diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2013-04-16 03:12:40 +0400 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2013-04-16 03:12:40 +0400 |
commit | afb4b65167165613f177a531bd3d4dcb3649c1c6 (patch) | |
tree | 32e1446b5fc3ce8ec00fa0e8b9e0fcb2eedda127 /source/blender/blenkernel/intern/effect.c | |
parent | 638b084f824bc345468bc8e02422b5da65a641a7 (diff) |
Random number generator: replace a bunch of usage of the global random number
generator with a local one. It's not thread safe and will not give repeatable
results, so in most cases it should not be used.
Also fixes #34992 where the noise texture of a displacement modifier was not
properly random in opengl animation render, because the seed got reset to a
fixed value by an unrelated function while for final render it changed each
frame.
Diffstat (limited to 'source/blender/blenkernel/intern/effect.c')
-rw-r--r-- | source/blender/blenkernel/intern/effect.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/effect.c b/source/blender/blenkernel/intern/effect.c index 9e8693e957e..3fbbc484169 100644 --- a/source/blender/blenkernel/intern/effect.c +++ b/source/blender/blenkernel/intern/effect.c @@ -619,6 +619,7 @@ int get_effector_data(EffectorCache *eff, EffectorData *efd, EffectedPoint *poin sim.scene= eff->scene; sim.ob= eff->ob; sim.psys= eff->psys; + sim.rng= NULL; /* TODO: time from actual previous calculated frame (step might not be 1) */ state.time = cfra - 1.0f; |