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authorCampbell Barton <ideasman42@gmail.com>2012-05-06 21:22:54 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-05-06 21:22:54 +0400
commitffed654ff2a1349b735026aafde6f8937a4a3f15 (patch)
treeaee57d96cc5f5a3e425bf0f17477101ab899a87c /source/blender/blenkernel/intern/image_gen.c
parent1118b3fe3f6a9597403e8eb61f33e7a877098145 (diff)
style cleanup: blenkernel
Diffstat (limited to 'source/blender/blenkernel/intern/image_gen.c')
-rw-r--r--source/blender/blenkernel/intern/image_gen.c214
1 files changed, 107 insertions, 107 deletions
diff --git a/source/blender/blenkernel/intern/image_gen.c b/source/blender/blenkernel/intern/image_gen.c
index 1441bd7b12b..4579e6f92aa 100644
--- a/source/blender/blenkernel/intern/image_gen.c
+++ b/source/blender/blenkernel/intern/image_gen.c
@@ -39,10 +39,10 @@ void BKE_image_buf_fill_color(unsigned char *rect, float *rect_float, int width,
/* blank image */
if (rect_float) {
- for (y= 0; y<height; y++) {
- for (x= 0; x<width; x++) {
+ for (y = 0; y < height; y++) {
+ for (x = 0; x < width; x++) {
copy_v4_v4(rect_float, color);
- rect_float+= 4;
+ rect_float += 4;
}
}
}
@@ -52,14 +52,14 @@ void BKE_image_buf_fill_color(unsigned char *rect, float *rect_float, int width,
rgba_float_to_uchar(ccol, color);
- for (y= 0; y<height; y++) {
- for (x= 0; x<width; x++) {
+ for (y = 0; y < height; y++) {
+ for (x = 0; x < width; x++) {
- rect[0]= ccol[0];
- rect[1]= ccol[1];
- rect[2]= ccol[2];
- rect[3]= ccol[3];
- rect+= 4;
+ rect[0] = ccol[0];
+ rect[1] = ccol[1];
+ rect[2] = ccol[2];
+ rect[3] = ccol[3];
+ rect += 4;
}
}
}
@@ -71,84 +71,84 @@ void BKE_image_buf_fill_checker(unsigned char *rect, float *rect_float, int widt
/* these two passes could be combined into one, but it's more readable and
* easy to tweak like this, speed isn't really that much of an issue in this situation... */
- int checkerwidth= 32, dark= 1;
+ int checkerwidth = 32, dark = 1;
int x, y;
- unsigned char *rect_orig= rect;
- float *rect_float_orig= rect_float;
+ unsigned char *rect_orig = rect;
+ float *rect_float_orig = rect_float;
- float h=0.0, hoffs=0.0, hue=0.0, s=0.9, v=0.9, r, g, b;
+ float h = 0.0, hoffs = 0.0, hue = 0.0, s = 0.9, v = 0.9, r, g, b;
/* checkers */
- for (y= 0; y<height; y++) {
- dark= powf(-1.0f, floorf(y / checkerwidth));
+ for (y = 0; y < height; y++) {
+ dark = powf(-1.0f, floorf(y / checkerwidth));
- for (x= 0; x<width; x++) {
- if (x % checkerwidth == 0) dark= -dark;
+ for (x = 0; x < width; x++) {
+ if (x % checkerwidth == 0) dark = -dark;
if (rect_float) {
if (dark > 0) {
- rect_float[0]= rect_float[1]= rect_float[2]= 0.25f;
- rect_float[3]= 1.0f;
+ rect_float[0] = rect_float[1] = rect_float[2] = 0.25f;
+ rect_float[3] = 1.0f;
}
else {
- rect_float[0]= rect_float[1]= rect_float[2]= 0.58f;
- rect_float[3]= 1.0f;
+ rect_float[0] = rect_float[1] = rect_float[2] = 0.58f;
+ rect_float[3] = 1.0f;
}
- rect_float+= 4;
+ rect_float += 4;
}
else {
if (dark > 0) {
- rect[0]= rect[1]= rect[2]= 64;
- rect[3]= 255;
