diff options
author | Campbell Barton <ideasman42@gmail.com> | 2011-02-13 13:52:18 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2011-02-13 13:52:18 +0300 |
commit | 0955c664aa7c5fc5f0bd345c58219c40f04ab9c1 (patch) | |
tree | 20b6a2ab2e1130d75d119eba09f3b195a33a9434 /source/blender/blenkernel/intern/exotic.c | |
parent | f3bd89b1b7a86778ff4c633a6b4115309a1b3c7e (diff) |
fix for warnings from Sparse static source code checker, mostly BKE/BLI and python functions.
- use NULL rather then 0 where possible (makes code & function calls more readable IMHO).
- set static variables and functions (exposed some unused vars/funcs).
- use func(void) rather then func() for definitions.
Diffstat (limited to 'source/blender/blenkernel/intern/exotic.c')
-rw-r--r-- | source/blender/blenkernel/intern/exotic.c | 9 |
1 files changed, 2 insertions, 7 deletions
diff --git a/source/blender/blenkernel/intern/exotic.c b/source/blender/blenkernel/intern/exotic.c index 469fc39be10..e7596001400 100644 --- a/source/blender/blenkernel/intern/exotic.c +++ b/source/blender/blenkernel/intern/exotic.c @@ -513,9 +513,6 @@ int BKE_read_exotic(Scene *scene, const char *name) /* ************************ WRITE ************************** */ - -char temp_dir[160]= {0, 0}; - static void write_vert_stl(Object *ob, MVert *verts, int index, FILE *fpSTL) { float vert[3]; @@ -588,7 +585,6 @@ void write_stl(Scene *scene, char *str) BKE_reportf(reports, RPT_ERROR, "Can't open file: %s.", strerror(errno)); return; } - strcpy(temp_dir, str); //XXX waitcursor(1); @@ -874,7 +870,6 @@ void write_dxf(struct Scene *scene, char *str) //XXX error("Can't write file"); return; } - strcpy(temp_dir, str); //XXX waitcursor(1); @@ -1134,7 +1129,7 @@ static void dxf_add_mat (Object *ob, Mesh *me, float color[3], char *layer) ma= G.main->mat.first; while(ma) { - if(ma->mtex[0]==0) { + if(ma->mtex[0]==NULL) { if(color[0]==ma->r && color[1]==ma->g && color[2]==ma->b) { me->mat[0]= ma; ma->id.us++; @@ -1143,7 +1138,7 @@ static void dxf_add_mat (Object *ob, Mesh *me, float color[3], char *layer) } ma= ma->id.next; } - if(ma==0) { + if(ma==NULL) { ma= add_material("ext"); me->mat[0]= ma; ma->r= color[0]; |