer_index_n(loopdata_out, CD_TANGENT, n);
- BLI_assert(n < MAX_MTFACE);
- SGLSLEditMeshToTangent *mesh2tangent = &data_array[n];
- mesh2tangent->numTessFaces = em->tottri;
+ /* Calculation */
+ if (em->tottri != 0) {
+ TaskScheduler *scheduler = BLI_task_scheduler_get();
+ TaskPool *task_pool;
+ task_pool = BLI_task_pool_create(scheduler, NULL);
+
+ tangent_mask_curr = 0;
+ /* Calculate tangent layers */
+ SGLSLEditMeshToTangent data_array[MAX_MTFACE];
+ int index = 0;
+ int n = 0;
+ CustomData_update_typemap(loopdata_out);
+ const int tangent_layer_num = CustomData_number_of_layers(loopdata_out, CD_TANGENT);
+ for (n = 0; n < tangent_layer_num; n++) {
+ index = CustomData_get_layer_index_n(loopdata_out, CD_TANGENT, n);
+ BLI_assert(n < MAX_MTFACE);
+ SGLSLEditMeshToTangent *mesh2tangent = &data_array[n];
+ mesh2tangent->numTessFaces = em->tottri;
#ifdef USE_LOOPTRI_DETECT_QUADS
- mesh2tangent->face_as_quad_map = face_as_quad_map;
- mesh2tangent->num_face_as_quad_map = num_face_as_quad_map;
+ mesh2tangent->face_as_quad_map = face_as_quad_map;
+ mesh2tangent->num_face_as_quad_map = num_face_as_quad_map;
#endif
- mesh2tangent->precomputedFaceNormals = poly_normals;
- /* Note, we assume we do have tessellated loop normals at this point (in case it is object-enabled),
- * have to check this is valid...
- */
- mesh2tangent->precomputedLoopNormals = loop_normals;
- mesh2tangent->cd_loop_uv_offset = CustomData_get_n_offset(&bm->ldata, CD_MLOOPUV, n);
-
- /* needed for indexing loop-tangents */
- int htype_index = BM_LOOP;
- if (mesh2tangent->cd_loop_uv_offset == -1) {
- mesh2tangent->orco = vert_orco;
- if (!mesh2tangent->orco)
- continue;
- /* needed for orco lookups */
- htype_index |= BM_VERT;
- tangent_mask_curr |= DM_TANGENT_MASK_ORCO;
- }
- else {
- /* Fill the resulting tangent_mask */
- int uv_ind = CustomData_get_named_layer_index(&bm->ldata, CD_MLOOPUV, loopdata_out->layers[index].name);
- int uv_start = CustomData_get_layer_index(&bm->ldata, CD_MLOOPUV);
- BLI_assert(uv_ind != -1 && uv_start != -1);
- BLI_assert(uv_ind - uv_start < MAX_MTFACE);
- tangent_mask_curr |= 1 << (uv_ind - uv_start);
- }
- if (mesh2tangent->precomputedFaceNormals) {
- /* needed for face normal lookups */
- htype_index |= BM_FACE;
- }
- BM_mesh_elem_index_ensure(bm, htype_index);
-
- mesh2tangent->looptris = (const BMLoop *(*)[3])em->looptris;
- mesh2tangent->tangent = loopdata_out->layers[index].data;
-
- BLI_task_pool_push(task_pool, emDM_calc_loop_tangents_thread, mesh2tangent, false, TASK_PRIORITY_LOW);
- }
-
- BLI_assert(tangent_mask_curr == tangent_mask);
- BLI_task_pool_work_and_wait(task_pool);
- BLI_task_pool_free(task_pool);
- }
- else {
- tangent_mask_curr = tangent_mask;
- }
+ mesh2tangent->precomputedFaceNormals = poly_normals;
+ /* Note, we assume we do have tessellated loop normals at this point (in case it is object-enabled),
+ * have to check this is valid...
