diff options
author | Hans Goudey <h.goudey@me.com> | 2022-10-08 06:40:11 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2022-10-08 06:46:52 +0300 |
commit | a716e696584e90fc8ccb6b2af09fd15190af7f05 (patch) | |
tree | ef4002ea52a833cd237af0bce7fa2d5c3119f794 /source/blender/blenkernel/intern/geometry_component_mesh.cc | |
parent | 577a79b485213eec5467f86d88c1bbbfc00ce250 (diff) |
Cleanup: Use helper function for previous mesh loop
Diffstat (limited to 'source/blender/blenkernel/intern/geometry_component_mesh.cc')
-rw-r--r-- | source/blender/blenkernel/intern/geometry_component_mesh.cc | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/geometry_component_mesh.cc b/source/blender/blenkernel/intern/geometry_component_mesh.cc index 8fb33198fc1..d148d59a48b 100644 --- a/source/blender/blenkernel/intern/geometry_component_mesh.cc +++ b/source/blender/blenkernel/intern/geometry_component_mesh.cc @@ -13,6 +13,7 @@ #include "BKE_geometry_set.hh" #include "BKE_lib_id.h" #include "BKE_mesh.h" +#include "BKE_mesh_mapping.h" #include "FN_multi_function_builder.hh" @@ -623,7 +624,7 @@ void adapt_mesh_domain_edge_to_corner_impl(const Mesh &mesh, /* For every corner, mix the values from the adjacent edges on the face. */ for (const int loop_index : IndexRange(poly.loopstart, poly.totloop)) { - const int loop_index_prev = loop_index - 1 + (loop_index == poly.loopstart) * poly.totloop; + const int loop_index_prev = mesh_topology::previous_poly_loop(poly, loop_index); const MLoop &loop = loops[loop_index]; const MLoop &loop_prev = loops[loop_index_prev]; mixer.mix_in(loop_index, old_values[loop.e]); @@ -650,7 +651,7 @@ void adapt_mesh_domain_edge_to_corner_impl(const Mesh &mesh, for (const int poly_index : range) { const MPoly &poly = polys[poly_index]; for (const int loop_index : IndexRange(poly.loopstart, poly.totloop)) { - const int loop_index_prev = loop_index - 1 + (loop_index == poly.loopstart) * poly.totloop; + const int loop_index_prev = mesh_topology::previous_poly_loop(poly, loop_index); const MLoop &loop = loops[loop_index]; const MLoop &loop_prev = loops[loop_index_prev]; if (old_values[loop.e] && old_values[loop_prev.e]) { |