Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorDiego Borghetti <bdiego@gmail.com>2010-12-10 01:27:55 +0300
committerDiego Borghetti <bdiego@gmail.com>2010-12-10 01:27:55 +0300
commit545cc4803e8e9e7418aba98b2c1bec72fa629146 (patch)
tree3b3fb952f7ef2b6926bb3d990574c5f7f6a603e7 /source/blender/blenkernel/intern/image_gen.c
parent3ee53d7b5f8e4371607467cff69c3f35662abdc4 (diff)
Change the BLF_aspect function to handle 3d text.
This is need to properly handle 3d text (dalai work on GE), before the BLF_aspect only take one argument, and the result was a call to: glScalef(aspect, aspect, 1.0) Now the three value are store in the font (x, y and z) and also need to be enable using BLF_enable(BLF_ASPECT). By default all the code that don't have BLF_ASPECT enable work with a scale of 1.0 (so nothing change to the current UI). I also remove all the call of BLF_aspect(fontid, 1.0) found in the editors, because is disable by default, so no need any more. Campbell the only thing to check is the python api, right now I modify the api to from: BLF_aspect(fontid, aspect) to: BLF_aspect(fontid, aspect, aspect, 1.0) This is to avoid break the api, but now you need add the BLF_ASPECT option to the function py_blf_enable and in some point change py_blf_aspect to take 3 arguments.
Diffstat (limited to 'source/blender/blenkernel/intern/image_gen.c')
-rw-r--r--source/blender/blenkernel/intern/image_gen.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/image_gen.c b/source/blender/blenkernel/intern/image_gen.c
index b765cf29a3d..a2d41920217 100644
--- a/source/blender/blenkernel/intern/image_gen.c
+++ b/source/blender/blenkernel/intern/image_gen.c
@@ -306,7 +306,6 @@ static void checker_board_text(unsigned char *rect, float *rect_float, int width
char text[3]= {'A', '1', '\0'};
const int mono= blf_mono_font;
- BLF_aspect(mono, 1.0);
BLF_size(mono, 54, 72); /* hard coded size! */
BLF_buffer(mono, rect_float, rect, width, height, 4);