+ rect[0] = rect[1] = rect[2] = 64;
+ rect[3] = 255;
}
else {
- rect[0]= rect[1]= rect[2]= 150;
- rect[3]= 255;
+ rect[0] = rect[1] = rect[2] = 150;
+ rect[3] = 255;
}
- rect+= 4;
+ rect += 4;
}
}
}
- rect= rect_orig;
- rect_float= rect_float_orig;
+ rect = rect_orig;
+ rect_float = rect_float_orig;
/* 2nd pass, colored + */
- for (y= 0; y<height; y++) {
- hoffs= 0.125f * floorf(y / checkerwidth);
+ for (y = 0; y < height; y++) {
+ hoffs = 0.125f * floorf(y / checkerwidth);
- for (x= 0; x<width; x++) {
- h= 0.125f * floorf(x / checkerwidth);
+ for (x = 0; x < width; x++) {
+ h = 0.125f * floorf(x / checkerwidth);
if ((fabs((x % checkerwidth) - (checkerwidth / 2)) < 4) &&
- (fabs((y % checkerwidth) - (checkerwidth / 2)) < 4)) {
+ (fabs((y % checkerwidth) - (checkerwidth / 2)) < 4)) {
if ((fabs((x % checkerwidth) - (checkerwidth / 2)) < 1) ||
- (fabs((y % checkerwidth) - (checkerwidth / 2)) < 1)) {
+ (fabs((y % checkerwidth) - (checkerwidth / 2)) < 1)) {
- hue= fmodf(fabs(h-hoffs), 1.0f);
+ hue = fmodf(fabs(h - hoffs), 1.0f);
hsv_to_rgb(hue, s, v, &r, &g, &b);
if (rect) {
- rect[0]= (char)(r * 255.0f);
- rect[1]= (char)(g * 255.0f);
- rect[2]= (char)(b * 255.0f);
- rect[3]= 255;
+ rect[0] = (char)(r * 255.0f);
+ rect[1] = (char)(g * 255.0f);
+ rect[2] = (char)(b * 255.0f);
+ rect[3] = 255;
}
if (rect_float) {
- rect_float[0]= r;
- rect_float[1]= g;
- rect_float[2]= b;
- rect_float[3]= 1.0f;
+ rect_float[0] = r;
+ rect_float[1] = g;
+ rect_float[2] = b;
+ rect_float[3] = 1.0f;
}
}
}
- if (rect_float) rect_float+= 4;
- if (rect) rect+= 4;
+ if (rect_float) rect_float += 4;
+ if (rect) rect += 4;
}
}
}
@@ -156,7 +156,7 @@ void BKE_image_buf_fill_checker(unsigned char *rect, float *rect_float, int widt
/* Utility functions for BKE_image_buf_fill_checker_color */
-#define BLEND_FLOAT(real, add) (real+add <= 1.0f) ? (real+add) : 1.0f
+#define BLEND_FLOAT(real, add) (real + add <= 1.0f) ? (real + add) : 1.0f
#define BLEND_CHAR(real, add) ((real + (char)(add * 255.0f)) <= 255) ? (real + (char)(add * 255.0f)) : 255
static void checker_board_color_fill(unsigned char *rect, float *rect_float, int width, int height)
@@ -164,32 +164,32 @@ static void checker_board_color_fill(unsigned char *rect, float *rect_float, int
int hue_step, y, x;
float hue, val, sat, r, g, b;
- sat= 1.0;
+ sat = 1.0;
- hue_step= power_of_2_max_i(width / 8);
- if (hue_step < 8) hue_step= 8;
+ hue_step = power_of_2_max_i(width / 8);
+ if (hue_step < 8) hue_step = 8;
- for (y= 0; y < height; y++) {
+ for (y = 0; y < height; y++) {
- val= 0.1 + (y * (0.4 / height)); /* use a number lower then 1.0 else its too bright */
- for (x= 0; x < width; x++) {
- hue= (float)((double)(x/hue_step) * 1.0 / width * hue_step);
+ val = 0.1 + (y * (0.4 / height)); /* use a number lower then 1.0 else its too bright */
+ for (x = 0; x < width; x++) {
+ hue = (float)((double)(x / hue_step) * 1.0 / width * hue_step);
hsv_to_rgb(hue, sat, val, &r, &g, &b);
if (rect) {
- rect[0]= (char)(r * 255.0f);
- rect[1]= (char)(g * 255.0f);
- rect[2]= (char)(b * 255.0f);
