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authorAntony Riakiotakis <kalast@gmail.com>2013-06-26 18:28:39 +0400
committerAntony Riakiotakis <kalast@gmail.com>2013-06-26 18:28:39 +0400
commit3b0328436f039a2274caf9c58588b3318a0eed44 (patch)
tree1f216ca5d82c1d5bd594151b274a514cbe22000f /source/blender/blenkernel/intern/effect.c
parent42940807ee47cf27fc1b88e28b52439ff9488a25 (diff)
Fix #35365 Texture cloning not behaving correctly in perspective view
This issue was caused by doing pespective interpolation of clone uv coordinates in perspective view. To fix this we need to use perspective correction for screen coordinates, but return regular barycentric weights back for clone layer uv coordinate interpolation.
Diffstat (limited to 'source/blender/blenkernel/intern/effect.c')
0 files changed, 0 insertions, 0 deletions