diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-10-11 01:26:53 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-10-11 01:27:29 +0300 |
commit | 0f147bf6d645919e0cc68695923ecec5b2bc8541 (patch) | |
tree | d2fbeca0aa9611bf1b9570e44c167d34323ee0d0 /source/blender/blenkernel/intern/image.c | |
parent | 66738d4aa017203caff067c41e25e28d62c3fd0b (diff) |
Remove image based bitmap font support
Was used in the game engine and is no longer used.
Diffstat (limited to 'source/blender/blenkernel/intern/image.c')
-rw-r--r-- | source/blender/blenkernel/intern/image.c | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c index 59ce3b4dd8a..b7885e08a60 100644 --- a/source/blender/blenkernel/intern/image.c +++ b/source/blender/blenkernel/intern/image.c @@ -68,7 +68,6 @@ #include "BLI_timecode.h" /* for stamp timecode format */ #include "BLI_utildefines.h" -#include "BKE_bmfont.h" #include "BKE_colortools.h" #include "BKE_global.h" #include "BKE_icons.h" @@ -3450,9 +3449,6 @@ static ImBuf *load_image_single( image_initialize_after_load(ima, ibuf); *r_assign = true; - /* check if the image is a font image... */ - detectBitmapFont(ibuf); - /* make packed file for autopack */ if ((has_packed == false) && (G.fileflags & G_AUTOPACK)) { ImagePackedFile *imapf = MEM_mallocN(sizeof(ImagePackedFile), "Image Packefile"); |