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author | Clément Foucault <foucault.clem@gmail.com> | 2021-03-08 19:21:17 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2021-03-08 19:25:38 +0300 |
commit | bf799cb12c6991ef8fcbfcd0bc0777e62e08ad9b (patch) | |
tree | 0678b6fa9fd6c82d167c80faf9d8bb087bbba64b /source/blender/blenkernel/intern/geometry_component_pointcloud.cc | |
parent | 30cb4326fe0f5f0a8dbcbb8f4b474226c833d793 (diff) |
Fix T81741 EEVEE: Ambient Occlusion does not converge properly
This was due to the AO random sampling using the same "seed" as
the AA jitter. Decorelating the noise fixes the issue.
Diffstat (limited to 'source/blender/blenkernel/intern/geometry_component_pointcloud.cc')
0 files changed, 0 insertions, 0 deletions