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authorKévin Dietrich <kevin.dietrich@mailoo.org>2021-08-20 03:30:50 +0300
committerKévin Dietrich <kevin.dietrich@mailoo.org>2021-08-20 03:40:37 +0300
commitf8637cd8af451661a306edd5682cc17029e7e7e5 (patch)
tree4db9a5a8e1cf1b0ef9b5806af3a79bb6927c440e /source/blender/blenkernel/intern/image_save.c
parent5b51df0f3301ac829e22e2efcc4c81437668bb58 (diff)
Alembic Procedural: only subdivide if subsurf modifier is present
As subdivision objects are first class citizens in Alembic, to differentiate them with non-subdivided polygon meshes, the Alembic Procedural automatically sets up subdivision properties on the generated Cycles Mesh. However, for real-time playback subdivision is far too slow, so this modifies the detection of a MeshSeqCache modifier used to activate the procedural to allow for a Subsurf modifier right after the cache one. If present, the procedural will tag the object for subdivision, if absent, the object will be treated as a regular mesh. This is a temporary measure for until subdivision surface settings are part of the Mesh datablock (see T68891). Reviewed By: brecht Differential Revision: https://developer.blender.org/D11162
Diffstat (limited to 'source/blender/blenkernel/intern/image_save.c')
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