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authorCampbell Barton <campbell@blender.org>2022-05-11 05:59:58 +0300
committerCampbell Barton <campbell@blender.org>2022-05-11 06:38:00 +0300
commit42e275a7d4fff6464024d99a78f69f1cb490d930 (patch)
treebd9d93ae6b947acd5d7c84150e954266cf50a9c3 /source/blender/blenkernel/intern/geometry_component_mesh.cc
parent8f1a11c35ace98c9fd0ee6db131a02852660ed25 (diff)
Cleanup: use '_num' suffix, mostly for curves & spline code
Replace tot/amount & size with num, in keeping with T85728.
Diffstat (limited to 'source/blender/blenkernel/intern/geometry_component_mesh.cc')
-rw-r--r--source/blender/blenkernel/intern/geometry_component_mesh.cc12
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/blenkernel/intern/geometry_component_mesh.cc b/source/blender/blenkernel/intern/geometry_component_mesh.cc
index fb39861d3e7..5ac9a03f43c 100644
--- a/source/blender/blenkernel/intern/geometry_component_mesh.cc
+++ b/source/blender/blenkernel/intern/geometry_component_mesh.cc
@@ -169,7 +169,7 @@ VArray<float3> mesh_normals_varray(const MeshComponent &mesh_component,
/** \name Attribute Access
* \{ */
-int MeshComponent::attribute_domain_size(const AttributeDomain domain) const
+int MeshComponent::attribute_domain_num(const AttributeDomain domain) const
{
if (mesh_ == nullptr) {
return 0;
@@ -839,20 +839,20 @@ static const Mesh *get_mesh_from_component_for_read(const GeometryComponent &com
namespace blender::bke {
template<typename StructT, typename ElemT, ElemT (*GetFunc)(const StructT &)>
-static GVArray make_derived_read_attribute(const void *data, const int domain_size)
+static GVArray make_derived_read_attribute(const void *data, const int domain_num)
{
return VArray<ElemT>::template ForDerivedSpan<StructT, GetFunc>(
- Span<StructT>((const StructT *)data, domain_size));
+ Span<StructT>((const StructT *)data, domain_num));
}
template<typename StructT,
typename ElemT,
ElemT (*GetFunc)(const StructT &),
void (*SetFunc)(StructT &, ElemT)>
-static GVMutableArray make_derived_write_attribute(void *data, const int domain_size)
+static GVMutableArray make_derived_write_attribute(void *data, const int domain_num)
{
return VMutableArray<ElemT>::template ForDerivedSpan<StructT, GetFunc, SetFunc>(
- MutableSpan<StructT>((StructT *)data, domain_size));
+ MutableSpan<StructT>((StructT *)data, domain_num));
}
static float3 get_vertex_position(const MVert &vert)
@@ -1160,7 +1160,7 @@ class NormalAttributeProvider final : public BuiltinAttributeProvider {
bool exists(const GeometryComponent &component) const final
{
- return component.attribute_domain_size(ATTR_DOMAIN_FACE) != 0;
+ return component.attribute_domain_num(ATTR_DOMAIN_FACE) != 0;
}
};