- rect[3]= 255;
+ rect[0] = (char)(r * 255.0f);
+ rect[1] = (char)(g * 255.0f);
+ rect[2] = (char)(b * 255.0f);
+ rect[3] = 255;
rect += 4;
}
if (rect_float) {
- rect_float[0]= r;
- rect_float[1]= g;
- rect_float[2]= b;
- rect_float[3]= 1.0f;
+ rect_float[0] = r;
+ rect_float[1] = g;
+ rect_float[2] = b;
+ rect_float[3] = 1.0f;
rect_float += 4;
}
@@ -200,42 +200,42 @@ static void checker_board_color_fill(unsigned char *rect, float *rect_float, int
static void checker_board_color_tint(unsigned char *rect, float *rect_float, int width, int height, int size, float blend)
{
int x, y;
- float blend_half= blend * 0.5f;
+ float blend_half = blend * 0.5f;
- for (y= 0; y < height; y++) {
- for (x= 0; x < width; x++) {
- if (((y / size) % 2 == 1 && (x / size) % 2 == 1 ) || ( (y / size) % 2 == 0 && (x / size) % 2 == 0 )) {
+ for (y = 0; y < height; y++) {
+ for (x = 0; x < width; x++) {
+ if (((y / size) % 2 == 1 && (x / size) % 2 == 1) || ( (y / size) % 2 == 0 && (x / size) % 2 == 0)) {
if (rect) {
- rect[0]= (char)BLEND_CHAR(rect[0], blend);
- rect[1]= (char)BLEND_CHAR(rect[1], blend);
- rect[2]= (char)BLEND_CHAR(rect[2], blend);
- rect[3]= 255;
+ rect[0] = (char)BLEND_CHAR(rect[0], blend);
+ rect[1] = (char)BLEND_CHAR(rect[1], blend);
+ rect[2] = (char)BLEND_CHAR(rect[2], blend);
+ rect[3] = 255;
rect += 4;
}
if (rect_float) {
- rect_float[0]= BLEND_FLOAT(rect_float[0], blend);
- rect_float[1]= BLEND_FLOAT(rect_float[1], blend);
- rect_float[2]= BLEND_FLOAT(rect_float[2], blend);
- rect_float[3]= 1.0f;
+ rect_float[0] = BLEND_FLOAT(rect_float[0], blend);
+ rect_float[1] = BLEND_FLOAT(rect_float[1], blend);
+ rect_float[2] = BLEND_FLOAT(rect_float[2], blend);
+ rect_float[3] = 1.0f;
rect_float += 4;
}
}
else {
if (rect) {
- rect[0]= (char)BLEND_CHAR(rect[0], blend_half);
- rect[1]= (char)BLEND_CHAR(rect[1], blend_half);
- rect[2]= (char)BLEND_CHAR(rect[2], blend_half);
- rect[3]= 255;
+ rect[0] = (char)BLEND_CHAR(rect[0], blend_half);
+ rect[1] = (char)BLEND_CHAR(rect[1], blend_half);
+ rect[2] = (char)BLEND_CHAR(rect[2], blend_half);
+ rect[3] = 255;
rect += 4;
}
if (rect_float) {
- rect_float[0]= BLEND_FLOAT(rect_float[0], blend_half);
- rect_float[1]= BLEND_FLOAT(rect_float[1], blend_half);
- rect_float[2]= BLEND_FLOAT(rect_float[2], blend_half);
- rect_float[3]= 1.0f;
+ rect_float[0] = BLEND_FLOAT(rect_float[0], blend_half);
+ rect_float[1] = BLEND_FLOAT(rect_float[1], blend_half);
+ rect_float[2] = BLEND_FLOAT(rect_float[2], blend_half);
+ rect_float[3] = 1.0f;
rect_float += 4;
}
@@ -248,22 +248,22 @@ static void checker_board_color_tint(unsigned char *rect, float *rect_float, int
static void checker_board_grid_fill(unsigned char *rect, float *rect_float, int width, int height, float blend)
{
int x, y;
- for (y= 0; y < height; y++) {
- for (x= 0; x < width; x++) {
+ for (y = 0; y < height; y++) {
+ for (x = 0; x < width; x++) {
if (((y % 32) == 0) || ((x % 32) == 0) || x == 0) {
if (rect) {
- rect[0]= BLEND_CHAR(rect[0], blend);
- rect[1]= BLEND_CHAR(rect[1], blend);
