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author | Jacques Lucke <jacques@blender.org> | 2021-12-14 17:40:16 +0300 |
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committer | Jacques Lucke <jacques@blender.org> | 2021-12-14 17:40:27 +0300 |
commit | 8e2c9f2dd3118bfdb69ccf0ab2b9f968a854aae4 (patch) | |
tree | 7ec789b5e980a9ed572671c3c130db2d125b49de /source/blender/blenkernel/intern/geometry_set.cc | |
parent | b44a500988f3d6aea631d17ca383c8ced55e4371 (diff) |
Geometry Nodes: simplify using selection when evaluating fields
We often had to use two `FieldEvaluator` instances to first evaluate
the selection and then the remaining fields. Now both can be done
with a single `FieldEvaluator`. This results in less boilerplate code in
many cases.
Performance is not affected by this change. In a separate patch we
could improve performance by reusing evaluated sub-fields that are
used by the selection and the other fields.
Differential Revision: https://developer.blender.org/D13571
Diffstat (limited to 'source/blender/blenkernel/intern/geometry_set.cc')
0 files changed, 0 insertions, 0 deletions