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authorSergey Sharybin <sergey.vfx@gmail.com>2012-09-18 14:11:46 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2012-09-18 14:11:46 +0400
commit3d9d7275b58ff3ca6215236ff580a2bdb6b65264 (patch)
tree58cc3ed48fd8e09951640db8f980dd8d3608a949 /source/blender/blenkernel/intern/image.c
parentc50c654543b5928d29cc841d1bffb709332f9c6c (diff)
Color Management: fixed crash when changing display device in screenshot save operator
In fact, color management settings shouldn't be editing from this operator since screenshot is using OpenGL which is in sRGB space, but fixed issues with Image Format initialization and added NULL pointer checks.
Diffstat (limited to 'source/blender/blenkernel/intern/image.c')
-rw-r--r--source/blender/blenkernel/intern/image.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c
index 208f5ea89e3..8fb5f00dee2 100644
--- a/source/blender/blenkernel/intern/image.c
+++ b/source/blender/blenkernel/intern/image.c
@@ -1227,6 +1227,9 @@ void BKE_imformat_defaults(ImageFormatData *im_format)
im_format->imtype = R_IMF_IMTYPE_PNG;
im_format->quality = 90;
im_format->compress = 90;
+
+ BKE_color_managed_display_settings_init(&im_format->display_settings);
+ BKE_color_managed_view_settings_init(&im_format->view_settings);
}
void BKE_imbuf_to_image_format(struct ImageFormatData *im_format, const ImBuf *imbuf)