+ */
+ mesh2tangent->precomputedLoopNormals = loop_normals;
+ mesh2tangent->cd_loop_uv_offset = CustomData_get_n_offset(&bm->ldata, CD_MLOOPUV, n);
+
+ /* needed for indexing loop-tangents */
+ int htype_index = BM_LOOP;
+ if (mesh2tangent->cd_loop_uv_offset == -1) {
+ mesh2tangent->orco = vert_orco;
+ if (!mesh2tangent->orco)
+ continue;
+ /* needed for orco lookups */
+ htype_index |= BM_VERT;
+ tangent_mask_curr |= DM_TANGENT_MASK_ORCO;
+ }
+ else {
+ /* Fill the resulting tangent_mask */
+ int uv_ind = CustomData_get_named_layer_index(
+ &bm->ldata, CD_MLOOPUV, loopdata_out->layers[index].name);
+ int uv_start = CustomData_get_layer_index(&bm->ldata, CD_MLOOPUV);
+ BLI_assert(uv_ind != -1 && uv_start != -1);
+ BLI_assert(uv_ind - uv_start < MAX_MTFACE);
+ tangent_mask_curr |= 1 << (uv_ind - uv_start);
+ }
+ if (mesh2tangent->precomputedFaceNormals) {
+ /* needed for face normal lookups */
+ htype_index |= BM_FACE;
+ }
+ BM_mesh_elem_index_ensure(bm, htype_index);
+
+ mesh2tangent->looptris = (const BMLoop *(*)[3])em->looptris;
+ mesh2tangent->tangent = loopdata_out->layers[index].data;
+
+ BLI_task_pool_push(
+ task_pool, emDM_calc_loop_tangents_thread, mesh2tangent, false, TASK_PRIORITY_LOW);
+ }
+
+ BLI_assert(tangent_mask_curr == tangent_mask);
+ BLI_task_pool_work_and_wait(task_pool);
+ BLI_task_pool_free(task_pool);
+ }
+ else {
+ tangent_mask_curr = tangent_mask;
+ }
#ifdef USE_LOOPTRI_DETECT_QUADS
- if (face_as_quad_map) {
- MEM_freeN(face_as_quad_map);
- }
-#undef USE_LOOPTRI_DETECT_QUADS
+ if (face_as_quad_map) {
+ MEM_freeN(face_as_quad_map);
+ }
+# undef USE_LOOPTRI_DETECT_QUADS
#endif
- }
-
- *tangent_mask_curr_p = tangent_mask_curr;
-
- int act_uv_index = CustomData_get_layer_index_n(&bm->ldata, CD_MLOOPUV, act_uv_n);
- if (act_uv_index >= 0) {
- int tan_index = CustomData_get_named_layer_index(loopdata_out, CD_TANGENT, bm->ldata.layers[act_uv_index].name);
- CustomData_set_layer_active_index(loopdata_out, CD_TANGENT, tan_index);
- } /* else tangent has been built from orco */
-
- /* Update render layer index */
- int ren_uv_index = CustomData_get_layer_index_n(&bm->ldata, CD_MLOOPUV, ren_uv_n);
- if (ren_uv_index >= 0) {
- int tan_index = CustomData_get_named_layer_index(loopdata_out, CD_TANGENT, bm->ldata.layers[ren_uv_index].name);
- CustomData_set_layer_render_index(loopdata_out, CD_TANGENT, tan_index);
- } /* else tangent has been built from orco */
+ }
+
+ *tangent_mask_curr_p = tangent_mask_curr;
+
+ int act_uv_index = CustomData_get_layer_index_n(&bm->ldata, CD_MLOOPUV, act_uv_n);
+ if (act_uv_index >= 0) {
+ int tan_index = CustomData_get_named_layer_index(
+ loopdata_out, CD_TANGENT, bm->ldata.layers[act_uv_index].name);
+ CustomData_set_layer_active_index(loopdata_out, CD_TANGENT, tan_index);
+ } /* else tangent has been built from orco */
+
+ /* Update render layer index */
+ int ren_uv_index = CustomData_get_layer_index_n(&bm->ldata, CD_MLOOPUV, ren_uv_n);
+ if (ren_uv_index >= 0) {
+ int tan_index = CustomData_get_named_layer_index(
+ loopdata_out, CD_TANGENT, bm->ldata.layers[ren_uv_index].name);
+ CustomData_set_layer_render_index(loopdata_out, CD_TANGENT, tan_index);
+ } /* else tangent has been built from orco */
}
/** \} */