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authorBastien Montagne <montagne29@wanadoo.fr>2016-08-21 14:18:26 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2016-08-21 14:18:26 +0300
commit069569f82011c833937df07ec7945751c02f0a9c (patch)
tree8c6ed443d055f23d9ec7764b70e98d133b9766d1 /source/blender/blenkernel/intern/effect.c
parentbe2bc7e0f66b9ed1c863790b3555aa3e7db4cb76 (diff)
parent43bb8f12f44415c91f07ab5864aee7da51ef4a09 (diff)
Merge branch 'master' into blender2.8
In addition to pack of conflicts listed below, also had to comment out particle part of new Alembic code... :/ Conflicts: intern/ghost/intern/GHOST_WindowWin32.cpp source/blender/blenkernel/BKE_effect.h source/blender/blenkernel/BKE_pointcache.h source/blender/blenkernel/intern/cloth.c source/blender/blenkernel/intern/depsgraph.c source/blender/blenkernel/intern/dynamicpaint.c source/blender/blenkernel/intern/effect.c source/blender/blenkernel/intern/particle_system.c source/blender/blenkernel/intern/pointcache.c source/blender/blenkernel/intern/rigidbody.c source/blender/blenkernel/intern/smoke.c source/blender/blenkernel/intern/softbody.c source/blender/depsgraph/intern/builder/deg_builder_relations.cc source/blender/gpu/intern/gpu_debug.c source/blender/makesdna/DNA_object_types.h source/blender/makesrna/intern/rna_particle.c
Diffstat (limited to 'source/blender/blenkernel/intern/effect.c')
-rw-r--r--source/blender/blenkernel/intern/effect.c21
1 files changed, 13 insertions, 8 deletions
diff --git a/source/blender/blenkernel/intern/effect.c b/source/blender/blenkernel/intern/effect.c
index 824683f5b99..9afcd7f2bbb 100644
--- a/source/blender/blenkernel/intern/effect.c
+++ b/source/blender/blenkernel/intern/effect.c
@@ -152,15 +152,20 @@ static EffectorCache *new_effector_cache(Scene *scene, Object *ob, PartDeflect *
eff->frame = -1;
return eff;
}
-static void add_object_to_effectors(ListBase **effectors, Scene *scene, EffectorWeights *weights, Object *ob, Object *ob_src)
+static void add_object_to_effectors(ListBase **effectors, Scene *scene, EffectorWeights *weights, Object *ob, Object *ob_src, bool for_simulation)
{
EffectorCache *eff = NULL;
- if ( ob == ob_src || weights->weight[ob->pd->forcefield] == 0.0f )
+ if ( ob == ob_src )
return;
- if (ob->pd->shape == PFIELD_SHAPE_POINTS && !ob->derivedFinal )
- return;
+ if (for_simulation) {
+ if (weights->weight[ob->pd->forcefield] == 0.0f )
+ return;
+
+ if (ob->pd->shape == PFIELD_SHAPE_POINTS && !ob->derivedFinal )
+ return;
+ }
if (*effectors == NULL)
*effectors = MEM_callocN(sizeof(ListBase), "effectors list");
@@ -175,7 +180,7 @@ static void add_object_to_effectors(ListBase **effectors, Scene *scene, Effector
/* returns ListBase handle with objects taking part in the effecting */
ListBase *pdInitEffectors(Scene *scene, Object *ob_src,
- EffectorWeights *weights, bool precalc)
+ EffectorWeights *weights, bool for_simulation)
{
Base *base;
unsigned int layer= ob_src->lay;
@@ -187,7 +192,7 @@ ListBase *pdInitEffectors(Scene *scene, Object *ob_src,
for (go= weights->group->gobject.first; go; go= go->next) {
if ( (go->ob->lay & layer) ) {
if ( go->ob->pd && go->ob->pd->forcefield )
- add_object_to_effectors(&effectors, scene, weights, go->ob, ob_src);
+ add_object_to_effectors(&effectors, scene, weights, go->ob, ob_src, for_simulation);
}
}
}
@@ -195,12 +200,12 @@ ListBase *pdInitEffectors(Scene *scene, Object *ob_src,
for (base = scene->base.first; base; base= base->next) {
if ( (base->lay & layer) ) {
if ( base->object->pd && base->object->pd->forcefield )
- add_object_to_effectors(&effectors, scene, weights, base->object, ob_src);
+ add_object_to_effectors(&effectors, scene, weights, base->object, ob_src, for_simulation);
}
}
}
- if (precalc)
+ if (for_simulation)
pdPrecalculateEffectors(effectors);
return effectors;