Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorJacques Lucke <jacques@blender.org>2022-07-08 17:16:56 +0300
committerJacques Lucke <jacques@blender.org>2022-07-08 17:16:56 +0300
commitb876ce2a4a4638142439a7cf265a0780491ae4cc (patch)
tree871d71eb6d1cf215869fc941c831c81bcacc6433 /source/blender/blenkernel/intern/geometry_component_pointcloud.cc
parentf391e8f316bd29b700cef874a59cf3b64203d70c (diff)
Geometry Nodes: new geometry attribute API
Currently, there are two attribute API. The first, defined in `BKE_attribute.h` is accessible from RNA and C code. The second is implemented with `GeometryComponent` and is only accessible in C++ code. The second is widely used, but only being accessible through the `GeometrySet` API makes it awkward to use, and even impossible for types that don't correspond directly to a geometry component like `CurvesGeometry`. This patch adds a new attribute API, designed to replace the `GeometryComponent` attribute API now, and to eventually replace or be the basis of the other one. The basic idea is that there is an `AttributeAccessor` class that allows code to interact with a set of attributes owned by some geometry. The accessor itself has no ownership. `AttributeAccessor` is a simple type that can be passed around by value. That makes it easy to return it from functions and to store it in containers. For const-correctness, there is also a `MutableAttributeAccessor` that allows changing individual and can add or remove attributes. Currently, `AttributeAccessor` is composed of two pointers. The first is a pointer to the owner of the attribute data. The second is a pointer to a struct with function pointers, that is similar to a virtual function table. The functions know how to access attributes on the owner. The actual attribute access for geometries is still implemented with the `AttributeProvider` pattern, which makes it easy to support different sources of attributes on a geometry and simplifies dealing with built-in attributes. There are different ways to get an attribute accessor for a geometry: * `GeometryComponent.attributes()` * `CurvesGeometry.attributes()` * `bke::mesh_attributes(const Mesh &)` * `bke::pointcloud_attributes(const PointCloud &)` All of these also have a `_for_write` variant that returns a `MutabelAttributeAccessor`. Differential Revision: https://developer.blender.org/D15280
Diffstat (limited to 'source/blender/blenkernel/intern/geometry_component_pointcloud.cc')
-rw-r--r--source/blender/blenkernel/intern/geometry_component_pointcloud.cc102
1 files changed, 71 insertions, 31 deletions
diff --git a/source/blender/blenkernel/intern/geometry_component_pointcloud.cc b/source/blender/blenkernel/intern/geometry_component_pointcloud.cc
index facdbed265d..b439a9ba7f8 100644
--- a/source/blender/blenkernel/intern/geometry_component_pointcloud.cc
+++ b/source/blender/blenkernel/intern/geometry_component_pointcloud.cc
@@ -2,7 +2,6 @@
#include "DNA_pointcloud_types.h"
-#include "BKE_attribute_access.hh"
#include "BKE_geometry_set.hh"
#include "BKE_lib_id.h"
#include "BKE_pointcloud.h"
@@ -104,17 +103,6 @@ void PointCloudComponent::ensure_owns_direct_data()
/** \name Attribute Access
* \{ */
-int PointCloudComponent::attribute_domain_num(const eAttrDomain domain) const
-{
- if (pointcloud_ == nullptr) {
- return 0;
- }
- if (domain != ATTR_DOMAIN_POINT) {
- return 0;
- }
- return pointcloud_->totpoint;
-}
-
namespace blender::bke {
/**
@@ -123,23 +111,22 @@ namespace blender::bke {
*/
static ComponentAttributeProviders create_attribute_providers_for_point_cloud()
{
- static auto update_custom_data_pointers = [](GeometryComponent &component) {
- PointCloudComponent &pointcloud_component = static_cast<PointCloudComponent &>(component);
