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authorDalai Felinto <dfelinto@gmail.com>2015-09-09 17:41:46 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2015-09-09 17:42:35 +0300
commit5317dc716e3e0123570674e4637342cbd5d9559b (patch)
tree7a309f5a14cdcfbeb069a6c0b36dd5474e6e5ef4 /source/blender/blenkernel/intern/image.c
parentc028b5980bc2db662a67b9c7e9c5743b4d5a72e5 (diff)
Fix T45839 : Regression - Multi-layer image issues when using non-standard names
This was introduced in the fix for T44336 . The code is now what it should have been in the first place at the time of multiview commit. ImageUser->passtype is being removed in favour of bringing ImageUser->pass back. Reviewers: sergey Differential Revision: https://developer.blender.org/D1504
Diffstat (limited to 'source/blender/blenkernel/intern/image.c')
-rw-r--r--source/blender/blenkernel/intern/image.c105
1 files changed, 60 insertions, 45 deletions
diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c
index ef760f2da26..36aeb97c3f0 100644
--- a/source/blender/blenkernel/intern/image.c
+++ b/source/blender/blenkernel/intern/image.c
@@ -2578,21 +2578,10 @@ static void image_init_imageuser(Image *ima, ImageUser *iuser)
RenderResult *rr = ima->rr;
iuser->multi_index = 0;
- iuser->layer = iuser->view = 0;
- iuser->passtype = SCE_PASS_COMBINED;
-
- if (rr) {
- RenderLayer *rl = rr->layers.first;
-
- if (rl) {
- RenderPass *rp = rl->passes.first;
-
- if (rp)
- iuser->passtype = rp->passtype;
- }
+ iuser->layer = iuser->pass = iuser->view = 0;
+ if (rr)
BKE_image_multilayer_index(rr, iuser);
- }
}
void BKE_image_init_imageuser(Image *ima, ImageUser *iuser)
@@ -2740,6 +2729,52 @@ void BKE_image_signal(Image *ima, ImageUser *iuser, int signal)
}
}
+#define PASSTYPE_UNSET -1
+/* return renderpass for a given pass index and active view */
+/* fallback to available if there are missing passes for active view */
+static RenderPass *image_render_pass_get(RenderLayer *rl, const int pass, const int view, int *r_passindex)
+{
+ RenderPass *rpass_ret = NULL;
+ RenderPass *rpass;
+
+ int rp_index = 0;
+ int rp_passtype = PASSTYPE_UNSET;
+
+ for (rpass = rl->passes.first; rpass; rpass = rpass->next, rp_index++) {
+ if (rp_index == pass) {
+ rpass_ret = rpass;
+ if (view == 0) {
+ /* no multiview or left eye */
+ break;
+ }
+ else {
+ rp_passtype = rpass->passtype;
+ }
+ }
+ /* multiview */
+ else if ((rp_passtype != PASSTYPE_UNSET) &&
+ (rpass->passtype == rp_passtype) &&
+ (rpass->view_id == view))
+ {
+ rpass_ret = rpass;
+ break;
+ }
+ }
+
+ /* fallback to the first pass in the layer */
+ if (rpass_ret == NULL) {
+ rp_index = 0;
+ rpass_ret = rl->passes.first;
+ }
+
+ if (r_passindex) {
+ *r_passindex = (rpass == rpass_ret ? rp_index : pass);
+ }
+
+ return rpass_ret;
+}
+#undef PASSTYPE_UNSET
+
/* if layer or pass changes, we need an index for the imbufs list */
/* note it is called for rendered results, but it doesnt use the index! */
/* and because rendered results use fake layer/passes, don't correct for wrong indices here */
@@ -2759,27 +2794,16 @@ RenderPass *BKE_image_multilayer_index(RenderResult *rr, ImageUser *iuser)
if (RE_HasFakeLayer(rr)) rl_index += 1;
for (rl = rr->layers.first; rl; rl = rl->next, rl_index++) {
- for (rpass = rl->passes.first; rpass; rpass = rpass->next, index++) {
- if (iuser->layer == rl_index &&
- iuser->passtype == rpass->passtype &&
- rv_index == rpass->view_id)
- {
- break;
- }
- }
- if (rpass)
+ if (iuser->layer == rl_index) {
+ int rp_index;
+ rpass = image_render_pass_get(rl, iuser->pass, rv_index, &rp_index);
+ iuser->multi_index = index + rp_index;
break;
+ }
+ else {
+ index += BLI_listbase_count(&rl->passes);
+ }
}
- iuser->multi_index = (rpass ? index : 0);
- }
-
- if (rpass == NULL) {
- rl = rr->layers.first;
- if (rl)
- rpass = rl->passes.first;
-
- if (rpass && iuser)
- iuser->passtype = rpass->passtype;
}
return rpass;
@@ -3613,7 +3637,7 @@ static ImBuf *image_get_render_result(Image *ima, ImageUser *iuser, void **r_loc
float *rectf, *rectz;
unsigned int *rect;
float dither;
- int channels, layer, passtype;
+ int channels, layer, pass;
ImBuf *ibuf;
int from_render = (ima->render_slot == ima->last_render_slot);
int actview;
@@ -3630,7 +3654,7 @@ static ImBuf *image_get_render_result(Image *ima, ImageUser *iuser, void **r_loc
channels = 4;
layer = iuser->layer;
- passtype = iuser->passtype;
+ pass = iuser->pass;
actview = iuser->view;
if ((ima->flag & IMA_IS_STEREO) && (iuser->flag & IMA_SHOW_STEREO))
@@ -3693,19 +3717,10 @@ static ImBuf *image_get_render_result(Image *ima, ImageUser *iuser, void **r_loc
else if (rres.layers.first) {
RenderLayer *rl = BLI_findlink(&rres.layers, layer - (rres.have_combined ? 1 : 0));
if (rl) {
- RenderPass *rpass;
-
- for (rpass = rl->passes.first; rpass; rpass = rpass->next) {
- if (passtype == rpass->passtype &&
- actview == rpass->view_id)
- {
- break;
- }
- }
-
+ RenderPass *rpass = image_render_pass_get(rl, pass, actview, NULL);
if (rpass) {
rectf = rpass->rect;
- if (passtype == SCE_PASS_COMBINED) {
+ if (pass == 0) {
if (rectf == NULL) {
/* Happens when Save Buffers is enabled.
* Use display buffer stored in the render layer.