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authorCampbell Barton <ideasman42@gmail.com>2018-10-11 01:26:53 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-10-11 01:27:29 +0300
commit0f147bf6d645919e0cc68695923ecec5b2bc8541 (patch)
treed2fbeca0aa9611bf1b9570e44c167d34323ee0d0 /source/blender/blenkernel/intern/image.c
parent66738d4aa017203caff067c41e25e28d62c3fd0b (diff)
Remove image based bitmap font support
Was used in the game engine and is no longer used.
Diffstat (limited to 'source/blender/blenkernel/intern/image.c')
-rw-r--r--source/blender/blenkernel/intern/image.c4
1 files changed, 0 insertions, 4 deletions
diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c
index 59ce3b4dd8a..b7885e08a60 100644
--- a/source/blender/blenkernel/intern/image.c
+++ b/source/blender/blenkernel/intern/image.c
@@ -68,7 +68,6 @@
#include "BLI_timecode.h" /* for stamp timecode format */
#include "BLI_utildefines.h"
-#include "BKE_bmfont.h"
#include "BKE_colortools.h"
#include "BKE_global.h"
#include "BKE_icons.h"
@@ -3450,9 +3449,6 @@ static ImBuf *load_image_single(
image_initialize_after_load(ima, ibuf);
*r_assign = true;
- /* check if the image is a font image... */
- detectBitmapFont(ibuf);
-
/* make packed file for autopack */
if ((has_packed == false) && (G.fileflags & G_AUTOPACK)) {
ImagePackedFile *imapf = MEM_mallocN(sizeof(ImagePackedFile), "Image Packefile");