diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2008-03-19 16:32:16 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2008-03-19 16:32:16 +0300 |
commit | 2f477a5a4d04a0549b41334a14f7f1103560755d (patch) | |
tree | 0ca02581e036adb36d06ff34d9774347fe16980a /source/blender/blenkernel/intern/implicit.c | |
parent | 6222b1ca99856bbeceae31a3260936251db4f4d5 (diff) |
Bugfix: cloth crash applying effector forces to quads.
Diffstat (limited to 'source/blender/blenkernel/intern/implicit.c')
-rw-r--r-- | source/blender/blenkernel/intern/implicit.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/implicit.c b/source/blender/blenkernel/intern/implicit.c index 21e58f88aad..f4b1a325712 100644 --- a/source/blender/blenkernel/intern/implicit.c +++ b/source/blender/blenkernel/intern/implicit.c @@ -1458,11 +1458,11 @@ void cloth_calc_force(ClothModifierData *clmd, lfVector *lF, lfVector *lX, lfVec speed[0] = speed[1] = speed[2] = 0.0; if(mfaces[i].v4) { - pdDoEffectors(effectors, lX[i], force, speed, (float)G.scene->r.cfra, 0.0f, PE_WIND_AS_SPEED); + pdDoEffectors(effectors, lX[mfaces[i].v4], force, speed, (float)G.scene->r.cfra, 0.0f, PE_WIND_AS_SPEED); VECCOPY(wind_normalized, speed); Normalize(wind_normalized); VecMulf(wind_normalized, -calculateVertexWindForce(speed, vertexnormal) * verts[mfaces[i].v4].mass); - VECADDS(lF[i], lF[i], wind_normalized, 0.25); + VECADDS(lF[mfaces[i].v4], lF[mfaces[i].v4], wind_normalized, 0.25); } } |