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authorCampbell Barton <ideasman42@gmail.com>2010-11-16 17:40:46 +0300
committerCampbell Barton <ideasman42@gmail.com>2010-11-16 17:40:46 +0300
commit1e245cc58928ad40c9e665f3aede685a9485ea21 (patch)
treef64cfe137212f0bb93aeb6a545c14c49e6c9b338 /source/blender/blenkernel/intern/image.c
parent2153c663be809eca6b30fa042c88751692175dc7 (diff)
option to write images to a files on single frame renders, this isn't accessed by the UI at the moment, but could eventually be used for saving test-renders.
The main reason to have this is so renders can be scripted to write to a specific file without having to do annoying tricks like set a dummy start/end frame range, render an animation and work out the current frame image will be written to, then rename after rendering. Also made some 'char *' args into 'const char *'
Diffstat (limited to 'source/blender/blenkernel/intern/image.c')
-rw-r--r--source/blender/blenkernel/intern/image.c6
1 files changed, 4 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c
index 2719563f829..a2435801ac6 100644
--- a/source/blender/blenkernel/intern/image.c
+++ b/source/blender/blenkernel/intern/image.c
@@ -1310,12 +1310,14 @@ int BKE_write_ibuf(Scene *scene, ImBuf *ibuf, char *name, int imtype, int subimt
}
-void BKE_makepicstring(char *string, char *base, int frame, int imtype, int use_ext)
+void BKE_makepicstring(char *string, const char *base, int frame, int imtype, const short use_ext, const short use_frames)
{
if (string==NULL) return;
BLI_strncpy(string, base, FILE_MAX - 10); /* weak assumption */
BLI_path_abs(string, G.main->name);
- BLI_path_frame(string, frame, 4);
+
+ if(use_frames)
+ BLI_path_frame(string, frame, 4);
if(use_ext)
BKE_add_image_extension(string, imtype);