diff options
author | Guillermo S. Romero <gsr.b3d@infernal-iceberg.com> | 2010-10-24 04:09:23 +0400 |
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committer | Guillermo S. Romero <gsr.b3d@infernal-iceberg.com> | 2010-10-24 04:09:23 +0400 |
commit | 1de1d6537ee208b9e57b293c816bacc2e8fb990f (patch) | |
tree | 6de5d1d3740f0c82b37c2ded5eac11fb6cd1adbb /source/blender/blenkernel/intern/effect.c | |
parent | 2d9be2226a7b8ec35f3055743f3d6e381fe78757 (diff) |
Fully disable AUD's FFTW3 usage.
Diffstat (limited to 'source/blender/blenkernel/intern/effect.c')
-rw-r--r-- | source/blender/blenkernel/intern/effect.c | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/effect.c b/source/blender/blenkernel/intern/effect.c index 70e814ef956..47606c39937 100644 --- a/source/blender/blenkernel/intern/effect.c +++ b/source/blender/blenkernel/intern/effect.c @@ -1007,8 +1007,7 @@ void pdDoEffectors(ListBase *effectors, ListBase *colliders, EffectorWeights *we else if(eff->pd->forcefield == PFIELD_TEXTURE) do_texture_effector(eff, &efd, point, force); else { - float temp1[3]={0,0,0}, temp2[3]; - VECCOPY(temp1, force); + float temp1[3]={force[0], force[1], force[2]}, temp2[3]; do_physical_effector(eff, &efd, point, force); |