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authorHans Goudey <h.goudey@me.com>2021-09-15 22:44:56 +0300
committerHans Goudey <h.goudey@me.com>2021-09-15 22:44:56 +0300
commit28bd74c18650a8362bc791df602097967ff5efdf (patch)
tree0df3067af2c1bcc5fd517a889eec1e9c6c264003 /source/blender/blenkernel/intern/geometry_component_mesh.cc
parent8c5d9fa92919020293f2639caa77ec2f9e65ae0f (diff)
Cleanup: Use function to mark mesh normals dirty
Diffstat (limited to 'source/blender/blenkernel/intern/geometry_component_mesh.cc')
-rw-r--r--source/blender/blenkernel/intern/geometry_component_mesh.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/geometry_component_mesh.cc b/source/blender/blenkernel/intern/geometry_component_mesh.cc
index 25ef4b6000f..0c98aa5551b 100644
--- a/source/blender/blenkernel/intern/geometry_component_mesh.cc
+++ b/source/blender/blenkernel/intern/geometry_component_mesh.cc
@@ -926,7 +926,7 @@ static void tag_normals_dirty_when_writing_position(GeometryComponent &component
{
Mesh *mesh = get_mesh_from_component_for_write(component);
if (mesh != nullptr) {
- mesh->runtime.cd_dirty_vert |= CD_MASK_NORMAL;
+ BKE_mesh_normals_tag_dirty(mesh);
}
}