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authorCampbell Barton <campbell@blender.org>2022-08-04 00:54:29 +0300
committerCampbell Barton <campbell@blender.org>2022-08-04 00:54:29 +0300
commit6089a96be2993d0808018cdf209db3691a1f2d0f (patch)
tree0d9a243bf0a2126260bab2bed40bc6e8d4b9c840 /source/blender/blenkernel/intern/image.cc
parent1ec7f75b2a045c176218c694ae24e018f0802dbe (diff)
Cleanup: spelling, code-blocks
Diffstat (limited to 'source/blender/blenkernel/intern/image.cc')
-rw-r--r--source/blender/blenkernel/intern/image.cc24
1 files changed, 12 insertions, 12 deletions
diff --git a/source/blender/blenkernel/intern/image.cc b/source/blender/blenkernel/intern/image.cc
index 8af696b0088..4ce413d3705 100644
--- a/source/blender/blenkernel/intern/image.cc
+++ b/source/blender/blenkernel/intern/image.cc
@@ -863,17 +863,17 @@ void BKE_image_get_tile_uv(const Image *ima, const int tile_number, float r_uv[2
}
}
-/* Linear distance between #x and the unit interval. */
+/** Linear distance between #x and the unit interval. */
static float distance_to_unit_interval(float x)
{
/* The unit interval is between 0 and 1.
- Within the interval, return 0.
- Outside the interval, return the distance to the nearest boundary.
- Intuitively, the function looks like:
- \ | | /
- __\|___|/__
- 0 1
- */
+ * Within the interval, return 0.
+ * Outside the interval, return the distance to the nearest boundary.
+ * Intuitively, the function looks like:
+ * \ | | /
+ * __\|___|/__
+ * 0 1
+ */
if (x <= 0.0f) {
return -x; /* Distance to left border. */
@@ -884,7 +884,7 @@ static float distance_to_unit_interval(float x)
return x - 1.0f; /* Distance to right border. */
}
-/* Distance squared between #co and the unit square with lower-left starting at #udim. */
+/** Distance squared between #co and the unit square with lower-left starting at #udim. */
static float distance_squared_to_udim(const float co[2], const float udim[2])
{
float delta[2];
@@ -908,12 +908,12 @@ static bool nearest_udim_tile_tie_break(const float best_dist_sq,
return (dist_sq < best_dist_sq); /* Closer than previous candidate? */
}
-/* Finds the nearest tile and offset to #co.
- * If the co-ordinates are integers, take special care to break ties. */
int BKE_image_find_nearest_tile_with_offset(const Image *image,
const float co[2],
float r_uv_offset[2])
{
+ /* NOTE: If the co-ordinates are integers, take special care to break ties. */
+
zero_v2(r_uv_offset);
int tile_number_best = -1;
@@ -962,7 +962,7 @@ static void image_init_color_management(Image *ima)
BKE_image_user_file_path(nullptr, ima, name);
- /* will set input color space to image format default's */
+ /* Will set input color space to image format default's. */
ibuf = IMB_loadiffname(name, IB_test | IB_alphamode_detect, ima->colorspace_settings.name);
if (ibuf) {