diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-03-18 11:38:51 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-03-18 11:38:51 +0400 |
commit | 4f19c1a995de507044d1b5ada7fb7398cdb32096 (patch) | |
tree | e46c13dd84a493177c80af0715f8f9b09c333943 /source/blender/blenkernel/intern/group.c | |
parent | e56f71400060f10f73bed6b5c52fc537e5a0d617 (diff) |
spelling cleanup
Diffstat (limited to 'source/blender/blenkernel/intern/group.c')
-rw-r--r-- | source/blender/blenkernel/intern/group.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/group.c b/source/blender/blenkernel/intern/group.c index ce840b63d5f..2b8db5d5940 100644 --- a/source/blender/blenkernel/intern/group.c +++ b/source/blender/blenkernel/intern/group.c @@ -344,9 +344,9 @@ void group_handle_recalc_and_update(Scene *scene, Object *UNUSED(parent), Group { GroupObject *go; -#if 0 /* warning, isnt clearing the recalc flag on the object which causes it to run all the time, +#if 0 /* warning, isn't clearing the recalc flag on the object which causes it to run all the time, * not just on frame change. - * This isnt working because the animation data is only re-evalyated on frame change so commenting for now + * This isn't working because the animation data is only re-evalyated on frame change so commenting for now * but when its enabled at some point it will need to be changed so as not to update so much - campbell */ /* if animated group... */ |