- rect[2]= BLEND_CHAR(rect[2], blend);
- rect[3]= 255;
+ rect[0] = BLEND_CHAR(rect[0], blend);
+ rect[1] = BLEND_CHAR(rect[1], blend);
+ rect[2] = BLEND_CHAR(rect[2], blend);
+ rect[3] = 255;
rect += 4;
}
if (rect_float) {
- rect_float[0]= BLEND_FLOAT(rect_float[0], blend);
- rect_float[1]= BLEND_FLOAT(rect_float[1], blend);
- rect_float[2]= BLEND_FLOAT(rect_float[2], blend);
- rect_float[3]= 1.0f;
+ rect_float[0] = BLEND_FLOAT(rect_float[0], blend);
+ rect_float[1] = BLEND_FLOAT(rect_float[1], blend);
+ rect_float[2] = BLEND_FLOAT(rect_float[2], blend);
+ rect_float[3] = 1.0f;
rect_float += 4;
}
@@ -282,17 +282,17 @@ static void checker_board_text(unsigned char *rect, float *rect_float, int width
{
int x, y;
int pen_x, pen_y;
- char text[3]= {'A', '1', '\0'};
- const int mono= blf_mono_font;
+ char text[3] = {'A', '1', '\0'};
+ const int mono = blf_mono_font;
BLF_size(mono, 54, 72); /* hard coded size! */
BLF_buffer(mono, rect_float, rect, width, height, 4);
- for (y= 0; y < height; y+=step) {
- text[1]= '1';
+ for (y = 0; y < height; y += step) {
+ text[1] = '1';
- for (x= 0; x < width; x+=step) {
+ for (x = 0; x < width; x += step) {
/* hard coded offset */
pen_x = x + 33;
pen_y = y + 44;
@@ -300,22 +300,22 @@ static void checker_board_text(unsigned char *rect, float *rect_float, int width
/* terribly crappy outline font! */
BLF_buffer_col(mono, 1.0, 1.0, 1.0, 1.0);
- BLF_position(mono, pen_x-outline, pen_y, 0.0);
+ BLF_position(mono, pen_x - outline, pen_y, 0.0);
BLF_draw_buffer(mono, text);
- BLF_position(mono, pen_x+outline, pen_y, 0.0);
+ BLF_position(mono, pen_x + outline, pen_y, 0.0);
BLF_draw_buffer(mono, text);
- BLF_position(mono, pen_x, pen_y-outline, 0.0);
+ BLF_position(mono, pen_x, pen_y - outline, 0.0);
BLF_draw_buffer(mono, text);
- BLF_position(mono, pen_x, pen_y+outline, 0.0);
+ BLF_position(mono, pen_x, pen_y + outline, 0.0);
BLF_draw_buffer(mono, text);
- BLF_position(mono, pen_x-outline, pen_y-outline, 0.0);
+ BLF_position(mono, pen_x - outline, pen_y - outline, 0.0);
BLF_draw_buffer(mono, text);
- BLF_position(mono, pen_x+outline, pen_y+outline, 0.0);
+ BLF_position(mono, pen_x + outline, pen_y + outline, 0.0);
BLF_draw_buffer(mono, text);
- BLF_position(mono, pen_x-outline, pen_y+outline, 0.0);
+ BLF_position(mono, pen_x - outline, pen_y + outline, 0.0);
BLF_draw_buffer(mono, text);
- BLF_position(mono, pen_x+outline, pen_y-outline, 0.0);
+ BLF_position(mono, pen_x + outline, pen_y - outline, 0.0);
BLF_draw_buffer(mono, text);
BLF_buffer_col(mono, 0.0, 0.0, 0.0, 1.0);
@@ -338,7 +338,7 @@ void BKE_image_buf_fill_checker_color(unsigned char *rect, float *rect_float, in
checker_board_color_tint(rect, rect_float, width, height, 4, 0.05f);
checker_board_color_tint(rect, rect_float, width, height, 32, 0.07f);
checker_board_color_tint(rect, rect_float, width, height, 128, 0.15f);
- checker_board_grid_fill(rect, rect_float, width, height, 1.0f/4.0f);
+ checker_board_grid_fill(rect, rect_float, width, height, 1.0f / 4.0f);
checker_board_text(rect, rect_float, width, height, 128, 2);
}