diff options
author | Hans Goudey <h.goudey@me.com> | 2022-02-28 18:46:34 +0300 |
---|---|---|
committer | Hans Goudey <h.goudey@me.com> | 2022-02-28 18:46:34 +0300 |
commit | 9ec12c26f16ea3da1e6de95d5d5daf1057464830 (patch) | |
tree | 708e542d5d4de0efdda7b9a54def6b25b6b64039 /source/blender/blenkernel/intern/geometry_component_curve.cc | |
parent | 81bb86c7506c0ae5f07780a63f954a8416a0d4e6 (diff) |
Geometry Nodes: Begin conversion to new curves
This commit changes `CurveComponent` to store the new curve
type by adding conversions to and from `CurveEval` in most nodes.
This will temporarily make performance of curves in geometry nodes
much worse, but as functionality is implemented for the new type
and it is used in more places, performance will become better than
before.
We still use `CurveEval` for drawing curves, because the new `Curves`
data-block has no evaluated points yet. So the `Curve` ID is still
generated for rendering in the same way as before. It's also still
needed for drawing curve object edit mode overlays.
The old curve component isn't removed yet, because it is still used
to implement the conversions to and from `CurveEval`.
A few more attributes are added to make this possible:
- `nurbs_weight`: The weight for each control point on NURBS curves.
- `nurbs_order`: The order of the NURBS curve
- `knots_mode`: Necessary for conversion, not defined yet.
- `handle_type_{left/right}`: An 8 bit integer attribute.
Differential Revision: https://developer.blender.org/D14145
Diffstat (limited to 'source/blender/blenkernel/intern/geometry_component_curve.cc')
-rw-r--r-- | source/blender/blenkernel/intern/geometry_component_curve.cc | 167 |
1 files changed, 25 insertions, 142 deletions
diff --git a/source/blender/blenkernel/intern/geometry_component_curve.cc b/source/blender/blenkernel/intern/geometry_component_curve.cc index c22b6ff07ec..0926d65b306 100644 --- a/source/blender/blenkernel/intern/geometry_component_curve.cc +++ b/source/blender/blenkernel/intern/geometry_component_curve.cc @@ -23,18 +23,18 @@ using blender::fn::GVArray_GSpan; /** \name Geometry Component Implementation * \{ */ -CurveComponent::CurveComponent() : GeometryComponent(GEO_COMPONENT_TYPE_CURVE) +CurveComponentLegacy::CurveComponentLegacy() : GeometryComponent(GEO_COMPONENT_TYPE_CURVE) { } -CurveComponent::~CurveComponent() +CurveComponentLegacy::~CurveComponentLegacy() { this->clear(); } -GeometryComponent *CurveComponent::copy() const +GeometryComponent *CurveComponentLegacy::copy() const { - CurveComponent *new_component = new CurveComponent(); + CurveComponentLegacy *new_component = new CurveComponentLegacy(); if (curve_ != nullptr) { new_component->curve_ = new CurveEval(*curve_); new_component->ownership_ = GeometryOwnershipType::Owned; @@ -42,30 +42,23 @@ GeometryComponent *CurveComponent::copy() const return new_component; } -void CurveComponent::clear() +void CurveComponentLegacy::clear() { BLI_assert(this->is_mutable()); if (curve_ != nullptr) { if (ownership_ == GeometryOwnershipType::Owned) { delete curve_; } - if (curve_for_render_ != nullptr) { - /* The curve created by this component should not have any edit mode data. */ - BLI_assert(curve_for_render_->editfont == nullptr && curve_for_render_->editnurb == nullptr); - BKE_id_free(nullptr, curve_for_render_); - curve_for_render_ = nullptr; - } - curve_ = nullptr; } } -bool CurveComponent::has_curve() const +bool CurveComponentLegacy::has_curve() const { return curve_ != nullptr; } -void CurveComponent::replace(CurveEval *curve, GeometryOwnershipType ownership) +void CurveComponentLegacy::replace(CurveEval *curve, GeometryOwnershipType ownership) { BLI_assert(this->is_mutable()); this->clear(); @@ -73,7 +66,7 @@ void CurveComponent::replace(CurveEval *curve, GeometryOwnershipType ownership) ownership_ = ownership; } -CurveEval *CurveComponent::release() +CurveEval *CurveComponentLegacy::release() { BLI_assert(this->is_mutable()); CurveEval *curve = curve_; @@ -81,12 +74,12 @@ CurveEval *CurveComponent::release() return curve; } -const CurveEval *CurveComponent::get_for_read() const +const CurveEval *CurveComponentLegacy::get_for_read() const { return curve_; } -CurveEval *CurveComponent::get_for_write() +CurveEval *CurveComponentLegacy::get_for_write() { BLI_assert(this->is_mutable()); if (ownership_ == GeometryOwnershipType::ReadOnly) { @@ -96,17 +89,17 @@ CurveEval *CurveComponent::get_for_write() return curve_; } -bool CurveComponent::is_empty() const +bool CurveComponentLegacy::is_empty() const { return curve_ == nullptr; } -bool CurveComponent::owns_direct_data() const +bool CurveComponentLegacy::owns_direct_data() const { return ownership_ == GeometryOwnershipType::Owned; } -void CurveComponent::ensure_owns_direct_data() +void CurveComponentLegacy::ensure_owns_direct_data() { BLI_assert(this->is_mutable()); if (ownership_ != GeometryOwnershipType::Owned) { @@ -115,32 +108,13 @@ void CurveComponent::ensure_owns_direct_data() } } -const Curve *CurveComponent::get_curve_for_render() const -{ - if (curve_ == nullptr) { - return nullptr; - } - if (curve_for_render_ != nullptr) { - return curve_for_render_; - } - std::lock_guard lock{curve_for_render_mutex_}; - if (curve_for_render_ != nullptr) { - return curve_for_render_; - } - - curve_for_render_ = (Curve *)BKE_id_new_nomain(ID_CU_LEGACY, nullptr); - curve_for_render_->curve_eval = curve_; - - return curve_for_render_; -} - /** \} */ /* -------------------------------------------------------------------- */ /** \name Attribute Access Helper Functions * \{ */ -int CurveComponent::attribute_domain_size(const AttributeDomain domain) const +int CurveComponentLegacy::attribute_domain_size(const AttributeDomain domain) const { if (curve_ == nullptr) { return 0; @@ -334,9 +308,10 @@ static GVArray adapt_curve_domain_spline_to_point(const CurveEval &curve, GVArra } // namespace blender::bke -GVArray CurveComponent::attribute_try_adapt_domain_impl(const GVArray &varray, - const AttributeDomain from_domain, - const AttributeDomain to_domain) const +GVArray CurveComponentLegacy::attribute_try_adapt_domain_impl( + const GVArray &varray, + const AttributeDomain from_domain, + const AttributeDomain to_domain) const { if (!varray) { return {}; @@ -361,14 +336,15 @@ GVArray CurveComponent::attribute_try_adapt_domain_impl(const GVArray &varray, static CurveEval *get_curve_from_component_for_write(GeometryComponent &component) { BLI_assert(component.type() == GEO_COMPONENT_TYPE_CURVE); - CurveComponent &curve_component = static_cast<CurveComponent &>(component); + CurveComponentLegacy &curve_component = static_cast<CurveComponentLegacy &>(component); return curve_component.get_for_write(); } static const CurveEval *get_curve_from_component_for_read(const GeometryComponent &component) { BLI_assert(component.type() == GEO_COMPONENT_TYPE_CURVE); - const CurveComponent &curve_component = static_cast<const CurveComponent &>(component); + const CurveComponentLegacy &curve_component = static_cast<const CurveComponentLegacy &>( + component); return curve_component.get_for_read(); } @@ -377,101 +353,6 @@ static const CurveEval *get_curve_from_component_for_read(const GeometryComponen namespace blender::bke { /* -------------------------------------------------------------------- */ -/** \name Curve Normals Access - * \{ */ - -static void calculate_bezier_normals(const BezierSpline &spline, MutableSpan<float3> normals) -{ - Span<int> offsets = spline.control_point_offsets(); - Span<float3> evaluated_normals = spline.evaluated_normals(); - for (const int i : IndexRange(spline.size())) { - normals[i] = evaluated_normals[offsets[i]]; - } -} - -static void calculate_poly_normals(const PolySpline &spline, MutableSpan<float3> normals) -{ - normals.copy_from(spline.evaluated_normals()); -} - -/** - * Because NURBS control points are not necessarily on the path, the normal at the control points - * is not well defined, so create a temporary poly spline to find the normals. This requires extra - * copying currently, but may be more efficient in the future if attributes have some form of CoW. - */ -static void calculate_nurbs_normals(const NURBSpline &spline, MutableSpan<float3> normals) -{ - PolySpline poly_spline; - poly_spline.resize(spline.size()); - poly_spline.positions().copy_from(spline.positions()); - poly_spline.tilts().copy_from(spline.tilts()); - normals.copy_from(poly_spline.evaluated_normals()); -} - -static Array<float3> curve_normal_point_domain(const CurveEval &curve) -{ - Span<SplinePtr> splines = curve.splines(); - Array<int> offsets = curve.control_point_offsets(); - const int total_size = offsets.last(); - Array<float3> normals(total_size); - - threading::parallel_for(splines.index_range(), 128, [&](IndexRange range) { - for (const int i : range) { - const Spline &spline = *splines[i]; - MutableSpan spline_normals{normals.as_mutable_span().slice(offsets[i], spline.size())}; - switch (splines[i]->type()) { - case CURVE_TYPE_BEZIER: - calculate_bezier_normals(static_cast<const BezierSpline &>(spline), spline_normals); - break; - case CURVE_TYPE_POLY: - calculate_poly_normals(static_cast<const PolySpline &>(spline), spline_normals); - break; - case CURVE_TYPE_NURBS: - calculate_nurbs_normals(static_cast<const NURBSpline &>(spline), spline_normals); - break; - case CURVE_TYPE_CATMULL_ROM: - BLI_assert_unreachable(); - break; - } - } - }); - return normals; -} - -VArray<float3> curve_normals_varray(const CurveComponent &component, const AttributeDomain domain) -{ - const CurveEval *curve = component.get_for_read(); - if (curve == nullptr) { - return nullptr; - } - - if (domain == ATTR_DOMAIN_POINT) { - const Span<SplinePtr> splines = curve->splines(); - - /* Use a reference to evaluated normals if possible to avoid an allocation and a copy. - * This is only possible when there is only one poly spline. */ - if (splines.size() == 1 && splines.first()->type() == CURVE_TYPE_POLY) { - const PolySpline &spline = static_cast<PolySpline &>(*splines.first()); - return VArray<float3>::ForSpan(spline.evaluated_normals()); - } - - Array<float3> normals = curve_normal_point_domain(*curve); - return VArray<float3>::ForContainer(std::move(normals)); - } - - if (domain == ATTR_DOMAIN_CURVE) { - Array<float3> point_normals = curve_normal_point_domain(*curve); - VArray<float3> varray = VArray<float3>::ForContainer(std::move(point_normals)); - return component.attribute_try_adapt_domain<float3>( - std::move(varray), ATTR_DOMAIN_POINT, ATTR_DOMAIN_CURVE); - } - - return nullptr; -} - -/** \} */ - -/* -------------------------------------------------------------------- */ /** \name Builtin Spline Attributes * * Attributes with a value for every spline, stored contiguously or in every spline separately. @@ -1306,7 +1187,8 @@ class DynamicPointAttributeProvider final : public DynamicAttributesProvider { private: static constexpr uint64_t supported_types_mask = CD_MASK_PROP_FLOAT | CD_MASK_PROP_FLOAT2 | CD_MASK_PROP_FLOAT3 | CD_MASK_PROP_INT32 | - CD_MASK_PROP_COLOR | CD_MASK_PROP_BOOL; + CD_MASK_PROP_COLOR | CD_MASK_PROP_BOOL | + CD_MASK_PROP_INT8; public: ReadAttributeLookup try_get_for_read(const GeometryComponent &component, @@ -1551,7 +1433,8 @@ static ComponentAttributeProviders create_attribute_providers_for_curve() } // namespace blender::bke -const blender::bke::ComponentAttributeProviders *CurveComponent::get_attribute_providers() const +const blender::bke::ComponentAttributeProviders *CurveComponentLegacy::get_attribute_providers() + const { static blender::bke::ComponentAttributeProviders providers = blender::bke::create_attribute_providers_for_curve(); |