diff options
author | Jacques Lucke <jacques@blender.org> | 2022-07-14 11:47:26 +0300 |
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committer | Jacques Lucke <jacques@blender.org> | 2022-07-14 11:47:26 +0300 |
commit | bcdce4ffd848d5b47c467bedeb221645ec033f20 (patch) | |
tree | d962ec00c439e32b37f239d278cd37ff14ce0976 /source/blender/blenkernel/intern/geometry_component_mesh.cc | |
parent | 44e530e1b107fd0d91f472f9a58642ab59fd5422 (diff) |
Geometry Nodes: fix face corner to edge boolean interpolation
This is a follow up for rB44e530e1b107fd0d91f472f9a58642ab59fd5422
which did not fix the function that interpolates boolean attributes.
Diffstat (limited to 'source/blender/blenkernel/intern/geometry_component_mesh.cc')
-rw-r--r-- | source/blender/blenkernel/intern/geometry_component_mesh.cc | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/source/blender/blenkernel/intern/geometry_component_mesh.cc b/source/blender/blenkernel/intern/geometry_component_mesh.cc index 83bf2a5d27b..436868ba375 100644 --- a/source/blender/blenkernel/intern/geometry_component_mesh.cc +++ b/source/blender/blenkernel/intern/geometry_component_mesh.cc @@ -327,13 +327,16 @@ void adapt_mesh_domain_corner_to_edge_impl(const Mesh &mesh, for (const int poly_index : IndexRange(mesh.totpoly)) { const MPoly &poly = mesh.mpoly[poly_index]; - for (const int loop_index : IndexRange(poly.loopstart, poly.totloop)) { - const int loop_index_next = (loop_index == poly.totloop) ? poly.loopstart : (loop_index + 1); - const MLoop &loop = mesh.mloop[loop_index]; + for (const int i : IndexRange(poly.totloop)) { + const int next_i = (i + 1) % poly.totloop; + const int loop_i = poly.loopstart + i; + const int next_loop_i = poly.loopstart + next_i; + const MLoop &loop = mesh.mloop[loop_i]; const int edge_index = loop.e; + loose_edges[edge_index] = false; - if (!old_values[loop_index] || !old_values[loop_index_next]) { + if (!old_values[loop_i] || !old_values[next_loop_i]) { r_values[edge_index] = false; } } |