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authorDiego Borghetti <bdiego@gmail.com>2009-05-06 03:10:32 +0400
committerDiego Borghetti <bdiego@gmail.com>2009-05-06 03:10:32 +0400
commit405cf80eb8dc2df8ae160aee70aef34052add24a (patch)
treef03cc27e95bdf91b25ea9d2a0dffb28ccef666be /source/blender/blenkernel/intern/image.c
parent71c38978e14ebf3522fe60fc239ad04f10ef30ab (diff)
Big, big commit!!
1) Remove WITH_FREETYPE2 from code, so now blender always need freetype2 2) Remove the old bmfont 3) Remove ftfont and bFTGL library 4) Implement a new BLF_draw_default function for place that still need/use the old BMF api. I try to update both, scons and cmake, but I only can test with make, so hope all work fine. MSVC is broken, but I don't have Windows, things to search and fix are any reference to WITH_FREETYPE2, FTGL and BMFONT (take in care that blenkernel also have a BKE_bmfont.h, this don't have anything to do with bmfont). Always have to link/include the freetype2 library Remove any reference to libbmfont Remove any reference to libftfont Remove any reference to libbftgl (or libbFTGL)
Diffstat (limited to 'source/blender/blenkernel/intern/image.c')
-rw-r--r--source/blender/blenkernel/intern/image.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c
index 53b805f5f4c..629f34518b9 100644
--- a/source/blender/blenkernel/intern/image.c
+++ b/source/blender/blenkernel/intern/image.c
@@ -77,9 +77,6 @@
#include "RE_pipeline.h"
-/* for stamp drawing to an image */
-#include "BMF_Api.h"
-
#include "GPU_extensions.h"
#include "GPU_draw.h"
@@ -1069,6 +1066,9 @@ static void stampdata(Scene *scene, StampData *stamp_data, int do_prefix)
void BKE_stamp_buf(Scene *scene, unsigned char *rect, float *rectf, int width, int height, int channels)
{
+#if 0
+// XXX
+// This go back when BLF_draw_buffer is implemented - Diego
struct StampData stamp_data;
int x=1,y=1;
@@ -1188,7 +1188,7 @@ void BKE_stamp_buf(Scene *scene, unsigned char *rect, float *rectf, int width, i
buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, x-1, y-1, x+text_width+text_pad+1, y+font_height+1);
BMF_DrawStringBuf(font, stamp_data.strip, x+(text_pad/2), y, scene->r.fg_stamp, rect, rectf, width, height, channels);
}
-
+#endif // 0 XXX
}
void BKE_stamp_info(Scene *scene, struct ImBuf *ibuf)