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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2009-09-17 18:46:22 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2009-09-17 18:46:22 +0400
commitfbbda4c06e6ae642e5702bb39aff92a0ea007a75 (patch)
tree13d301a4e851e7e6d0dc9d6e2de15b713cb87fc0 /source/blender/blenkernel/intern/implicit.c
parent09652d8c05f30015518205ea6bb7ac0ee3d3745f (diff)
Warning fixes for blenkernel and editors.
Note sure what to do with this one, and personally think we should avoid using macros for this kind of thing: V_GROW(edges); source/blender/editors/mesh/loopcut.c:232: warning: value computed is not used
Diffstat (limited to 'source/blender/blenkernel/intern/implicit.c')
-rw-r--r--source/blender/blenkernel/intern/implicit.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/implicit.c b/source/blender/blenkernel/intern/implicit.c
index 956a5851827..ae2acd6aef7 100644
--- a/source/blender/blenkernel/intern/implicit.c
+++ b/source/blender/blenkernel/intern/implicit.c
@@ -496,6 +496,7 @@ DO_INLINE void mulsub_fmatrix_fvector(float to[3], float matrix[3][3], float fro
// SPARSE SYMMETRIC big matrix with 3x3 matrix entries
///////////////////////////
/* printf a big matrix on console: for debug output */
+#if 0
static void print_bfmatrix(fmatrix3x3 *m3)
{
unsigned int i = 0;
@@ -505,6 +506,8 @@ static void print_bfmatrix(fmatrix3x3 *m3)
print_fmatrix(m3[i].m);
}
}
+#endif
+
/* create big matrix */
DO_INLINE fmatrix3x3 *create_bfmatrix(unsigned int verts, unsigned int springs)
{
@@ -1417,7 +1420,6 @@ static void hair_velocity_smoothing(float smoothfac, lfVector *lF, lfVector *lX,
int i = 0;
int j = 0;
int k = 0;
- lfVector temp;
INIT_MINMAX(gmin, gmax);