- if (PointCloud *pointcloud = pointcloud_component.get_for_write()) {
- BKE_pointcloud_update_customdata_pointers(pointcloud);
- }
+ static auto update_custom_data_pointers = [](void *owner) {
+ PointCloud *pointcloud = static_cast<PointCloud *>(owner);
+ BKE_pointcloud_update_customdata_pointers(pointcloud);
};
static CustomDataAccessInfo point_access = {
- [](GeometryComponent &component) -> CustomData * {
- PointCloudComponent &pointcloud_component = static_cast<PointCloudComponent &>(component);
- PointCloud *pointcloud = pointcloud_component.get_for_write();
- return pointcloud ? &pointcloud->pdata : nullptr;
+ [](void *owner) -> CustomData * {
+ PointCloud *pointcloud = static_cast<PointCloud *>(owner);
+ return &pointcloud->pdata;
+ },
+ [](const void *owner) -> const CustomData * {
+ const PointCloud *pointcloud = static_cast<const PointCloud *>(owner);
+ return &pointcloud->pdata;
},
- [](const GeometryComponent &component) -> const CustomData * {
- const PointCloudComponent &pointcloud_component = static_cast<const PointCloudComponent &>(
- component);
- const PointCloud *pointcloud = pointcloud_component.get_for_read();
- return pointcloud ? &pointcloud->pdata : nullptr;
+ [](const void *owner) -> int {
+ const PointCloud *pointcloud = static_cast<const PointCloud *>(owner);
+ return pointcloud->totpoint;
},
update_custom_data_pointers};
@@ -180,14 +167,67 @@ static ComponentAttributeProviders create_attribute_providers_for_point_cloud()
return ComponentAttributeProviders({&position, &radius, &id}, {&point_custom_data});
}
+static AttributeAccessorFunctions get_pointcloud_accessor_functions()
+{
+ static const ComponentAttributeProviders providers =
+ create_attribute_providers_for_point_cloud();
+ AttributeAccessorFunctions fn =
+ attribute_accessor_functions::accessor_functions_for_providers<providers>();
+ fn.domain_size = [](const void *owner, const eAttrDomain domain) {
+ if (owner == nullptr) {
+ return 0;
+ }
+ const PointCloud &pointcloud = *static_cast<const PointCloud *>(owner);
+ switch (domain) {
+ case ATTR_DOMAIN_POINT:
+ return pointcloud.totpoint;
+ default:
+ return 0;
+ }
+ };
+ fn.domain_supported = [](const void *UNUSED(owner), const eAttrDomain domain) {
+ return domain == ATTR_DOMAIN_POINT;
+ };
+ fn.adapt_domain = [](const void *UNUSED(owner),
+ const blender::GVArray &varray,
+ const eAttrDomain from_domain,
+ const eAttrDomain to_domain) {
+ if (from_domain == to_domain && from_domain == ATTR_DOMAIN_POINT) {
+ return varray;
+ }
+ return blender::GVArray{};
+ };
+ return fn;
+}
+
+static const AttributeAccessorFunctions &get_pointcloud_accessor_functions_ref()
+{
+ static const AttributeAccessorFunctions fn = get_pointcloud_accessor_functions();
+ return fn;
+}
+
+AttributeAccessor pointcloud_attributes(const PointCloud &pointcloud)
+{
+ return AttributeAccessor(&pointcloud, get_pointcloud_accessor_functions_ref());
+}
+
+MutableAttributeAccessor pointcloud_attributes_for_write(PointCloud &pointcloud)
+{
+ return MutableAttributeAccessor(&pointcloud, get_pointcloud_accessor_functions_ref());
+}
+
} // namespace blender::bke
-const blender::bke::ComponentAttributeProviders *PointCloudComponent::get_attribute_providers()
- const
+std::optional<blender::bke::AttributeAccessor> PointCloudComponent::attributes() const
+{
+ return blender::bke::AttributeAccessor(pointcloud_,
+ blender::bke::get_pointcloud_accessor_functions_ref());
+}
+
+std::optional<blender::bke::MutableAttributeAccessor> PointCloudComponent::attributes_for_write()
{
- static blender::bke::ComponentAttributeProviders providers =
- blender::bke::create_attribute_providers_for_point_cloud();
- return &providers;
+ return blender::bke::MutableAttributeAccessor(
+ pointcloud_, blender::bke::get_pointcloud_accessor_functions_ref());
}
/** \} */