diff options
author | Bastien Montagne <mont29> | 2021-11-29 16:20:58 +0300 |
---|---|---|
committer | Bastien Montagne <bastien@blender.org> | 2021-11-29 16:22:38 +0300 |
commit | e5e8db73df86ee04260c5f2bd2c61dfa8eb7943f (patch) | |
tree | 46a5840efb51a363f17e64b93d5132679a5dbec4 /source/blender/blenkernel/intern/image.c | |
parent | 6ae34bb0714859d9ef0b7fa2aceb16b4531df48f (diff) |
Refactor BKE_bpath module.
The main goal of this refactor is to make BPath module use `IDTypeInfo`,
and move each ID-specific part of the `foreach_path` looper into their
own IDTypeInfo struct, using a new `foreach_path` callback.
Additionally, following improvements/cleanups are included:
* Attempt to get better, more consistent namings.
** In particular, move from `path_visitor` to more standard `foreach_path`.
* Update and extend documentation.
** API doc was moved to header, according to recent discussions on this
topic.
* Remove `BKE_bpath_relocate_visitor` from API, this is specific
callback that belongs in `lib_id.c` user code.
NOTE: This commit is expected to be 100% non-behavioral-change. This
implies that several potential further changes were only noted as
comments (like using a more generic solution for
`lib_id_library_local_paths`, addressing inconsistencies like path of
packed libraries always being skipped, regardless of the
`BKE_BPATH_FOREACH_PATH_SKIP_PACKED` `eBPathForeachFlag` flag value,
etc.).
NOTE: basic unittests were added to master already in
rBdcc500e5a265093bc9cc.
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D13381
Diffstat (limited to 'source/blender/blenkernel/intern/image.c')
-rw-r--r-- | source/blender/blenkernel/intern/image.c | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c index 22529467a14..295157abe9a 100644 --- a/source/blender/blenkernel/intern/image.c +++ b/source/blender/blenkernel/intern/image.c @@ -75,6 +75,7 @@ #include "BLT_translation.h" +#include "BKE_bpath.h" #include "BKE_colortools.h" #include "BKE_global.h" #include "BKE_icons.h" @@ -252,6 +253,34 @@ static void image_foreach_cache(ID *id, } } +static void image_foreach_path(ID *id, BPathForeachPathData *bpath_data) +{ + Image *ima = (Image *)id; + const eBPathForeachFlag flag = bpath_data->flag; + + if (BKE_image_has_packedfile(ima) && (flag & BKE_BPATH_FOREACH_PATH_SKIP_PACKED) != 0) { + return; + } + /* Skip empty file paths, these are typically from generated images and + * don't make sense to add directories to until the image has been saved + * once to give it a meaningful value. */ + /* TODO re-assess whether this behavior is disired in the new generic code context. */ + if (!ELEM(ima->source, IMA_SRC_FILE, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE, IMA_SRC_TILED) || + ima->filepath[0] == '\0') { + return; + } + + if (BKE_bpath_foreach_path_fixed_process(bpath_data, ima->filepath)) { + if (flag & BKE_BPATH_FOREACH_PATH_RELOAD_EDITED) { + if (!BKE_image_has_packedfile(ima) && + /* Image may have been painted onto (and not saved, T44543). */ + !BKE_image_is_dirty(ima)) { + BKE_image_signal(bpath_data->bmain, ima, NULL, IMA_SIGNAL_RELOAD); + } + } + } +} + static void image_blend_write(BlendWriter *writer, ID *id, const void *id_address) { Image *ima = (Image *)id; @@ -377,6 +406,7 @@ IDTypeInfo IDType_ID_IM = { .make_local = NULL, .foreach_id = NULL, .foreach_cache = image_foreach_cache, + .foreach_path = image_foreach_path, .owner_get = NULL, .blend_write = image_blend_write, |