diff options
author | Diego Borghetti <bdiego@gmail.com> | 2009-05-06 03:10:32 +0400 |
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committer | Diego Borghetti <bdiego@gmail.com> | 2009-05-06 03:10:32 +0400 |
commit | 405cf80eb8dc2df8ae160aee70aef34052add24a (patch) | |
tree | f03cc27e95bdf91b25ea9d2a0dffb28ccef666be /source/blender/blenkernel/intern/image.c | |
parent | 71c38978e14ebf3522fe60fc239ad04f10ef30ab (diff) |
Big, big commit!!
1) Remove WITH_FREETYPE2 from code, so now blender always need freetype2
2) Remove the old bmfont
3) Remove ftfont and bFTGL library
4) Implement a new BLF_draw_default function for place that still need/use
the old BMF api.
I try to update both, scons and cmake, but I only can test with make, so
hope all work fine.
MSVC is broken, but I don't have Windows, things to search and fix are
any reference to WITH_FREETYPE2, FTGL and BMFONT (take in care that
blenkernel also have a BKE_bmfont.h, this don't have anything to do with bmfont).
Always have to link/include the freetype2 library
Remove any reference to libbmfont
Remove any reference to libftfont
Remove any reference to libbftgl (or libbFTGL)
Diffstat (limited to 'source/blender/blenkernel/intern/image.c')
-rw-r--r-- | source/blender/blenkernel/intern/image.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c index 53b805f5f4c..629f34518b9 100644 --- a/source/blender/blenkernel/intern/image.c +++ b/source/blender/blenkernel/intern/image.c @@ -77,9 +77,6 @@ #include "RE_pipeline.h" -/* for stamp drawing to an image */ -#include "BMF_Api.h" - #include "GPU_extensions.h" #include "GPU_draw.h" @@ -1069,6 +1066,9 @@ static void stampdata(Scene *scene, StampData *stamp_data, int do_prefix) void BKE_stamp_buf(Scene *scene, unsigned char *rect, float *rectf, int width, int height, int channels) { +#if 0 +// XXX +// This go back when BLF_draw_buffer is implemented - Diego struct StampData stamp_data; int x=1,y=1; @@ -1188,7 +1188,7 @@ void BKE_stamp_buf(Scene *scene, unsigned char *rect, float *rectf, int width, i buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, x-1, y-1, x+text_width+text_pad+1, y+font_height+1); BMF_DrawStringBuf(font, stamp_data.strip, x+(text_pad/2), y, scene->r.fg_stamp, rect, rectf, width, height, channels); } - +#endif // 0 XXX } void BKE_stamp_info(Scene *scene, struct ImBuf *ibuf) |